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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* minor: Remove some mono compiler warnings. Uncomment code when it's actually...Justin Clarke Casey2009-04-151-2/+2
* Convert both script engines to new region module format. Add proper unloadMelanie Thielker2009-04-151-9/+58
* Fix a regression where animations would only be sent if the avatar hasMelanie Thielker2009-04-121-2/+36
* Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker2009-04-111-0/+9
* Make the scrpt engines ignore any script that begins with //MRM:Melanie Thielker2009-04-101-0/+3
* Introduce IXmlRpcRouter, an interface that allows registering XMLRPCMelanie Thielker2009-04-101-0/+18
* Add events to IScriptEngine to notify scripting modules of the removalMelanie Thielker2009-04-101-0/+14
* Read the .map files in on sim startup. Also clean them up when an assemblyMelanie Thielker2009-03-261-0/+3
* Make the error messages passed to RegionReady more descriptiveMelanie Thielker2009-03-261-3/+4
* Thank you, dslake, for a patch that fixes XEngine linemap handling.Melanie Thielker2009-03-221-1/+4
* Mantis#3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke2009-02-231-0/+32
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-221-6/+1
* Fix the windows sharing violations on script crossingsMelanie Thielker2009-02-181-2/+2
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-1/+1
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-3/+2
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-02-051-17/+46
* Update svn properties, minor formatting cleanup.Jeff Ames2009-01-301-13/+13
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-8/+11
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-0/+24
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-46/+56
* Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble2009-01-101-56/+46
* Thanks jhurliman for a patch that implements progressive texture downloading ...Dahlia Trimble2009-01-101-1/+11
* Insert a 15 seconds delay before the script engine starts loading scriptsMelanie Thielker2008-12-281-0/+7
* An initial implementation of llMinEventDelay in XEngine.idb2008-12-211-0/+7
* * Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle...Teravus Ovares2008-12-171-23/+34
* Fix an ArgumentNullException when moving a DotNet scripted object to the next...idb2008-12-061-2/+2
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-2/+2
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-1/+2
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-2/+1
* * Remove Appdomain code in XEngine.csJustin Clarke Casey2008-11-171-12/+2
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-1/+12
* Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker2008-11-131-35/+12
* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-5/+4
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-081-0/+16
* * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ...Justin Clarke Casey2008-11-011-1/+1
* * Added missing dependencies that was causing build to fail in windows. Mon...Teravus Ovares2008-10-171-0/+1
* Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz2008-10-161-2/+11
* Restore "friendly errors" to the XEngineMelanie Thielker2008-10-071-1/+1
* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-031-1/+1
* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-281-0/+4
* Add friendly error messages to both engines.Melanie Thielker2008-09-271-2/+3
* Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker2008-09-261-2/+2
* Finishing the code cleanup in DNE, make llDie work again in DNE.Melanie Thielker2008-09-261-0/+25
* Fix script engine name parsing for DotNetEngine to make that actually workMelanie Thielker2008-09-251-1/+1
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-3/+23
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-18/+21
* Rename lots of stuff in DNE to reduce source code differences in theMelanie Thielker2008-09-241-1/+0
* Decouple AsyncCommands from XEngine and the script instance. MakeMelanie Thielker2008-09-241-10/+0
* Update the permissions system to handle scripts and notecards the wayMelanie Thielker2008-09-231-1/+1
* Remove the script engine identifier tag, so the compiler just seesMelanie Thielker2008-09-221-0/+1