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path: root/OpenSim/Region/ScriptEngine/YEngine/XMRInstCtor.cs (follow)
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* Yengine:save minEventDelay in script stateUbitUmarov2019-02-201-0/+9
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* Yengine reset global variables possible damaged by bad state fileUbitUmarov2018-12-111-6/+7
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* Yengine actually loose the bas state fileUbitUmarov2018-12-101-1/+3
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* pesty warningUbitUmarov2018-12-081-1/+1
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* Yengine try to better recover from invalid state filesUbitUmarov2018-12-081-14/+31
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* Yengine: oops rename the var on all relevant placesUbitUmarov2018-11-231-1/+1
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* Yengine: rename a local varUbitUmarov2018-11-231-1/+1
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* Yengine: try read XEngine state from wireUbitUmarov2018-11-221-23/+436
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* Yengine: use using...UbitUmarov2018-11-201-1/+2
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* Yengine: do use SourceHashCodeUbitUmarov2018-11-201-1/+1
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* make Yengine post attach event as Xengine does. This should fix that event. ↵UbitUmarov2018-05-281-3/+3
| | | | Thx mrieker for pointing out this issue
* Yengine: change filename extentions on scripts state (better delete contents ↵UbitUmarov2018-02-251-1/+0
| | | | of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
* Y(xmr)engine cosmetics...UbitUmarov2018-02-251-3/+1
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* rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov2018-02-231-0/+724
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit