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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
This script allows an object to be attached directly from prim inventory to a...
Justin Clark-Casey (justincc)
2012-07-09
4
-5
/
+96
*
minor: remove some recent mono compiler warnings
Justin Clark-Casey (justincc)
2012-07-07
1
-1
/
+1
*
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
2012-07-07
2
-10
/
+10
*
Mantis 6063 osNpcTouch.
Talun
2012-07-06
3
-0
/
+41
*
regrade osFormatString, osMatchString and osReplaceString to VeryLow.
Justin Clark-Casey (justincc)
2012-07-05
1
-3
/
+3
*
Add OSSL function osForceAttachToAvatarFromInventory()
Justin Clark-Casey (justincc)
2012-07-05
7
-6
/
+253
*
Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ...
Justin Clark-Casey (justincc)
2012-07-04
1
-40
/
+36
*
refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ...
Justin Clark-Casey (justincc)
2012-07-04
1
-10
/
+4
*
refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rat...
Justin Clark-Casey (justincc)
2012-07-04
1
-10
/
+4
*
refactor: use existing GetInventoryItem() in GetScriptByName(), itself rename...
Justin Clark-Casey (justincc)
2012-07-04
1
-13
/
+9
*
refactor: In llGetInventoryType() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-11
/
+5
*
refactor: In llGetInventoryCreator() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-12
/
+8
*
refactor: In llGetInventoryPermMask() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-24
/
+21
*
refactor: in llGetInventoryPermMask use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-23
/
+19
*
refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-20
/
+5
*
refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing GetInve...
Justin Clark-Casey (justincc)
2012-07-04
1
-22
/
+11
*
refactor: In llGetInventoryKey() use existing GetInventoryItem()
Justin Clark-Casey (justincc)
2012-07-04
1
-15
/
+9
*
In llMessageLinked() use GetInventoryItems() rather than cloning TaskInventor...
Justin Clark-Casey (justincc)
2012-07-04
1
-4
/
+2
*
In llRequestInventoryData() use GetInventoryItems() rather than cloning TaskI...
Justin Clark-Casey (justincc)
2012-07-04
1
-3
/
+2
*
refactor: In llCollisionSound() use existing GetInventoryItem() method rather...
Justin Clark-Casey (justincc)
2012-07-04
1
-11
/
+5
*
refactor: In llRemoveInventory() use existing GetInventoryItem() method rathe...
Justin Clark-Casey (justincc)
2012-07-04
1
-14
/
+9
*
refactor: make llGiveInventory() use existing GetInventoryItem() method rathe...
Justin Clark-Casey (justincc)
2012-07-04
1
-24
/
+11
*
Add preservation of running state of scripts when drag-copying.
Melanie
2012-07-01
1
-0
/
+12
*
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...
Justin Clark-Casey (justincc)
2012-06-28
1
-9
/
+6
*
If rest of first line after colon is blank then still warn about running in X...
Justin Clark-Casey (justincc)
2012-06-28
1
-11
/
+18
*
Avoid reporting false positives when a colon is in a comment in the first lin...
Justin Clark-Casey (justincc)
2012-06-28
1
-17
/
+41
*
minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ...
Justin Clark-Casey (justincc)
2012-06-28
1
-2
/
+2
*
Add stub for llCastRay
BlueWall
2012-06-26
1
-0
/
+5
*
Fix script "Running" behavior
BlueWall
2012-06-23
4
-0
/
+37
*
Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEve...
Justin Clark-Casey (justincc)
2012-06-22
1
-14
/
+14
*
If starting scripts on initial sim start, provide INFO level log feedback eac...
Justin Clark-Casey (justincc)
2012-06-22
1
-6
/
+10
*
Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine...
Justin Clark-Casey (justincc)
2012-06-22
1
-9
/
+2
*
Add item id, name, prim name and id to log message when state exists but load...
Justin Clark-Casey (justincc)
2012-06-21
1
-5
/
+5
*
Retrigger build - last jenkins run was glitched
Justin Clark-Casey (justincc)
2012-06-21
1
-1
/
+2
*
Add state file location to errors logged when there's some issue with retriev...
Justin Clark-Casey (justincc)
2012-06-21
1
-4
/
+4
*
Comment out recently added log message detailing number of scripts started wh...
Justin Clark-Casey (justincc)
2012-06-20
1
-2
/
+2
*
Raise some IO associated Exception logging in XEngine to error level, in line...
Justin Clark-Casey (justincc)
2012-06-20
1
-7
/
+5
*
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
2012-06-20
1
-4
/
+60
*
Like the assembly and text files, only write the c#-lsl linemap in XEngine.Se...
Justin Clark-Casey (justincc)
2012-06-19
1
-27
/
+27
*
minor: Add a little more detail to IOException logging in XEngine.SetXMLState()
Justin Clark-Casey (justincc)
2012-06-19
1
-11
/
+14
*
In the osGetGrid functions, if the [GridInfo] section does not exist then ret...
Justin Clark-Casey (justincc)
2012-06-13
1
-1
/
+6
*
Committing the Avination implementation of llCastRay. This is a complete rewrite
Melanie
2012-06-13
1
-100
/
+345
*
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...
Justin Clark-Casey (justincc)
2012-06-11
1
-3956
/
+3978
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-11
3
-0
/
+106
|
\
|
*
Commitig the Avination implementation of llTeleportAgent and
Melanie
2012-06-11
3
-0
/
+106
*
|
Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...
Justin Clark-Casey (justincc)
2012-06-09
1
-3978
/
+3956
|
/
*
Remove unused ScenePresence list structure in llGetAgentList()
Justin Clark-Casey (justincc)
2012-06-05
1
-1
/
+0
*
minor: code formatting from 0b72f773
Justin Clark-Casey (justincc)
2012-05-26
1
-12
/
+11
*
Mantis 6025 llRequestPermissions auto grant for NPCs.
Talun
2012-05-26
1
-1
/
+23
*
One can now get hyoergrid region co-ordinates with llRequestSimulatorData
Blake.Bourque
2012-05-26
1
-5
/
+21
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