Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-29 | When controls are released by script, don't drop the permission to | Melanie | 1 | -2/+0 | |
retake them. | |||||
2012-07-27 | Implement the linefeed URL hack for ShoutCast and other services | Melanie | 1 | -0/+53 | |
2012-07-19 | Update ubitMesh primMesher with new Dahlia version on core ( reckick git | UbitUmarov | 1 | -1/+0 | |
back) | |||||
2012-07-19 | kick git | UbitUmarov | 1 | -0/+1 | |
2012-07-18 | Fix llSameGroup to work according to specs | Melanie | 1 | -10/+36 | |
2012-07-16 | Revert "Fix script "Running" behavior" | Melanie | 4 | -37/+0 | |
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80. | |||||
2012-07-16 | sending more user-friendly messages to the script error window rather than ↵ | SignpostMarv | 1 | -1/+14 | |
the thrown exceptions. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-07-16 | Allow setting linked avatar positions from within a prim not the one sat on | Melanie | 1 | -11/+18 | |
2012-07-16 | ** TEST ** put back corrected SetPrimParams for avatars, referenced to | UbitUmarov | 1 | -26/+48 | |
sitpart and not m_host. | |||||
2012-07-15 | Reinstate older set rotation code for avatars since it works in all cases | Melanie | 1 | -22/+1 | |
2012-07-15 | Replace sit position and rotation code with older, working version | Melanie | 1 | -26/+28 | |
2012-07-15 | Revert "Fix a sit rotation issue" | Melanie | 1 | -1/+1 | |
This reverts commit 47f7cc9457bfc5c909290ac189b34dd3eceebe7f. | |||||
2012-07-15 | Fix a sit rotation issue | Melanie | 1 | -1/+1 | |
2012-07-14 | acting on feedback from justincc | SignpostMarv | 1 | -6/+7 | |
2012-07-14 | acting on feedback from justincc | SignpostMarv | 1 | -39/+42 | |
2012-07-14 | added in some extra variables, it sometimes thinks it is on the same parcel :( | SignpostMarv | 1 | -5/+7 | |
Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-14 | adding workaround for silent failure if position is outside the bounds of a ↵ | SignpostMarv | 1 | -13/+41 | |
region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-14 | Implementation of llSetRegionPos(). Does not implement failure on object ↵ | SignpostMarv | 3 | -4/+45 | |
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-13 | Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). | |||||
2012-07-12 | Remove IClientAPI.GetClientEP() in favour of existing identical ↵ | Justin Clark-Casey (justincc) | 1 | -6/+2 | |
IClientAPI.RemoteEndpoint. | |||||
2012-07-13 | Revert " lltargetomega efective spinrate now multiplied by gain ( need check )" | Melanie | 1 | -1/+0 | |
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null effect on nonphysical spinning objects. This reverts commit df55de5b3d88e241f35217d5c08d02b921991513. | |||||
2012-07-11 | Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵ | Justin Clark-Casey (justincc) | 5 | -25/+15 | |
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. | |||||
2012-07-11 | Allow XEngine StartDelay to be configured in the [XEngine] config section. | Justin Clark-Casey (justincc) | 2 | -2/+10 | |
This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously. Therefore, this is not yet documented externally. | |||||
2012-07-11 | Remove WorldComm module from the regression TestCompileAndStartScript() ↵ | Justin Clark-Casey (justincc) | 1 | -4/+1 | |
since the infrastructure no longer fails if this module isn't present, at least on the tested codepaths | |||||
2012-07-11 | Add regression TestDetachScriptedAttachmentToInventory() | Justin Clark-Casey (justincc) | 3 | -10/+17 | |
This currently only does a relatively crude check for a ScriptState node in the serialized xml | |||||
2012-07-11 | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 1 | -5/+23 | |
replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | |||||
2012-07-10 | Disable logging in regression test in OSSL_ApiAttachmentTests | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-07-10 | If a script is being stopped manually, then give the scriptpool thread 1 ↵ | Justin Clark-Casey (justincc) | 1 | -1/+5 | |
second to finish normally before forcibly aborting. This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks. This very short grace period is identical to the existing behaviour when a script is removed from the scene. | |||||
2012-07-10 | console region restart: Let Xengine not cry all over the place with | UbitUmarov | 1 | -6/+10 | |
errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc | |||||
2012-07-10 | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 1 | -0/+1 | |
2012-07-10 | more work on llSetAngularVelocity() | UbitUmarov | 1 | -3/+1 | |
2012-07-09 | This script allows an object to be attached directly from prim inventory to ↵ | Justin Clark-Casey (justincc) | 4 | -5/+96 | |
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe | |||||
2012-07-07 | minor: remove some recent mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-07-07 | Remove redundant SetScene() function in Scene.AddSceneObject() | Justin Clark-Casey (justincc) | 2 | -10/+10 | |
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions. | |||||
2012-07-06 | Mantis 6063 osNpcTouch. | Talun | 3 | -0/+41 | |
Allow NPCS to touch obects. | |||||
2012-07-06 | added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵ | UbitUmarov | 3 | -1/+29 | |
this last may need fix) added also some code for llSetAngularVelocity but not working still | |||||
2012-07-05 | Add an EventType enum and Type field to the poll service event args. This allows | Melanie | 1 | -1/+1 | |
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before. | |||||
2012-07-05 | regrade osFormatString, osMatchString and osReplaceString to VeryLow. | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
I can't see that these present any real hazard to sim functioning. | |||||
2012-07-05 | Add OSSL function osForceAttachToAvatarFromInventory() | Justin Clark-Casey (justincc) | 7 | -6/+253 | |
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high. | |||||
2012-07-04 | Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵ | Justin Clark-Casey (justincc) | 1 | -40/+36 | |
dictionary | |||||
2012-07-04 | refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵ | Justin Clark-Casey (justincc) | 1 | -10/+4 | |
inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe | |||||
2012-07-04 | refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵ | Justin Clark-Casey (justincc) | 1 | -10/+4 | |
rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe | |||||
2012-07-04 | refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵ | Justin Clark-Casey (justincc) | 1 | -13/+9 | |
renamed from ScriptByName() | |||||
2012-07-04 | refactor: In llGetInventoryType() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -11/+5 | |
2012-07-04 | refactor: In llGetInventoryCreator() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -12/+8 | |
2012-07-04 | refactor: In llGetInventoryPermMask() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -24/+21 | |
2012-07-04 | refactor: in llGetInventoryPermMask use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -23/+19 | |
2012-07-04 | refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -20/+5 | |
2012-07-04 | refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵ | Justin Clark-Casey (justincc) | 1 | -22/+11 | |
GetInventoryItem() | |||||
2012-07-04 | refactor: In llGetInventoryKey() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -15/+9 | |