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path: root/OpenSim/Region/ScriptEngine/XMREngine/MMRScriptTokenize.cs (follow)
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* rename XMREngine as Yengine (still not all done), big mess source formating ↵UbitUmarov2018-02-231-1724/+0
| | | | changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
* add mrieker fresh optimization on heap trackerUbitUmarov2018-02-051-17/+12
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* add experimental script engine XMRengine donated by mrieker (DreamNation) ↵UbitUmarov2018-02-021-0/+1729
And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it.