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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-01
Update SmartThreadPool to latest version 2.2.3 with a major and minor change.
Justin Clark-Casey (justincc)
2
-5
/
+5
2013-04-02
Use Output instead of OutputFormat in appropriate places of XEngine status re...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-02-19
Deleted all AssemblyFileVersion directives
Diva Canto
1
-1
/
+1
2013-02-12
Use an integer when specifying the XWorkItem wait rather than a TimeSpan to a...
Justin Clark-Casey (justincc)
1
-1
/
+5
2013-02-05
Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-02-01
Revert "Update assembly version numbers"
BlueWall
1
-1
/
+1
2013-02-01
Update assembly version numbers
BlueWall
1
-1
/
+1
2013-01-29
minor: remove some mono compile warnings in XEngine.cs
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-01-26
Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...
Justin Clark-Casey (justincc)
1
-2
/
+4
2013-01-23
Improve logging by making it clearer which script is failing if an assembly f...
Justin Clark-Casey (justincc)
2
-9
/
+8
2013-01-23
If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...
Justin Clark-Casey (justincc)
1
-6
/
+20
2013-01-22
minor: comment out Console.WriteLine debugging message in XEngine
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-22
refactor: rename XEngineTest to more descriptive XEngineBasicTests
Justin Clark-Casey (justincc)
1
-0
/
+0
2013-01-19
Assign the SmartThreadPool name in the constructor
Oren Hurvitz
1
-2
/
+2
2013-01-17
Implement non-wait co-operative termination of scripts for XEngine in additio...
Justin Clark-Casey (justincc)
2
-1
/
+77
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-0
/
+5
2013-01-16
Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-01-16
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
1
-0
/
+5
2013-01-15
Instead of passing separate engine, part and item components to script APIs, ...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-01-10
Add "show script timers" command to show script timers. For debug purposes.
Justin Clark-Casey (justincc)
1
-3
/
+43
2013-01-10
Add "show sensors" command to show script sensor information for debug purposes.
Justin Clark-Casey (justincc)
2
-0
/
+91
2013-01-09
minor: Fix command match of "debug script" command to "debug scripts" to matc...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-09
minor: Allow "script *" console commands to take multiple script item ids
Justin Clark-Casey (justincc)
1
-30
/
+32
2013-01-01
minor: Assign names to the different SmartThreadPools for debugging purposes.
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-12-17
Extend default 1 second wait for event completion to other thread script rese...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-12-13
Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...
Justin Clark-Casey (justincc)
1
-10
/
+24
2012-12-12
Add "debug script log" command to allow setting a numeric debug level on indi...
Justin Clark-Casey (justincc)
1
-5
/
+48
2012-12-12
Add asset id to "show script" and "show scripts" command output to make it ea...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-12-05
Add engine-wide events queued and events processed numbers to output of "xeng...
Justin Clark-Casey (justincc)
1
-1
/
+14
2012-12-05
Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...
Justin Clark-Casey (justincc)
1
-4
/
+1
2012-12-05
For now, sort "show scripts" output in descending order sorted by events proc...
Justin Clark-Casey (justincc)
1
-3
/
+21
2012-12-05
Add IScriptInstance.EventsProcessed stat so that we can record this informati...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-12-05
In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-12-05
On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...
Justin Clark-Casey (justincc)
1
-2
/
+1
2012-11-24
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-11-14
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
1
-0
/
+33
2012-10-31
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
1
-2
/
+8
2012-10-02
Add money event routing to the script engine.
Melanie
1
-0
/
+3
2012-10-02
Send money() events to the clicked prim. Reverting a change I made over a yea...
Melanie
1
-1
/
+1
2012-08-25
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
1
-2
/
+4
2012-08-23
If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
1
-2
/
+25
2012-08-18
constructor means not having to manually refer to individual properties
SignpostMarv
2
-4
/
+4
2012-08-18
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2
-16
/
+8
2012-08-17
minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-07-25
Make SceneManager.OnRegionsReadyStatusChange event available.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-07-18
Stop the 15 second initial script compile wait if a script is being rezzed on...
Justin Clark-Casey (justincc)
1
-0
/
+4
2012-07-17
Make the scrpt running flag work properly
Melanie
1
-0
/
+16
2012-07-16
Revert "Fix script "Running" behavior"
Melanie
1
-7
/
+0
2012-07-11
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...
Justin Clark-Casey (justincc)
1
-1
/
+1
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