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2019-10-17add LSL_Integer osIsNotValidNumber(LSL_Float v)UbitUmarov5-26/+40
2019-10-17simplify last code a bitUbitUmarov1-8/+13
2019-10-17Xengine: Error on division by Zero. Yengine will take a lot more work. If ↵UbitUmarov1-9/+46
your script gets killed by this, don't bother us, your script is just BAD
2019-10-17Yengine make float.tostring culture invariantUbitUmarov1-1/+2
2019-10-16tests: windows does not have 1ms time resolutionUbitUmarov1-3/+3
2019-10-16fix some texts initUbitUmarov4-0/+18
2019-10-16OSSL: threading issueUbitUmarov1-1/+1
2019-10-16OSSL: stop reading configuration file on every script start.UbitUmarov1-63/+78
2019-10-16make OSSL parsing error warning more clearUbitUmarov1-4/+8
2019-10-16change OSSL functions allow control code. Behavior should stat pretty much ↵UbitUmarov2-72/+121
the same. Some help testing, please
2019-10-16 add OSSL option PermissionErrortoOwner (true or false). if true ossl ↵UbitUmarov3-101/+138
functions permission errors will only be sent to prim owner, defaul false: send all around
2019-10-11add osResetAllScripts(LSL_Integer AllLinkset). use with careUbitUmarov4-1/+41
2019-10-06remove useragentserviceconnector dns lookup also on osslUbitUmarov1-1/+1
2019-09-15fix saving appearence to notecard, so they can work on older regionsUbitUmarov2-14/+8
2019-09-12allow particles scale max to be 7.96m, supported by protocolUbitUmarov1-1/+1
2019-09-04add osSlerp()UbitUmarov5-1/+72
2019-08-28add a few lsl constantsUbitUmarov1-1/+13
2019-08-27mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, ↵UbitUmarov3-6/+11
without any requests to grid
2019-08-20Massive console refactor. Greatly simplify interface.Melanie2-12/+16
2019-08-16mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵UbitUmarov4-1/+26
item ID within prim inventory. the llGetInventory does return the asset it, not item.
2019-08-07Fix scope support to get friends list names across co-hosted gridsMelanie1-0/+2
2019-08-01make sure XEngine does release script events when a script is destroyedUbitUmarov1-0/+3
2019-08-01mantis8548: let rotation division be -(olderResult) this is formally more ↵UbitUmarov1-2/+6
correct (and it is the same rotation), keep not normalizing, as SL seems to do
2019-07-31mantis8548: change more LSL arguments declarations to their formal form. ↵UbitUmarov3-100/+108
Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
2019-07-31mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵UbitUmarov1-66/+55
since region start. There where ways do get it, but this makes life easier
2019-07-31change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov5-6/+7
standard values, change return types, update script syntaxe
2019-07-31Mantis #8481 part two.TBG Renfold3-0/+16
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2019-07-31Mantis #8481 part one.TBG Renfold2-0/+4
Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL]) Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2019-07-15mantis 8563: do not modify collection inside a loop on it a foreach on itUbitUmarov1-8/+10
2019-05-22missing old flag VEHICLE_FLAG_NO_FLY_UPUbitUmarov1-0/+1
2019-05-14mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore ↵UbitUmarov1-1/+1
texture id/name if invalid, processing the other parameters, for compatibily with old scripts.
2019-05-02soem cleanupUbitUmarov2-2/+15
2019-05-01add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ↵UbitUmarov3-0/+23
lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
2019-04-18change osSetProjectionParams a bit and add a variant that atkes a linknumber ↵UbitUmarov3-7/+43
argument. For now can only change one prim per call
2019-04-18 mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTUREUbitUmarov1-1/+1
2019-04-18 mantis 8517: let texture argument of PRIM_TEXTURE only change the other ↵UbitUmarov1-53/+72
parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future
2019-04-16Yengine: rename a field, do some updates using interlockedUbitUmarov1-18/+18
2019-04-16Yengine: change binary code version, so scripts are automaticly recompiled ↵UbitUmarov1-1/+1
with new changes
2019-04-16Ynegine: add some missing memory usage on script resetUbitUmarov1-3/+13
2019-04-15mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count ↵UbitUmarov9-80/+178
released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
2019-04-08linux likes other tz namesUbitUmarov1-0/+11
2019-04-08add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for ↵UbitUmarov3-1/+29
some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever
2019-04-01Yengine: try fix changing scripts running state if the have long eventsUbitUmarov4-23/+96
2019-04-01Yengine: clear events queue on reset. Also keep clearing all on state ↵UbitUmarov1-2/+7
change. (Linked message events are deleted at sl)
2019-03-31Yengine attachment drop, do set attachment ready eventUbitUmarov1-0/+1
2019-03-31fix osSet/GetPrimitiveParams threat levelUbitUmarov1-2/+2
2019-03-28Yengine: fix scripts resume on attachments dropUbitUmarov1-1/+2
2019-03-28mantis 8508: ignore llAttachToAvatar if already attachedUbitUmarov1-0/+4
2019-03-19LSL update texture entry is heavy, set all parameters on same updateUbitUmarov1-5/+57
2019-03-15LSL: limit sittext and touchtext to length current viewers cand displayUbitUmarov1-2/+8