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2012-01-12Allow all NPCs to show up on sensors as all osNpc* script methods now check f...Justin Clark-Casey (justincc)1-6/+9
2012-01-12Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)1-20/+50
2012-01-12refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)1-5/+1
2012-01-07Fix threat level setting on osNpcPlayAnimationMelanie1-1/+1
2012-01-06fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon1-1/+1
2012-01-06Fix some syntax issuesMelanie2-4/+4
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie3-0/+56
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie5-6/+48
2012-01-06Fixed llAngleBetween() to allow denormal rotationsJohn Cochran2-20/+41
2012-01-06Add script instruction count back to llRot2Euler. Other minor formatting/doc...Justin Clark-Casey (justincc)2-16/+32
2012-01-06Replaced llRot2Euler function.John Cochran2-36/+92
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie2-1/+5
2011-12-28Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie1-0/+1
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-3/+1
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon3-191/+72
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-18/+18
2011-12-03Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)1-1/+1
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)1-1/+1
2011-11-26Add missing property to llGetLinkPrimitiveParamsBlueWall2-0/+4
2011-11-26When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)1-1/+1
2011-11-26minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2011-11-17If the entire simulator is shutting down then don't bother to unload the scri...Justin Clark-Casey (justincc)1-7/+19
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake3-11/+11
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake3-15/+14
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-9/+6
2011-11-02Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie1-327/+334
2011-11-02Some positioning fixes from AVN trunkMelanie1-1/+42
2011-11-02Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie1-4/+3
2011-10-29Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)1-1/+1
2011-10-27Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake1-15/+9
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake1-10/+10
2011-10-27For now, comment out error message on new script engine console commands.Justin Clark-Casey (justincc)1-1/+4
2011-10-26Added optional owner classes to existing OSSL agent PermissionsMichelle Argus1-6/+61
2011-10-26Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin2-4/+18
2011-10-26Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin2-4/+14
2011-10-22Add case to Lightshare/WindlightBlueWall1-0/+3
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-1/+1
2011-10-19Extend scripts stop/start/suspend/resume console commands to allow action on ...Justin Clark-Casey (justincc)1-67/+91
2011-10-19Add "scripts stop" and "scripts start" console commands.Justin Clark-Casey (justincc)1-2/+48
2011-10-19minor: improve command help on scripts suspend/resumeJustin Clark-Casey (justincc)1-2/+5
2011-10-19Fix resume scripts.Justin Clark-Casey (justincc)2-9/+33
2011-10-19Add "scripts suspend" and "scripts resume" commands.Justin Clark-Casey (justincc)2-3/+53
2011-10-19on log and "show scripts" messages, show script item UUID rather than asset UUIDJustin Clark-Casey (justincc)1-4/+4
2011-10-19add current script status to "scripts show" command (running, suspended, etc.)Justin Clark-Casey (justincc)3-7/+31
2011-10-19Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)2-2/+28
2011-10-17refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)1-1/+1
2011-10-17rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...Justin Clark-Casey (justincc)1-1/+1
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)3-0/+17
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)4-0/+19
2011-10-14Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...Justin Clark-Casey (justincc)1-0/+6