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2012-02-26Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie1-11/+11
2012-02-26Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie1-2/+2
2012-02-26Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie4-1/+158
2012-02-23Add permission checks to scripted object movements, which didn't respect bansMelanie3-1/+59
2012-02-22Count agents for LSL instead of relying on SceneGraph to have the correctMelanie1-1/+7
2012-02-22Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie1-14/+46
2012-02-21Fix:LINK_ROOT flag for llGetLinkName() by SinglePrimPixelTomsen1-1/+1
2012-02-17Make osNpcStopAnimation() call AvatarStopAnimation() rather than AvatarPlayAn...Justin Clark-Casey (justincc)1-1/+1
2012-02-16Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)2-3/+18
2012-02-14Prevent object loss and positioning outside the region with failed object simMelanie1-3/+9
2012-02-10Fix an npc delete race condition with LSL sensors where an initial presence c...Justin Clark-Casey (justincc)1-9/+20
2012-02-09minor: put in commented out logging statements for future reuseJustin Clark-Casey (justincc)1-1/+7
2012-02-08Push more NPC stuff into threadsMelanie1-8/+18
2012-02-07Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)5-26/+113
2012-02-06Experimental. Expand Fire & Forget for NPC deleteMelanie1-7/+7
2012-02-04Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would eve...Justin Clark-Casey (justincc)1-0/+2
2012-02-04Correct RC_* LSL constants used by llCastRay().Justin Clark-Casey (justincc)1-12/+12
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie1-31/+68
2012-02-02D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not llGetLin...Justin Clark-Casey (justincc)1-1/+1
2012-02-02Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)2-1/+7
2012-02-02Make ban, eject, freeze and the scripted versions of those work.Melanie1-31/+70
2012-02-02Fix remembering attachment point and position when an item is rezzed in world.Melanie1-49/+50
2012-02-01Lay out script status in property per row format, since getting too long for ...Justin Clark-Casey (justincc)1-6/+12
2012-02-01Add count of events queued for a particular script in "scripts show" console ...Justin Clark-Casey (justincc)1-4/+9
2012-02-01Make script console commands only show for selected region.Justin Clark-Casey (justincc)1-0/+9
2012-02-01Implement "xengine status" console command to show various xengine statsJustin Clark-Casey (justincc)1-4/+28
2012-01-31Fix:llSetText - limited text to a maximum of 254 charsPixelTomsen1-3/+3
2012-01-29Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/...Garmin Kawaguichi1-1/+1
2012-01-28Make all NPCs owned by defaultMelanie1-1/+1
2012-01-28Fix build breakMelanie1-1/+2
2012-01-28Completely disable NPC being sensed as agents, the abuse potential is too greatMelanie1-4/+4
2012-01-28Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)3-6/+18
2012-01-27Increment LPS script stat for OSSL functions that were not already doing thisJustin Clark-Casey (justincc)1-2/+41
2012-01-27Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...Justin Clark-Casey (justincc)3-0/+29
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)3-19/+55
2012-01-26llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageE...PixelTomsen4-0/+83
2012-01-26Re-enable error logging associated with assembly and script loading failure i...Justin Clark-Casey (justincc)1-9/+19
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)1-1/+2
2012-01-25llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen3-0/+18
2012-01-25Typo fixMelanie1-1/+1
2012-01-25Spin off starting scripts in rezzed objects into a thread to avoid a recursionMelanie1-1/+4
2012-01-23Fix llLookAt the right wayMelanie1-19/+24
2012-01-19Add osGetGridHomeURI functionBlueWall3-0/+28
2012-01-17Add function osGetGridCustomBlueWall3-1/+34
2012-01-17Update osGetGrid**** functionsBlueWall1-3/+69
2012-01-17Spin off NPC deletion into a thread to avoid it being done on a scriptMelanie1-1/+3
2012-01-15Disable using an agent ID to clone NPCs. The griefing potential is too greatMelanie1-7/+7
2012-01-14commented out redundant land owner checks for osTeleportAgent there isnebadon1-14/+24
2012-01-14Fix mergeMelanie1-56/+1
2012-01-14Extend scripts show command to accept a single item UUID parameter to display...Justin Clark-Casey (justincc)1-40/+47