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My fork of OpenSim for IG and DG, called SledjChisl.
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2011-10-01
llGetLinkKey, llGetLinkName Fix for sitting Avatar
Pixel Tomsen
1
-0
/
+41
2011-09-29
llAvatarOnLinkSitTarget Implementation
Pixel Tomsen
3
-0
/
+20
2011-09-15
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-14
Merge fixes, and fix the build
Tom
1
-5
/
+7
2011-09-12
minor: if the script engine fails to find a prim for a script, also print out...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-09
Delay loading scripts until the scene has finished loading
Oren Hurvitz
1
-0
/
+3
2011-09-09
llSetPrimitiveParams Prim type params precision errors
Micheil Merlin
2
-44
/
+90
2011-09-07
When invoking any of the OSSL teleport functions, do it on a separate thread ...
Justin Clark-Casey (justincc)
1
-6
/
+13
2011-09-07
First set of merge fixes
Tom
1
-2
/
+1
2011-09-01
refactor: use SOG register target waypoints and rots directly instead of call...
Justin Clark-Casey (justincc)
1
-4
/
+6
2011-09-01
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
3
-13
/
+3
2011-09-01
Fix issue with llGetTorque() where it would only ever return a zero vector.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-01
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
5
-114
/
+63
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2
-14
/
+14
2011-08-26
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
3
-7
/
+7
2011-08-25
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2
-51
/
+111
2011-08-24
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
3
-2
/
+22
2011-08-23
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-23
Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
1
-3
/
+10
2011-08-22
Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
1
-1
/
+1
2011-08-20
Add avatar and attachments to llRegionSay
BlueWall
1
-6
/
+3
2011-08-19
Add llRegionSayTo
BlueWall
3
-6
/
+27
2011-08-13
llGetPrimitiveParams fix prim hollow/hole shape value
Micheil Merlin
2
-3
/
+178
2011-08-12
tidy up some OSSL NPC parameter names
Justin Clark-Casey (justincc)
3
-34
/
+34
2011-08-12
rename position parameter in osNpcMoveToTarget to target
Justin Clark-Casey (justincc)
3
-5
/
+5
2011-08-12
rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
Justin Clark-Casey (justincc)
3
-4
/
+4
2011-08-12
Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
2
-6
/
+26
2011-08-11
implement osNpcGetPos()
Justin Clark-Casey (justincc)
3
-0
/
+27
2011-08-11
implement osNpcGetRot() and osNpcSetRot()
Justin Clark-Casey (justincc)
4
-5
/
+67
2011-08-11
Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
4
-5
/
+78
2011-08-11
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2
-8
/
+77
2011-08-11
Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()
Justin Clark-Casey (justincc)
1
-15
/
+33
2011-08-11
only accept npc UUIDs to osNpc* functions, not names (except for create)
Justin Clark-Casey (justincc)
3
-24
/
+20
2011-08-11
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-10
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2
-3
/
+9
2011-08-10
fly and no fly constants for osNpcMoveToTarget()
Justin Clark-Casey (justincc)
2
-1
/
+5
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
3
-1
/
+19
2011-08-10
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
3
-0
/
+15
2011-08-09
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
4
-10
/
+153
2011-08-09
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
4
-19
/
+130
2011-08-09
factor out common notecard caching code from 3 methods.
Justin Clark-Casey (justincc)
1
-93
/
+74
2011-08-08
refactor: split out generic parts of osMakeNotecard() into a separate. Add m...
Justin Clark-Casey (justincc)
1
-58
/
+99
2011-08-06
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-06
refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
Justin Clark-Casey (justincc)
1
-20
/
+7
2011-08-03
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-16
use constants in llGetObjectDetails() rather than magic numbers
Justin Clark-Casey (justincc)
1
-22
/
+21
2011-07-15
If object is an attachment, make llGetVel() return the avatar's speed rather ...
Justin Clark-Casey (justincc)
1
-1
/
+16
2011-07-12
Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
3
-15
/
+172
2011-07-09
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...
Justin Clark-Casey (justincc)
1
-9
/
+7
2011-07-09
Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca...
Makopoppo
1
-0
/
+11
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