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My fork of OpenSim for IG and DG, called SledjChisl.
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2011-08-12
tidy up some OSSL NPC parameter names
Justin Clark-Casey (justincc)
3
-34
/
+34
2011-08-12
rename position parameter in osNpcMoveToTarget to target
Justin Clark-Casey (justincc)
3
-5
/
+5
2011-08-12
rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
Justin Clark-Casey (justincc)
3
-4
/
+4
2011-08-12
Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
2
-6
/
+26
2011-08-11
implement osNpcGetPos()
Justin Clark-Casey (justincc)
3
-0
/
+27
2011-08-11
implement osNpcGetRot() and osNpcSetRot()
Justin Clark-Casey (justincc)
4
-5
/
+67
2011-08-11
Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
4
-5
/
+78
2011-08-11
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2
-8
/
+77
2011-08-11
Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()
Justin Clark-Casey (justincc)
1
-15
/
+33
2011-08-11
only accept npc UUIDs to osNpc* functions, not names (except for create)
Justin Clark-Casey (justincc)
3
-24
/
+20
2011-08-11
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-10
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2
-3
/
+9
2011-08-10
fly and no fly constants for osNpcMoveToTarget()
Justin Clark-Casey (justincc)
2
-1
/
+5
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
3
-1
/
+19
2011-08-10
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
3
-0
/
+15
2011-08-09
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
4
-10
/
+153
2011-08-09
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
4
-19
/
+130
2011-08-09
factor out common notecard caching code from 3 methods.
Justin Clark-Casey (justincc)
1
-93
/
+74
2011-08-08
refactor: split out generic parts of osMakeNotecard() into a separate. Add m...
Justin Clark-Casey (justincc)
1
-58
/
+99
2011-08-06
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-06
refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
Justin Clark-Casey (justincc)
1
-20
/
+7
2011-08-03
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-16
use constants in llGetObjectDetails() rather than magic numbers
Justin Clark-Casey (justincc)
1
-22
/
+21
2011-07-15
If object is an attachment, make llGetVel() return the avatar's speed rather ...
Justin Clark-Casey (justincc)
1
-1
/
+16
2011-07-12
Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
3
-15
/
+172
2011-07-09
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...
Justin Clark-Casey (justincc)
1
-9
/
+7
2011-07-09
Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca...
Makopoppo
1
-0
/
+11
2011-07-09
Fix osMatchString() so that it reports all instance of pattern matches, not j...
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-07-09
fix formatting issues from last patch
Justin Clark-Casey (justincc)
1
-3
/
+8
2011-07-09
lsGetWindlightScene() returns raw int value, which makes unable to compare to...
Makopoppo
1
-2
/
+3
2011-07-09
Made some LSL_Constant or LS_Constant raw int values
Makopoppo
1
-2
/
+7
2011-07-09
Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi...
Makopoppo
2
-30
/
+31
2011-07-09
Rename SetSculptData() to SetSculptProperties(), since this is what it does (...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-02
Create a very basic initial test which just creates an 'npc' and tests that t...
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-06-28
[PATCH 2/2] [FIX] osGetPrimitiveParams() and osSetPrimitiveParams()
Makopoppo
1
-0
/
+2
2011-06-28
[PATCH] osSetSpeed() will accept float number
Makopoppo
3
-4
/
+4
2011-06-28
[PATCH] Get osGetWindParam() and osSetWindParam() accessible
Makopoppo
3
-15
/
+14
2011-06-28
[PATCH 1/2] Fixed the function names of some OSSL functions shown as
Makopoppo
1
-3
/
+3
2011-06-24
Optionally, don't delete previously compiled scripts on startup
Oren Hurvitz
1
-5
/
+14
2011-06-03
If an llSensor() is in an attachment, make the detection cone face in the dir...
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-05-24
Create a method to force the script engine to save state from outside
Melanie
1
-4
/
+9
2011-05-23
Fix Mantis #4429: Allow llGiveInventory to work across sim borders.
Melanie
1
-9
/
+23
2011-05-22
Add stubs for unimplemented lsl functions
BlueWall
1
-18
/
+67
2011-05-21
Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...
Justin Clark-Casey (justincc)
2
-2
/
+0
2011-05-20
Implement llGetLinKNumberOfSides().
Justin Clark-Casey (justincc)
1
-2
/
+12
2011-05-20
ScriptEngine/Shared: Fix bug 5473 (v2).
Kim King
1
-2
/
+4
2011-05-19
Add stub for llGetLinkNumberOfSides(integer link)
BlueWall
1
-0
/
+6
2011-05-14
refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() inst...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-05-14
simplify code in llGetParcelMaxPrims() to use existing code in LandObject rat...
Justin Clark-Casey (justincc)
1
-18
/
+4
2011-05-14
Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere i...
Justin Clark-Casey (justincc)
1
-6
/
+5
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