Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Merge branch 'melanie' | Melanie Thielker | 2017-03-31 | 1 | -0/+13 | |
|\ | ||||||
| * | Add the option to link a scene object with a monitoring object | Melanie Thielker | 2017-03-31 | 1 | -0/+13 | |
| | | | | | | | | For debugging purposes. | |||||
* | | remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint | UbitUmarov | 2017-01-26 | 1 | -2/+0 | |
| | | ||||||
* | | fix test setup | UbitUmarov | 2017-01-25 | 1 | -3/+10 | |
| | | ||||||
* | | fix llScriptDanger(); don't call old ScriptDamage on ossl health functions | UbitUmarov | 2017-01-21 | 2 | -5/+6 | |
| | | ||||||
* | | change CanObjectEntry() to use a SOG | UbitUmarov | 2017-01-20 | 1 | -1/+1 | |
| | | ||||||
* | | add more calls to effective permissions aggregation, some paths may still be ↵ | UbitUmarov | 2017-01-17 | 1 | -0/+1 | |
|/ | | | | missing on objects changes, but remove the aggregation on check paths, so all can be tested. | |||||
* | restore argument name material_bits | UbitUmarov | 2017-01-08 | 2 | -3/+3 | |
| | ||||||
* | mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type | UbitUmarov | 2017-01-08 | 3 | -6/+6 | |
| | ||||||
* | Revert "Allow OSSL scripts to softfail" | Melanie Thielker | 2017-01-07 | 2 | -23/+20 | |
| | | | | | | | This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||||
* | Fix a compile issue and reintroduce the "GOD" script option | Melanie Thielker | 2017-01-07 | 2 | -23/+32 | |
| | ||||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2017-01-07 | 1 | -2/+2 | |
|\ | ||||||
| * | rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear | UbitUmarov | 2017-01-07 | 1 | -2/+2 | |
| | | ||||||
* | | Allow OSSL scripts to softfail | Melanie Thielker | 2017-01-07 | 2 | -1/+4 | |
|/ | ||||||
* | change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵ | UbitUmarov | 2017-01-07 | 1 | -6/+9 | |
| | | | | original idea | |||||
* | Correct casing on isGod and isViewerUIGod | Melanie Thielker | 2017-01-07 | 3 | -7/+7 | |
| | ||||||
* | replace godlevel compares by the new faster bool isViewerUIGod | UbitUmarov | 2017-01-07 | 3 | -7/+7 | |
| | ||||||
* | Restructure god level and permissions | Melanie Thielker | 2017-01-06 | 3 | -8/+8 | |
| | | | | | Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level. | |||||
* | remove code i started but didn't finish | UbitUmarov | 2017-01-05 | 1 | -85/+0 | |
| | ||||||
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 39 | -1252/+1252 | |
| | ||||||
* | Re-add GRID_GOD because in some cases an "employee-only" level is simply needed | Melanie Thielker | 2016-12-23 | 1 | -3/+10 | |
| | ||||||
* | replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. ↵ | UbitUmarov | 2016-12-23 | 1 | -3/+5 | |
| | | | | This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed | |||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2016-12-21 | 1 | -22/+14 | |
|\ | ||||||
| * | remove a odd raycastv3 config option | UbitUmarov | 2016-12-21 | 1 | -22/+14 | |
| | | ||||||
* | | Change GRID_GOD script permission to do what it says on the tin. | Melanie Thielker | 2016-12-21 | 1 | -1/+1 | |
|/ | | | | Suggested by Mandarinka | |||||
* | Add GRID_GOD to the list of values allowed for enabling OSSL functions | Melanie Thielker | 2016-12-21 | 1 | -1/+10 | |
| | ||||||
* | review llCastRay V3 phantom detection. Make it ignore physics shape type ↵ | UbitUmarov | 2016-12-16 | 1 | -125/+127 | |
| | | | | none as physics engines do. | |||||
* | reserve constant OBJECT_ATTACHED_SLOTS_AVAILABLE from mantis 8096. But do ↵ | UbitUmarov | 2016-12-16 | 1 | -0/+1 | |
| | | | | not implement it | |||||
