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path: root/OpenSim/Region/ScriptEngine/YEngine/XMREngine.cs (follow)
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* Yengine: try read XEngine state from wireUbitUmarov2018-11-221-12/+22
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* Yengine: change script first line processing, also look to language optionUbitUmarov2018-11-201-11/+24
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* Yengine: do use SourceHashCodeUbitUmarov2018-11-201-2/+0
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* Yengine: remove potencial log spamUbitUmarov2018-11-151-7/+6
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* Yengine: only retry compile if there was a object file in cache with wrong ↵UbitUmarov2018-03-091-1/+1
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* Yengine replace xmr by yeng on console comandsUbitUmarov2018-02-231-12/+12
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* rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov2018-02-231-0/+1901
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit