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path: root/OpenSim/Region/ScriptEngine/YEngine/XMRInstMain.cs (unfollow)
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2019-02-20Yengine: let llminEventDelay do something: it just ignores a more limited ↵UbitUmarov1-0/+4
set of events than Xengine (neither do as SL)
2018-12-08mantis 8416: change string compare method (actually on previus commit)UbitUmarov1-1/+1
2018-02-23rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov1-43/+31
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
2018-02-03XMR: there is no need for a slice thread, it also causes timing issues; ↵UbitUmarov1-0/+1
BelowNormal mb 2 Below on win; cosmetics
2018-02-02 add experimental script engine XMRengine donated by mrieker (DreamNation) ↵UbitUmarov1-0/+230
And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it.