* | dont self osDie attachments | UbitUmarov | 2016-12-14 | 1 | -1/+5 | |
| | ||||||
* | restrict osDie to objects rezzed by the script object group and a few more ↵ | UbitUmarov | 2016-12-14 | 1 | -11/+19 | |
| | | | | changes | |||||
* | Add osDie(key) | Jeff Kelley | 2016-12-14 | 3 | -0/+49 | |
| | | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | also reduce check threat level of osNpcSetProfileAbout to Low; update ↵ | UbitUmarov | 2016-12-14 | 1 | -1/+1 | |
| | | | | osslEnable.ini | |||||
* | also fox chekc threat level on osNpcSetProfileAbout | UbitUmarov | 2016-12-14 | 1 | -1/+1 | |
| | ||||||
* | Fox threat level line on SetProfileImage. It is ALWAYS the name of the function! | Melanie Thielker | 2016-12-14 | 1 | -1/+1 | |
| | | | | | Low is justified because setting an image requires having a NPC in the first place.... | |||||
* | New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This ↵ | Mandarinka Tasty | 2016-12-14 | 3 | -0/+35 | |
| | | | | | | | patch gives possibility to set image in created NPC's profile. You can use UUID of the texture or name of texture included in prim's inventory. Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | The new string-parameter: "region_object_bonus" for llGetEnv(string name); | Mandarinka Tasty | 2016-12-09 | 1 | -0/+4 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile ↵ | UbitUmarov | 2016-12-06 | 3 | -0/+25 | |
| | | | | About text. requires OsNpcCreate rights | |||||
* | remove SOG.FromPartID from main code and flag it obsolete | UbitUmarov | 2016-12-04 | 1 | -2/+4 | |
| | ||||||
* | The new Constant: integer OBJECT_REZZER_KEY = 32; | Mandarinka Tasty | 2016-12-04 | 2 | -0/+7 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | Adding new string-parameter: "region_max_prims" for llGetEnv(string name); | Mandarinka Tasty | 2016-12-04 | 1 | -0/+4 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | The new Constant: integer OBJECT_TEMP_ATTACHED = 34; | Mandarinka Tasty | 2016-11-30 | 2 | -0/+14 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | change last patch a bit | UbitUmarov | 2016-11-28 | 1 | -19/+25 | |
| | ||||||
* | The implementation of new flags = parameters for llGetObjectDetails - Part ↵ | Mandarinka Tasty | 2016-11-28 | 2 | -0/+27 | |
| | | | | | | | II Constant: integer OBJECT_TOTAL_INVENTORY_COUNT = 31 Constant: integer OBJECT_GROUP_TAG = 33 Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | The implementation of new flags = paramters for llGetObjectDetails - Part I ↵ | Mandarinka Tasty | 2016-11-28 | 2 | -0/+26 | |
| | | | | | | | Constant: integer OBJECT_CLICK_ACTION = 28; Constant: integer OBJECT_OMEGA = 29; Constant: integer OBJECT_PRIM_COUNT = 30; Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | don't go seach for info we already have at hand.. and there is no region ↵ | UbitUmarov | 2016-11-26 | 1 | -2/+4 | |
| | | | | height on osGetRegionSize | |||||
* | reduce the resolution of llGetTime and llGetAndResetTime, to 1ms | UbitUmarov | 2016-11-25 | 1 | -2/+2 | |
| | ||||||
* | add llGetMaxScaleFactor and llGetMinScaleFactor | UbitUmarov | 2016-11-25 | 3 | -0/+34 | |
| | ||||||
* | change llScaleByFactor (sorry Mandarinka). | UbitUmarov | 2016-11-25 | 1 | -30/+9 | |
| | ||||||
* | Implementation of LSL_Integer llScaleByFactor(double scaling_factor) | Mandarinka Tasty | 2016-11-25 | 3 | -0/+52 | |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
* | work around viewers not suporting large regions on landmark creation. They ↵ | UbitUmarov | 2016-11-24 | 1 | -2/+2 | |
| | | | | still may display wrong offset; don't let inventory description be limited by asset description side on a ossl method |