Commit message (Collapse) | Author | Age | Files | Lines | |
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* | let changed allowed drop have lldetectedkey[0] return the dropped item id, ↵ | UbitUmarov | 2019-02-21 | 1 | -1/+1 |
| | | | | Yengine and still testing" | ||||
* | mantis 6702: fix collisions lldetectedlinknumber also on Yengine | UbitUmarov | 2019-01-30 | 1 | -1/+0 |
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* | script mono is meaningless for us | UbitUmarov | 2019-01-25 | 1 | -3/+2 |
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* | remove more xml things no longer needed on .net >4.5.2 | UbitUmarov | 2018-01-17 | 1 | -2/+1 |
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* | disable some XmlResolver | UbitUmarov | 2018-01-04 | 1 | -0/+2 |
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* | Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch. | Kevin Cozens | 2017-09-04 | 1 | -3/+3 |
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* | minor cleanup | UbitUmarov | 2017-05-27 | 1 | -3/+4 |
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* | move assetsconnector threads to whatchdog; Abort all alive threads known to ↵ | UbitUmarov | 2017-05-25 | 1 | -0/+1 |
| | | | | watchdog before exit | ||||
* | please DIE! PLEASE?? | UbitUmarov | 2017-05-23 | 1 | -0/+3 |
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* | coment out a flodding debug message | UbitUmarov | 2017-01-07 | 1 | -2/+2 |
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* | Queue all events for a script that is waiting to compile | Melanie Thielker | 2017-01-07 | 1 | -13/+56 |
| | | | | | | This fixes CHANGED_OWNER the right way. It also vastly improves link message handling during object rez, which was iffy before. Now no messages are lost anymore. | ||||
* | Fix a slew of event like CHANGED_OWNER, attach() etc not working. | Melanie Thielker | 2017-01-06 | 1 | -1/+8 |
| | | | | | | Optimization can ba taken too far. Compile scripts synchronously for interactive rezzing because otherwise all events relating to rezzing/ wearing are lost. | ||||
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 7 | -57/+57 |
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* | prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine | UbitUmarov | 2016-11-13 | 1 | -3/+11 |
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* | XEngine: make calls to gc.collect on region startup scripts loading a ↵ | UbitUmarov | 2016-11-03 | 1 | -6/+6 |
| | | | | configurable option, since it is very slow operation | ||||
* | Xengine only do GC.Collect if logins disabled | UbitUmarov | 2016-09-01 | 1 | -1/+3 |
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* | Xengine: if option AppDomainLoading = true, create script domains for each ↵ | UbitUmarov | 2016-08-31 | 1 | -3/+4 |
| | | | | SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded. | ||||
* | Xengine: try to reduce memory pressure of scripts compile. Still ugly code, ↵ | UbitUmarov | 2016-08-31 | 1 | -2/+7 |
| | | | | possible mistakes, but i need to share it before i loose it :) ) | ||||
* | Xengine: remove a no thread safe locking, don't allocate a few objects only ↵ | UbitUmarov | 2016-08-30 | 1 | -21/+16 |
| | | | | needed if creating a new domain | ||||
* | change my previus fix, change xengine to expect SOG and not attachments ↵ | UbitUmarov | 2016-08-29 | 1 | -1/+8 |
| | | | | module, this way not breaking other script engines or modules out there for no valid reason | ||||
* | fill data for llDetected funtions of collisions closer to the event. ↵ | UbitUmarov | 2016-08-05 | 1 | -13/+6 |
| | | | | (xengine wasn't update with this on merge bc was not used there). fix some parameters | ||||
* | Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵ | Diva Canto | 2016-02-21 | 1 | -1/+1 |
| | | | | replace anymore. | ||||
* | add a delay to consume other change messages on move and cross | UbitUmarov | 2015-11-27 | 1 | -0/+1 |
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* | work around some 'tests' errors: use one autoresetevent per scene | UbitUmarov | 2015-11-19 | 1 | -5/+9 |
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* | work around some 'tests' errors: reset the event at start of new test. | UbitUmarov | 2015-11-19 | 1 | -1/+5 |
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* | work around some 'tests' errors: just a test | UbitUmarov | 2015-11-19 | 1 | -0/+2 |
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* | work around some 'tests' errors: dont use references to objects that may ↵ | UbitUmarov | 2015-11-16 | 1 | -3/+6 |
| | | | | have been deleted | ||||
* | On to 0.8.3! | Diva Canto | 2015-10-18 | 1 | -1/+1 |
| | | | | | Conflicts: OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs | ||||
* | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 2 | -281/+102 |
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* | bad merge? | UbitUmarov | 2015-09-01 | 2 | -100/+284 |
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| * | remove some Xengine errors on scripted object delete | UbitUmarov | 2014-10-22 | 1 | -14/+8 |
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| * | populate collision lists with LinkNumber, and detected structure in | UbitUmarov | 2014-09-23 | 1 | -0/+3 |
| | | | | | | | | Xengine | ||||
| * | Merge branch 'avination-current' | Melanie Thielker | 2014-07-19 | 1 | -7/+6 |
| |\ | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | ||||
| | * | fix Xengine script instance load | UbitUmarov | 2014-07-18 | 1 | -7/+6 |
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| * | | Intermediate commit. Sill errors. | Melanie | 2014-01-05 | 1 | -15/+5 |
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs | ||||
| * \ \ | Merge branch 'master' into careminster | Melanie | 2013-10-06 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | ||||
| * \ \ \ | Merge branch 'avination-current' into careminster | Melanie | 2013-09-16 | 1 | -11/+45 |
| |\ \ \ \ | | | |_|/ | | |/| | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | ||||
| | * | | | * Fix a null ref that causes a stack unwind when crossing borders. Less ↵ | teravus | 2013-08-24 | 1 | -11/+45 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | stack unwinding.. the faster it goes. * Tweak XEngine so that it's partially functional again. It's still not great, but basic things work. | ||||
| * | | | | Merge branch 'master' into careminster | Melanie | 2013-05-01 | 2 | -5/+5 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: ThirdParty/SmartThreadPool/SmartThreadPool.cs | ||||
| * \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-04-02 | 1 | -2/+2 |
| |\ \ \ \ \ | | |_|/ / / | |/| | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | ||||
| * | | | | | Merge branch 'master' into careminster | Melanie | 2013-02-22 | 1 | -1/+1 |
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| * \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-02-12 | 1 | -1/+5 |
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| * \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-02-05 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | ||||
| * \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-01-31 | 1 | -2/+0 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | ||||
| * \ \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-01-26 | 1 | -2/+4 |
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| * \ \ \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-01-24 | 4 | -18/+101 |
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-01-23 | 1 | -2/+2 |
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs | ||||
| * | | | | | | | | | | | | JustinCC's core re-merge | Melanie | 2013-01-16 | 1 | -5/+9 |
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| * | | | | | | | | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-10 | 2 | -31/+164 |
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * \ \ \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into careminster | Melanie | 2013-01-02 | 1 | -0/+1 |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs |