Commit message (Collapse) | Author | Files | Lines | ||
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2012-06-28 | Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵ | Justin Clark-Casey (justincc) | 1 | -9/+6 | |
directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar | |||||
2012-06-28 | Revert "Mantis 5977 Corrections to llRegionSayTo" | Melanie | 1 | -6/+4 | |
This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||||
2012-06-28 | If rest of first line after colon is blank then still warn about running in ↵ | Justin Clark-Casey (justincc) | 1 | -11/+18 | |
XEngine if engine specified does not exist. This is to take account of situations where the user was intending to specify a script engine using colon using its default language. This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes. | |||||
2012-06-28 | Return NPC instead of AGENT in the detect parameters for touch, collision and | Melanie | 1 | -0/+2 | |
sensor. | |||||
2012-06-28 | Avoid reporting false positives when a colon is in a comment in the first ↵ | Justin Clark-Casey (justincc) | 1 | -17/+41 | |
line of a script where the user was not trying to select a different script engine. This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine. In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error. This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.) Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts). | |||||
2012-06-28 | minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
colon is found on the first line will always be the same as for the whole script. | |||||
2012-06-26 | Add stub for llCastRay | BlueWall | 1 | -0/+5 | |
2012-06-26 | Disable physics raycast until it can be seen to. Fix distance calculation | Melanie | 1 | -2/+3 | |
for some results. | |||||
2012-06-26 | Correct a wrong error constant | Melanie | 1 | -1/+1 | |
2012-06-23 | Fix script "Running" behavior | BlueWall | 4 | -0/+37 | |
Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057 | |||||
2012-06-22 | Avoid race condition between m_PrimObjects iteration in ↵ | Justin Clark-Casey (justincc) | 1 | -14/+14 | |
XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock. | |||||
2012-06-22 | If starting scripts on initial sim start, provide INFO level log feedback ↵ | Justin Clark-Casey (justincc) | 1 | -6/+10 | |
each time 50 scripts have been started. This is to provide an indication of what's happening now that the default isn't to report every single script start. Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. | |||||
2012-06-22 | Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in ↵ | Justin Clark-Casey (justincc) | 1 | -9/+2 | |
XEngine.DoOnRezScriptQueue() The later invocation of this function will happen on an empty compile queue. | |||||
2012-06-21 | Add item id, name, prim name and id to log message when state exists but ↵ | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
loading fails. Drop logging about memory limit exceeded to warn from error | |||||
2012-06-21 | Retrigger build - last jenkins run was glitched | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
2012-06-21 | Add state file location to errors logged when there's some issue with ↵ | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
retrieving state (e.g. exceeds memory limit) | |||||
2012-06-20 | Comment out recently added log message detailing number of scripts started ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
when compile queue empties for now | |||||
2012-06-20 | Raise some IO associated Exception logging in XEngine to error level, in ↵ | Justin Clark-Casey (justincc) | 1 | -7/+5 | |
line with other similar cases. Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects. | |||||
2012-06-20 | Log how many scripts are candidates for starting and how many are actually ↵ | Justin Clark-Casey (justincc) | 1 | -4/+60 | |
started. Adds DebugLevel infrastructure to XEngine though currently commented out and unused. | |||||
2012-06-19 | Like the assembly and text files, only write the c#-lsl linemap in ↵ | Justin Clark-Casey (justincc) | 1 | -27/+27 | |
XEngine.SetXMLState() if the trust binaries flag is set. This doesn't affect other locations where the map is written, such as on script compilation. | |||||
2012-06-19 | minor: Add a little more detail to IOException logging in XEngine.SetXMLState() | Justin Clark-Casey (justincc) | 1 | -11/+14 | |
Also removes superflous Close() commands for statements taking place within using() constructs Also adds some comment out debug log messages for future use. | |||||
2012-06-15 | Reapply the one change that was in the revert that was actually function, not | Melanie | 1 | -1/+1 | |
form | |||||
2012-06-15 | Revert changes... | UbitUmarov | 1 | -55/+34 | |
This reverts commit c8227e1bb70817351de283fb647ec39f090fc9f1. | |||||
2012-06-15 | SL doesn't let scripts rotate root part of physical linksets also fix ↵ | UbitUmarov | 1 | -16/+27 | |
sitting avatars rotations broken in previus commit, forcing send of updates. | |||||
2012-06-15 | only rotation of root part change parts positions, so only call ↵ | UbitUmarov | 1 | -21/+31 | |
ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics' | |||||
2012-06-13 | Changed t adding the avatar dependent sit offset and not subtracting, so ↵ | UbitUmarov | 1 | -25/+42 | |
not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails() | |||||
2012-06-13 | In the osGetGrid functions, if the [GridInfo] section does not exist then ↵ | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
return "Configuration Error", as already happens if there is no GridInfoURI | |||||
2012-06-13 | convert a LSL rotation of <0,0,0,0> to <0,0,0,1> and not <0,0,1,0> in ↵ | UbitUmarov | 1 | -1/+1 | |
SitTarget. Something seems to be doing that before this gets called, but just in case... | |||||
2012-06-13 | Committing the Avination implementation of llCastRay. This is a complete rewrite | Melanie | 1 | -100/+345 | |
wich does it's thing independently of physics. Enjoy! | |||||
2012-06-13 | Fixed llGetObjectDetails(), OBJECT_ROT for sitting avatars case, plus ↵ | UbitUmarov | 1 | -9/+23 | |
'cosmetics' and added some parts costs information. | |||||
2012-06-13 | *TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. ↵ | UbitUmarov | 1 | -9/+17 | |
Changed the sign of the sitoffset dependent on avatar size in SP.cs. Removed that offset correction from SET/GET..primitiveParams in LSL api. If the sign needs to be the previus one, then all references to avatar positions on LSL api need to be fixed with that correction, not only SET/GETprimitiveParams. | |||||
2012-06-13 | Add detecting non-physical phantoms back into raycast | Melanie | 1 | -3/+11 | |
2012-06-12 | try to replicate SL bug of PRIM_ROTATION also for avas, est a fix to other ↵ | UbitUmarov | 1 | -3/+10 | |
cases | |||||
2012-06-12 | fix the try.. finally in SetPrimitiveParams i did mess and add one for the ↵ | UbitUmarov | 1 | -188/+156 | |
avatars case, so to optimize a bit 'warp' scripts. | |||||
2012-06-12 | more changes to Get and Get primitiveparams: Let Get remove avatarheight ↵ | UbitUmarov | 1 | -26/+94 | |
adjust,add Get PRIM_LINK_TARGET handling, changed avatar Set positions code... | |||||
2012-06-12 | Moved auxiliar funtions of last commit from sop to lsl api since they are ↵ | UbitUmarov | 1 | -5/+22 | |
only used on one place each | |||||
2012-06-12 | *UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ↵ | UbitUmarov | 1 | -3/+238 | |
code in SOP.cs | |||||
2012-06-11 | Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in ↵ | Justin Clark-Casey (justincc) | 1 | -3956/+3978 | |
LSL where these aren't evaluated propertly." This reverts commit a8a9d13dc07bc9e23ebf439cbea5ece6ae002315. Accidentally committed, this patch might not be the correct approach. | |||||
2012-06-11 | Commitig the Avination implementation of llTeleportAgent and | Melanie | 3 | -0/+106 | |
llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like their SL counterparts because that permission is not yet understood by TPVs based on v1.x. | |||||
2012-06-09 | Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL ↵ | Justin Clark-Casey (justincc) | 1 | -3978/+3956 | |
where these aren't evaluated propertly. Addresses http://opensimulator.org/mantis/view.php?id=3268 | |||||
2012-06-08 | Make llTeleportAgent conform to Magnum SL Server and add ↵ | Melanie | 3 | -5/+73 | |
llTeleportAgentGlobalCoords() | |||||
2012-06-08 | *UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending ↵ | UbitUmarov | 1 | -7/+37 | |
position change on others; don't assume m_host is in same grp that part (possible always is)... | |||||
2012-06-08 | *UNTESTED* let SetPrimParams for avatars parse even unsupported parameters ↵ | UbitUmarov | 1 | -2/+84 | |
so that if a supported one is in the middle of then it still works. | |||||
2012-06-08 | *UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for ↵ | UbitUmarov | 1 | -6/+46 | |
avatars. Stopped setting position twice in normal SetPrimParams | |||||
2012-06-07 | Typo correction | Melanie | 1 | -1/+1 | |
2012-06-07 | Set collision sound type so custom sound types are recognized | Melanie | 1 | -0/+2 | |
2012-06-07 | Prevent a null ref when getting the velocity of an avatar during login or | Melanie | 1 | -2/+3 | |
logout. | |||||
2012-06-06 | Remove a null ref when an avatar's attachment gets the avatar velocity | Melanie | 1 | -4/+3 | |
while the avatar is logging in or out. Also remove some unlocking calls without matching locking call. Merge artefact cleanup, again. | |||||
2012-06-05 | revert last bad commit but fix recoil direction | UbitUmarov | 1 | -4/+4 | |
2012-06-05 | Stop llRezAtRoot() from applying velocity setting impulse in ↵ | UbitUmarov | 1 | -2/+3 | |
World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity. |