Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | integrating redundant code into operator | SignpostMarv | 2012-08-18 | 2 | -14/+7 | |
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| * | | Rot2Quaternion is now redundant | SignpostMarv | 2012-08-18 | 2 | -12/+11 | |
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| * | | constructor means not having to manually refer to individual properties | SignpostMarv | 2012-08-18 | 1 | -2/+2 | |
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| * | | implicit operators mean one does not need to instantiate new objects manually | SignpostMarv | 2012-08-18 | 2 | -7/+5 | |
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| * | | adding missing refactor for LSL_Vector | SignpostMarv | 2012-08-18 | 1 | -1/+1 | |
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| * | | Implementing operators & constructors for Quaternion | SignpostMarv | 2012-08-18 | 1 | -0/+18 | |
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| * | | Fix the whitespace formatting error introduced by the last patch | Melanie | 2012-08-18 | 1 | -2/+2 | |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-08-18 | 7 | -108/+111 | |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | | refactoring for Vector3 operator & constructor tweaks | SignpostMarv | 2012-08-18 | 7 | -109/+111 | |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-08-18 | 3 | -30/+46 | |
|\ \ \ | |/ / | | / | |/ |/| | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||||
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-08-18 | 3 | -28/+46 | |
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| | * | adding null return to fix building | SignpostMarv | 2012-08-17 | 1 | -1/+1 | |
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| | * | fixing bug that get/set the wrong property for prim types other than sphere ↵ | SignpostMarv | 2012-08-17 | 1 | -2/+4 | |
| | | | | | | | | | | | | & box | |||||
| | * | implemented | SignpostMarv | 2012-08-17 | 2 | -0/+14 | |
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| | * | attempt to handle InvalidCastException in a manner similar to Second Life | SignpostMarv | 2012-08-17 | 2 | -2/+17 | |
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| | * | adding a clip method to handle Vector3 objects to enable a minor amount of ↵ | SignpostMarv | 2012-08-17 | 1 | -6/+5 | |
| | | | | | | | | | | | | refactoring | |||||
| | * | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 2012-08-15 | 1 | -20/+8 | |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-08-16 | 2 | -1/+3 | |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | | Do a proper null check to avoid the overloaded operator == trap | Melanie | 2012-08-16 | 1 | -1/+1 | |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-08-15 | 1 | -0/+2 | |
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| | * | adding ATTACH_*_PEC constants | SignpostMarv | 2012-08-15 | 1 | -0/+2 | |
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| * | | Implementing PRIM_LINK_TARGET in a non-recursive fashion | SignpostMarv | 2012-08-15 | 1 | -49/+74 | |
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| * | Let the temp attachment module add a command to allow attaching without ↵ | Melanie | 2012-08-15 | 1 | -31/+39 | |
| | | | | | | | | permissions and add support for this (incomplete!) to LSL | |||||
* | | Remove AreUpdatesSuspended flag because it does nothing | Melanie | 2012-08-16 | 1 | -12/+0 | |
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* | | Change case of areUpdatesSuspended to upper case as is proper for a property | Melanie | 2012-08-16 | 1 | -12/+12 | |
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* | | Fix casts and calls for link primitive param setting for avatars | Melanie | 2012-08-16 | 1 | -4/+14 | |
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* | | Do a proper null check to avoid the overloaded operator == trap | Melanie | 2012-08-15 | 1 | -1/+1 | |
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* | | Implementing PRIM_LINK_TARGET in a non-recursive fashion | SignpostMarv | 2012-08-15 | 1 | -116/+106 | |
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* | | Let the temp attachment module add a command to allow attaching without ↵ | Melanie | 2012-08-15 | 1 | -29/+22 | |
| | | | | | | | | permissions and add support for this (incomplete!) to LSL | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-08-14 | 1 | -5/+20 | |
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| * | Prevent race conditions when one thread removes an NPC SP before another ↵ | Justin Clark-Casey (justincc) | 2012-08-14 | 1 | -5/+20 | |
| | | | | | | | | thread has retreived it after checking whether the NPC exists. | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-08-14 | 1 | -1/+1 | |
|\ \ | |/ | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | Lay some groundwork for temp attachments. Decouple attachments from inventory. | Melanie | 2012-08-14 | 1 | -1/+1 | |
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* | | Merge branch 'master' into careminster | Melanie | 2012-08-13 | 1 | -6/+68 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | attempt at replicating behaviour of llList2thing functions in SL | SignpostMarv | 2012-08-13 | 1 | -7/+69 | |
| | | | | | | | | | | | | | | | | Committed with changes. Please don't sign comments with your name. Please don't use your own coding style, use the OpenSim project style. Please don't modify unrelated whitespace. Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-08-07 | 1 | -0/+6 | |
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| * | Release http-in URLs when llResetScript is called | Melanie | 2012-08-07 | 1 | -0/+6 | |
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* | | Merge branch 'master' into careminster | Melanie | 2012-08-03 | 3 | -0/+19 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||||
| * | refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match ↵ | Justin Clark-Casey (justincc) | 2012-08-03 | 1 | -1/+1 | |
| | | | | | | | | FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID. | |||||
| * | reduced-complexity implementation of function to get rezzing object key | SignpostMarv | 2012-08-02 | 3 | -0/+19 | |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-08-01 | 1 | -5/+6 | |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||||
| * | Look up the NPC module when the SensorRepeat class is created, rather than ↵ | Justin Clark-Casey (justincc) | 2012-08-01 | 1 | -5/+6 | |
| | | | | | | | | on every single sensor sweep. | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-08-01 | 2 | -37/+80 | |
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| * | Resolve a deadlock between INPCModule and SensorRepeat by replacing the ↵ | Justin Clark-Casey (justincc) | 2012-07-31 | 1 | -35/+43 | |
| | | | | | | | | | | | | | | | | SensorRepeat list with a new list on add/removes rather than locking it for the duration of the sensor sweep. A deadlock was observed today where NPC removal on a script thread would lock the NPC list and then try to lock the sensor list via scripted attachment removal. Concurrently, the sensor sweep thread would lock the sensor list and then try to lock the NPC list to check NPC status. This commit resolves the deadlock by replacing the sensor list on update rather than locking it for the duration of the sweep. | |||||
| * | Adds support to ScriptModuleComms for region modules to export | Mic Bowman | 2012-07-31 | 1 | -2/+37 | |
| | | | | | | | | constants to the script engine. | |||||
* | | Merge branch 'avination' into careminster | Melanie | 2012-07-29 | 1 | -2/+53 | |
|\ \ | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| * | | Return world rotation on llGetObjectDetails()'s OBJECT_ROT | Melanie | 2012-07-29 | 1 | -4/+10 | |
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| * | | When controls are released by script, don't drop the permission to | Melanie | 2012-07-29 | 1 | -2/+0 | |
| | | | | | | | | | | | | retake them. | |||||
| * | | Implement the linefeed URL hack for ShoutCast and other services | Melanie | 2012-07-27 | 1 | -0/+53 | |
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* | | | Merge branch 'master' into careminster | Melanie | 2012-07-29 | 1 | -4/+10 | |
|\ \ \ | | |/ | |/| | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs |