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* rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)2011-08-123-5/+5
* rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)2011-08-123-4/+4
* Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2011-08-122-6/+26
* implement osNpcGetPos()Justin Clark-Casey (justincc)2011-08-113-0/+27
* implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)2011-08-114-5/+67
* Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)2011-08-114-5/+78
* add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2011-08-112-8/+77
* Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)2011-08-111-15/+33
* only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)2011-08-113-24/+20
* Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)2011-08-111-1/+1
* Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)2011-08-102-3/+9
* fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)2011-08-102-1/+5
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-103-1/+19
* implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-103-0/+15
* Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)2011-08-094-10/+153
* Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-094-19/+130
* factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)2011-08-091-93/+74
* refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)2011-08-081-58/+99
* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-2/+2
* refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.Justin Clark-Casey (justincc)2011-08-061-20/+7
* rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2011-08-031-1/+1
* use constants in llGetObjectDetails() rather than magic numbersJustin Clark-Casey (justincc)2011-07-161-22/+21
* If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)2011-07-151-1/+16
* Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-123-15/+172
* refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...Justin Clark-Casey (justincc)2011-07-091-9/+7
* Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca...Makopoppo2011-07-091-0/+11
* Fix osMatchString() so that it reports all instance of pattern matches, not j...Justin Clark-Casey (justincc)2011-07-091-3/+3
* fix formatting issues from last patchJustin Clark-Casey (justincc)2011-07-091-3/+8
* lsGetWindlightScene() returns raw int value, which makes unable to compare to...Makopoppo2011-07-091-2/+3
* Made some LSL_Constant or LS_Constant raw int valuesMakopoppo2011-07-091-2/+7
* Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi...Makopoppo2011-07-092-30/+31
* Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)2011-07-091-1/+1
* Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2011-07-021-1/+0
* [PATCH 2/2] [FIX] osGetPrimitiveParams() and osSetPrimitiveParams()Makopoppo2011-06-281-0/+2
* [PATCH] osSetSpeed() will accept float numberMakopoppo2011-06-283-4/+4
* [PATCH] Get osGetWindParam() and osSetWindParam() accessibleMakopoppo2011-06-283-15/+14
* [PATCH 1/2] Fixed the function names of some OSSL functions shown asMakopoppo2011-06-281-3/+3
* Optionally, don't delete previously compiled scripts on startupOren Hurvitz2011-06-241-5/+14
* If an llSensor() is in an attachment, make the detection cone face in the dir...Justin Clark-Casey (justincc)2011-06-031-1/+10
* Create a method to force the script engine to save state from outsideMelanie2011-05-241-4/+9
* Fix Mantis #4429: Allow llGiveInventory to work across sim borders.Melanie2011-05-231-9/+23
* Add stubs for unimplemented lsl functionsBlueWall2011-05-221-18/+67
* Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)2011-05-212-2/+0
* Implement llGetLinKNumberOfSides().Justin Clark-Casey (justincc)2011-05-201-2/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-05-201-0/+6
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| * Add stub for llGetLinkNumberOfSides(integer link)BlueWall2011-05-191-0/+6
* | ScriptEngine/Shared: Fix bug 5473 (v2).Kim King2011-05-201-2/+4
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* refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() inst...Justin Clark-Casey (justincc)2011-05-141-2/+2
* simplify code in llGetParcelMaxPrims() to use existing code in LandObject rat...Justin Clark-Casey (justincc)2011-05-141-18/+4
* Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere i...Justin Clark-Casey (justincc)2011-05-141-6/+5