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path: root/OpenSim/Region/ScriptEngine/YEngine/MMRScriptObjCode.cs (unfollow)
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2018-03-09Yengine: only retry compile if there was a object file in cache with wrong ↵UbitUmarov1-3/+3
version or signature
2018-02-25Yengine: change filename extentions on scripts state (better delete contents ↵UbitUmarov1-1/+1
of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
2018-02-25Y(xmr)engine cosmetics...UbitUmarov1-12/+4
2018-02-23rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov1-0/+245
changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit