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2012-12-18Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams1-3/+4
2012-12-17Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)3-4/+33
2012-12-13Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)1-10/+24
2012-12-12Log situations where workitem event threads are aborted on stop request becau...Justin Clark-Casey (justincc)1-3/+3
2012-12-12Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)3-13/+89
2012-12-12Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)1-0/+1
2012-12-07 fix regressionUbitUmarov1-2/+2
2012-12-07*TEST* add some avatar skeleton information and use it to calculate avatarUbitUmarov1-4/+25
2012-12-06Instead of printing script errors out to console, put to debug log so that we...Justin Clark-Casey (justincc)1-1/+11
2012-12-05Add engine-wide events queued and events processed numbers to output of "xeng...Justin Clark-Casey (justincc)1-1/+14
2012-12-05Remove some mono warnings in script tests, chiefly where SetUp() wasn't prope...Justin Clark-Casey (justincc)5-7/+13
2012-12-05Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)3-4/+15
2012-12-05For now, sort "show scripts" output in descending order sorted by events proc...Justin Clark-Casey (justincc)1-3/+21
2012-12-05Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)3-0/+10
2012-12-05In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...Justin Clark-Casey (justincc)1-2/+1
2012-12-05On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...Justin Clark-Casey (justincc)1-2/+1
2012-12-03XmlRpcGridRouterBlueWall1-0/+7
2012-12-03Add a transaction ID to the money module path for llTransferLindenDollarsMelanie1-2/+2
2012-11-24 avoid potencial NullReferenceExceptionUbitUmarov1-2/+5
2012-11-24Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)12-12/+12
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus19-2007/+993
2012-11-14Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto7-0/+231
2012-11-09llSetLinkCamera implementationPixelTomsen3-0/+36
2012-11-05Change user message on TeskInventoryAccepted to let the viewer format itMelanie1-5/+5
2012-10-31Also add the additional ScriptException constructor necessary to get [Seriali...Justin Clark-Casey (justincc)1-0/+3
2012-10-31Mark ScriptException as [Serializable] for when it has to cross AppDomainsJustin Clark-Casey (justincc)1-0/+1
2012-10-31Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)1-2/+8
2012-10-29refactoring llCollisionSound to use new KeyOrName methodSignpostMarv1-10/+1
2012-10-29Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv1-6/+3
2012-10-29refactoring llTriggerSoundLimited to not use the LSL methods, since that will...SignpostMarv1-2/+2
2012-10-29refactoring llGetPos() to take advantage of implicit converterSignpostMarv1-2/+1
2012-10-29shifting from two instances of typecasting to one instance of typecasting in ...SignpostMarv1-4/+4
2012-10-2980-character width terminal formatting of recent commits to llPlaySound, llPl...SignpostMarv1-7/+15
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv1-4/+40
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-5/+17
2012-10-29deduplicating code into a single LoopSound methodSignpostMarv1-21/+7
2012-10-29adjusting parameter order of PreloadSound to be more logicalSignpostMarv1-1/+1
2012-10-29transposing LoopSoundMaster to Sound ModuleSignpostMarv1-25/+3
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-1/+2
2012-10-29transposing stop sound into sound moduleSignpostMarv1-37/+5
2012-10-29moving comment for llStopSound inside the method block prior to transposition...SignpostMarv1-1/+1
2012-10-29Immediately setting gain to zero as a workaround for code not stopping sound ...SignpostMarv1-0/+1
2012-10-26Separate LSL's notion of the default anim from the actually playing anims.Melanie1-3/+3
2012-10-26adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv4-0/+107
2012-10-26Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv1-1/+1
2012-10-26minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...Justin Clark-Casey (justincc)1-0/+2
2012-10-26Removing the apparently superfluous explicit namespace reference so that the ...SignpostMarv1-8/+2
2012-10-26system ints can end up in LSL lists, which can cause counter-intuitive unknow...SignpostMarv1-0/+2
2012-10-25Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...Justin Clark-Casey (justincc)2-11/+30
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)4-8/+48