Commit message (Collapse) | Author | Files | Lines | ||
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2013-01-10 | Add "show script timers" command to show script timers. For debug purposes. | Justin Clark-Casey (justincc) | 1 | -3/+43 | |
Also, "show sensors" changes to "show script sensors". | |||||
2013-01-10 | Add "show sensors" command to show script sensor information for debug purposes. | Justin Clark-Casey (justincc) | 1 | -36/+42 | |
2010-11-03 | Add lsClearWindlightScene() to the lightshare module to remove WL settings | Melanie | 1 | -0/+4 | |
from a region and allow normal day cycles to be reestablished | |||||
2010-06-11 | Remove the cm* function namespace | Melanie Thielker | 1 | -15/+0 | |
2010-06-11 | Rename CM files to LS | Melanie Thielker | 1 | -10/+10 | |
2010-06-11 | Rename cm* function set to ls* (for LightShare) | Melanie Thielker | 1 | -3/+18 | |
2010-03-31 | First attempt at fixing mantis #4641. It's better but there are now some ↵ | Diva Canto | 1 | -5/+5 | |
issues with permissions. (looks like my commit is going to touch CM files, I'm going to let it do it - eof only) | |||||
2010-03-31 | Adding the LightShare module and scripting API. This code was written by | Melanie | 1 | -7/+17 | |
TomMeta and was contributed by Meta7. | |||||
2009-11-10 | Add modSendCommand function (note, this is a new API module, using the API | Melanie | 1 | -36/+23 | |
extension mechanism, it's not a osFunction! | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2008-06-25 | Minor formatting cleanup. | Jeff Ames | 1 | -4/+4 | |
2008-06-24 | * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵ | lbsa71 | 1 | -28/+31 | |
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie! | |||||
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 1 | -4/+4 | |
2008-06-02 | * Submitting 3 files for the messagingserver that I've kept to myself. | Teravus Ovares | 1 | -38/+27 | |
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 | |
2008-04-03 | move NullStorage => OpenSim.Data.Null to be consistant with | Sean Dague | 1 | -1/+1 | |
where other data storage assemblies are. | |||||
2008-03-22 | *Moved LandManagement into its own region module (spiffy!) | mingchen | 1 | -2/+1 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-01-21 | * Scripts edited within a prim will now be persisted correctly | Justin Clarke Casey | 1 | -1/+1 | |
* On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh) | |||||
2008-01-21 | * Make object persistence more granular by separating prim and prim ↵ | Justin Clarke Casey | 1 | -1/+6 | |
inventory persistence | |||||
2007-12-27 | * Optimized usings | lbsa71 | 1 | -2/+3 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-27 | Prim inventory persistence phase 1: Creation of preliminary table in sqlite. | Justin Clarke Casey | 1 | -1/+1 | |
No user functionality yet. This code is not turned on, so there is no possibility of disruption to existing databases. | |||||
2007-12-18 | *Parcels and their access lists now store over multiple sessions when the ↵ | mingchen | 1 | -1/+1 | |
datastore is sqlite | |||||
2007-12-17 | *Land has now been linked to the StorageManager. Next step is to fill in the ↵ | mingchen | 1 | -4/+4 | |
functions for the different datastore interfaces for Land Objects. | |||||
2007-11-15 | *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵ | lbsa71 | 1 | -1/+1 | |
OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin) | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -15/+4 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-22 | * Return of R2162. /Take that SVN!/ | Adam Frisby | 1 | -2/+2 | |
2007-10-22 | revert r2162 as it completely clobbered all the work on | Sean Dague | 1 | -2/+2 | |
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in. | |||||
2007-10-22 | * Major ass commit. | Adam Frisby | 1 | -2/+2 | |
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation | |||||
2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -0/+28 | |
2007-08-28 | Start of trying to make Region/Scene more modular. | MW | 1 | -1/+1 | |
Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command. | |||||
2007-08-20 | The regionUUID is now being passed to the datastore calls. | MW | 1 | -3/+3 | |
2007-08-09 | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 1 | -3/+3 | |
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. | |||||
2007-07-16 | *Renamed everything Parcels and ParcelData to Land and LandData | mingchen | 1 | -5/+5 | |
*Added missing files (I hope) | |||||
2007-07-16 | *Renamed ParcelManager to LandManager | mingchen | 1 | -3/+3 | |
*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right. | |||||
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -65/+66 | |
2007-07-15 | * PROTIP: It helps to know what your doing when playing with reflection. | Adam Frisby | 1 | -1/+1 | |
2007-07-15 | * Terrain now uses the new StorageManager. | Adam Frisby | 1 | -2/+2 | |
2007-07-15 | * Adding example "NullStorage" DataStore engine. | Adam Frisby | 1 | -0/+65 | |