aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Update svn properties, formatting cleanup.Jeff Ames2008-08-283-39/+38
|
* Thannk you, Ralphos, for a patch the corrects an improper cast inMelanie Thielker2008-08-281-2/+2
| | | | | | llSetPrimitiveParams
* Thank you, salahzar, for a patch that adds some more functionsMelanie Thielker2008-08-281-5/+51
| | | | | | from DotNetEngine into XEngine.
* Refactor IScriptInstance / IScriptEngine to use a generic IScriptWorkItem,Melanie Thielker2008-08-285-7/+79
| | | | | | | | | which is a thin wrapper around a IWorkItemResult from the SmartThreadPool. However, it is very easy to reimplement on top of basic threading and therefore makes the IScriptInstance class independent of the specific threading implementation.
* Thank you, salahazar, for a patch that corrects the behavior ofMelanie Thielker2008-08-276-38/+54
| | | | | | | llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
* Refactor XScriptInstance to IScriptInstance and move into Shared/. NowMelanie Thielker2008-08-275-1048/+1233
| | | | | | | | engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
* Refactor Executor into the script app domain and IScript. This changesMelanie Thielker2008-08-276-175/+111
| | | | | | | an implicit reference into a proxied one and further reduces memory consumption of XEngine
* Erm - make the distanc factor really work....Melanie Thielker2008-08-272-2/+2
| | | | | | (wipes egg off face)
* Implements the r6005 foes for XEngine as wellMelanie Thielker2008-08-271-1/+9
|
* Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker2008-08-271-1/+7
| | | | | | | | LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
* Mantis#2045. Thank you kindly, Tyre for a patch that:Charles Krinke2008-08-252-423/+530
| | | | | | | | | | | This patch adds even more LSL compatibility to llSetPos() As stated in the wiki http://wiki.secondlife.com/wiki/LlSetPos, [^] movement should also be capped to 10m per call for unattached root prims. Beside this issue the attached patch adds (hopefully) all known LSL script delays (as ScriptSleep(), but still commented out) to LSL_BuiltIn_Commands.cs and LSL_Api.cs and a lot of format cleanup.
* Add the same delay factor in the XEngine section for the XEngineMelanie Thielker2008-08-251-2/+18
|
* Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker2008-08-251-6/+22
| | | | | | | | at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.
* Fix osAvatarPlayAnimation to actually do what it says on the boxMelanie Thielker2008-08-251-1/+1
|
* Mantis #2044Melanie Thielker2008-08-252-21/+187
| | | | | | | | | Thank you, salahzar, for a patch that corrects the behavior of PRIM_TYPE in llGetPrimitiveParams() and improves LSL conformance in llGetNumberOfSides();
* Mantis#2043. Thank you kindly, Ralphos for a patch that addresses:Charles Krinke2008-08-241-0/+174
| | | | | | | | | | | The version of llSetLinkPrimitiveParams in LSL_BuiltIn_Commands.cs has not been kept in sync with the additional functionality made recently to the llSetLinkPrimitiveParams implementation in LSL_Api.cs which includes support for setting glow, full bright and other privative parameters. A patch to LSL_BuiltIn_Commands.cs is provided the incorperates this functionality (duplicated).
* Mantis #2028Melanie Thielker2008-08-241-2/+104
| | | | | | | Thank you, salahzar, for a patch that implements llGetNumberOfSides() for the DotNetEngine.
* Thank you, salahzar, for a patch that adds llGetNumberOfSides and willMelanie Thielker2008-08-231-2/+105
| | | | | | | | | also enable LSLconformance on some texture functions as well. Applied the part of the patch in Shared/. The part for Common/ needs to be reworked to remove the reference into Shared/
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-234-0/+4
| | | | | | | | | It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
* Mantis#1990. Thank you kindly, Nlin and M.Igarashi for a patch that:Charles Krinke2008-08-211-0/+6
| | | | | | | This patch improves LSL conformance by inserting a 0.2 second delay into llSetPos/llSetRot, as the function specification states. Thanks to M. Igarashi for the patch.
