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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (unfollow)
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2010-08-23Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)1-1/+1
2010-08-09For my own sanity, fix a bug in xenginemeta71-1/+2
2010-07-20Adding it again.Diva Canto1-28/+36
2010-07-19Reverting this for now, but this needs to go in again.Diva Canto1-36/+28
2010-07-19Another stab at http://opensimulator.org/mantis/view.php?id=4858. Eliminated ...Diva Canto1-28/+36
2010-07-19One more stab at http://opensimulator.org/mantis/view.php?id=4858.Diva Canto1-33/+33
2010-07-19Revert "A stab in the dark. Revert the compile lockout temporarily. If you kn...Melanie1-20/+20
2010-07-19A stab in the dark. Revert the compile lockout temporarily. If you know whatMelanie1-20/+20
2010-07-09Bug in 0.6.9 sometimes restoring script state causes region console to crash ...unknown1-39/+84
2010-07-01Add region name on the end of script startup debug messagesJustin Clark-Casey (justincc)1-2/+4
2010-06-30Fix scripts in rezzed objects not starting (Mantis #4775)Melanie1-0/+5
2010-06-29Fix the XML serializationt to provide an empty script state element ifMelanie1-4/+28
2010-06-09If a script is deleted before it gets compiled, don't even bother to tryMelanie1-0/+19
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-0/+18
2010-02-15Formatting cleanup.Jeff Ames1-1/+1
2010-01-26Some merge fixupsMelanie1-15/+3
2010-01-25Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)1-6/+3
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-1/+1
2009-12-23Add a debugger tag to stop Visual Studio from breakingCasperW1-0/+1
2009-12-22Remove GetState. It is really unused and was reinstated by the revertMelanie1-7/+0
2009-12-22Revert "Remove an insterface member that was never used"Melanie1-0/+15
2009-12-22Remove an insterface member that was never usedMelanie1-15/+0
2009-12-22FINALLY! Script compile errors now appear in the script error pane,Melanie1-70/+93
2009-12-22Add a data path for error messagesroot1-0/+5
2009-12-22Add a data path for error messagesroot1-0/+5
2009-12-21Script State Fix: Part 2Melanie1-16/+20
2009-12-21Remove extra checking on the itemID of saved state, since it changes duringMelanie1-4/+5
2009-12-21Script State Fix: Step 1Melanie1-0/+6
2009-12-06Fix to existing ReaderWriterLockSlim implementationsCasperW1-2/+8
2009-11-30Convert multiple lock()s which directly hinder script performance in linksets...CasperW1-171/+244
2009-11-27minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2009-11-26Fix a small bug. Trusted script crossings now work againMelanie1-1/+1
2009-11-26Remove the old (Remoting) region crossing code. Fix the new code toMelanie1-8/+116
2009-11-26Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie1-9/+86
2009-11-26Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie1-9/+86
2009-11-23Added some [DebuggerNonUserCode] modifiers to functions that throw EventAbort...CasperW1-0/+3
2009-11-03Remove parallel loading from XEngine, but retain the new design whereMelanie1-8/+19
2009-10-29More performance improvements to XEngine script loadingJohn Hurliman1-42/+25
2009-10-29* Misc. formatting cleanup for the previous patchJohn Hurliman1-9/+9
2009-10-29OptimizationsDan Lake1-20/+31
2009-10-17Add support for display of the script compilation errors in the script editor'sMelanie1-13/+32
2009-10-09Apply http://opensimulator.org/mantis/view.php?id=4066Justin Clark-Casey (justincc)1-1/+1
2009-10-01Formatting cleanup.Jeff Ames1-4/+4
2009-08-31Change the return value if the compiler to "object" to allow compilersMelanie1-2/+2
2009-08-14Add some extra info to script load messagesMelanie1-2/+2
2009-08-10Replace the Replaceable modules nameMelanie1-1/+1
2009-08-07Another stab at cmickeyb's patch for script GC.Melanie1-7/+7
2009-08-07Revert the XEngine memleak patch, it causes premature GC.Melanie1-7/+7
2009-08-06|From: James J Greensky <jame.j.greensky@intel.com>Melanie1-7/+7
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie1-0/+9