* Fixes the previous commit of llMakeLink for Shared/Melanie Thielker2008-08-191-2/+2
|
* Mantis #2001Melanie Thielker2008-08-192-2/+62
| | | | | | | | Thank you, nlin, for a patch that implements part of llCreateLink - DotNetEngine implementation by nlin. - Shared/ port by me.
* Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs.Mike Mazur2008-08-192-91/+106
|
* Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well.Mike Mazur2008-08-191-2/+94
|
* Formatting cleanup.Jeff Ames2008-08-1826-374/+370
|
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-171-42/+42
|
* Mantis#1974. Thank you BlueWall for a patch that:Charles Krinke2008-08-171-0/+42
| | | | | | adds handling for PRIM_PHYSICS, PRIM_PHANTOM in llSetPrimitiveParams()
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-171-32/+32
|
* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-2/+40
| | | | | | The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-163-189/+189
|
* Mantis#1890. Thank you kindly, Godfrey, for a patch that addresses:Charles Krinke2008-08-161-2/+94
| | | | | llListSort() sorts integers and floats in ASCII order rather than numeric order
* Mantis#1964. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-3/+63
| | | | | Parch adds PRIM_BUMP_SHINY handling to llSetPrimitiveParams
* Mantis#1963. Thank you kindly, Krtaylor for a patch that solves:Charles Krinke2008-08-161-0/+10
| | | | | XEngine missing string constructor for LSLInteger and LSLFloat
* Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker2008-08-164-12/+14
| | | | | | | Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
* Pantis #1957Melanie Thielker2008-08-152-6/+22
| | | | | | | Thank you, Leaf, for a patch that implements llGetAnimationList() XEngine implementation added by myself.
* Mantis #1961Melanie Thielker2008-08-151-0/+34
| | | | | | Thank you, BlueWall, for a patch that adds PRIM_GLOW
* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-153-3/+3
|
* Thanks, krtaylor, for a patch that fixes llListSort() and llListRandomize() ↵Mike Mazur2008-08-152-2/+16
| | | | failing with stride less than 1. Fix issue 1893.
* Make the estate owner work. Changes permissions checks to allow theMelanie Thielker2008-08-142-2/+2
| | | | | | | estate owner user the ability to add and remove estate managers, and have EM rights outside of that.
* Mantis#1942. Thank you kindly, Tyre for a patch that:Charles Krinke2008-08-132-2/+4
| | | | | | updates llTriggerSound() so it accepts an object inventory name too This adds the same functionality like Xantor's patch for llPlaySound()
* Mantis#1941. Thank you kindly, Tyre for a patch thatCharles Krinke2008-08-131-34/+4
| | | | | | makes progress in extracting the line number of LSL script execution errors.
* Mantis#1934. Thank you Tyre for a patch that:Charles Krinke2008-08-132-2/+22
| | | | | | This patch implements the LSL script function llTeleportAgentHome()
* Mantis#1931. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-08-1323-584/+2060
| | | | | | | | | | | * Yield Prolog 1.0.1 Released : it passes all but 9 of the 421 tests in the ISO Prolog test suite (97.8%) . * support dynamic predicates and rules. * support 'import' to use external static functions improves connection to C# functions * Matches Yield Prolog r831
* Thank you, tyre, for a patch that fixes a null reference in LSLMelanie Thielker2008-08-132-22/+20
| | | | | | function llOverMyLand().
* Mantis#1925. Thank you, homerHorwitz for a patch that:Charles Krinke2008-08-132-3/+33
| | | | | | | This fixes the coordinates returned by doing a llRequestInventoryData on a landmark.
* Port the llParcelMediaQuery forward to the new Shared/ directoryMelanie Thielker2008-08-133-7/+123
| | | | | | Add a Dictionary for faster lookup of cached items.
* From: Omar Vera Ustariz <ustariz@de.ibm.com>Dr Scofield2008-08-133-7/+123
| | | | | | | | This patch implements a subset of the llParcelMediaCommandList() function.
* Remove "static" from the AsyncCommand Manager to make it work properlyMelanie Thielker2008-08-121-1/+1
| | | | | | in multiple region per sim setups
* Minor formatting cleanup.Jeff Ames2008-08-123-3/+3
|
* * minor: replace hard tabs with soft 4 space tabs in previous patchJustin Clarke Casey2008-08-112-12/+10
|