Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Properly use ScriptBaseClass.DEBUG_CHANNEL. | onefang | 2021-08-27 | 1 | -3/+3 |
| | | | | I got it wrong last time. | ||||
* | Don't strip (OWNER) out of script error report.switch | onefang | 2021-08-25 | 1 | -1/+1 |
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* | Actually use ChatTypeEnum.DebugChannel instead of hard coding it's value. | onefang | 2021-08-25 | 1 | -1/+1 |
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* | Move more stuff into the var directory. | onefang | 2021-08-18 | 1 | -1/+1 |
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* | whitespace++ | onefang | 2021-07-07 | 1 | -1/+1 |
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* | LessOhSilly threat level nonsense. | onefang | 2021-07-07 | 1 | -11/+6 |
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* | Fix up the usual script messes. | onefang | 2021-07-06 | 3 | -967/+3 |
| | | | | | | | | | Don't slow scripts down with bogus monitoring that isn't used anywhere. Don't make scripts sleep all the time. Don't bother with useless OhSilly Threat checks, and clean up the remains. | ||||
* | Various script engine speed ups, and Oh Silly Threat clean ups. | onefang | 2020-09-10 | 3 | -735/+674 |
| | | | | | | | | Don't bother doing useless threat level, sleep, and bogus stat collections, it only slows things down. https://sledjhamr.org/mantisbt/view.php?id=15 for an analysis of the bogus stat collection. | ||||
* | Various teleport fixes. | onefang | 2020-09-09 | 2 | -4/+4 |
| | | | | | | | | | | | | | TPs from scripts avoid all that silly raycasting nonsense, just go where we ask. For the "teleport from above" case, do the right thing. Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords. Teleport home from off grid shouldn't land on roofs either. | ||||
* | Gatekeeper -> GatekeeperURI | root | 2020-09-09 | 1 | -2/+2 |
| | | | | | | | | | Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s. One of theem even got removed upstream. | ||||
* | Revert list content type check. | onefang | 2020-09-09 | 1 | -6/+10 |
| | | | | https://sledjhamr.org/mantisbt/view.php?id=19 | ||||
* | Remove various limits. | onefang | 2020-09-09 | 2 | -11/+23 |
| | | | | | | | | | | | | | | | | | | | | Silly 4096 sim TP check for a client bug that was fixed long ago, seems they removed it themselves. Upgrade sim height. Allow menu items longer than 24 characters once more. Allow sitting on attachments, and attaching things with people sitting on them. Revert don't wear vegetables. Remove some script distance limits. Gods can do anything they want, including bypassing OhSilly threat levels. Low Y regions are no longer reserved for HG links. Varregions don't have to be square. Both now report a warning, but continue anyway. Cool VL Viewer handles non square regions, Singularity crashes. Not tested on others. | ||||
* | Remove useless executable bit that Windows adds. | onefang | 2020-09-09 | 1 | -0/+0 |
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* | Move various paths out of the bin directory. | onefang | 2020-09-08 | 1 | -1/+1 |
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* | change some lsl flag constants to Hexa | UbitUmarov | 2020-01-07 | 1 | -5/+5 |
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* | mantis 8632: stop trigering Changed on just scale checks | UbitUmarov | 2019-12-03 | 1 | -3/+4 |
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* | cosmetics | UbitUmarov | 2019-11-20 | 1 | -3/+3 |
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* | limit max number of attachments to 38. All can be on same point | UbitUmarov | 2019-11-13 | 1 | -1/+1 |
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* | terrain replace double by float | UbitUmarov | 2019-11-12 | 1 | -1/+1 |
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* | Yengine: we also need to cancel timer events in queue, because some bad ↵ | UbitUmarov | 2019-11-11 | 1 | -1/+2 |
| | | | | scripts that do work on X | ||||
* | terraforming changes: missing file | UbitUmarov | 2019-11-10 | 1 | -15/+4 |
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* | handle null refs on llSubStringIndex() | UbitUmarov | 2019-11-06 | 1 | -0/+4 |
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* | a few changes on LlGetObjectDetails | UbitUmarov | 2019-10-20 | 1 | -9/+17 |
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* | add a few lsl constants | UbitUmarov | 2019-10-19 | 2 | -4/+93 |
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* | same for osSetDynamicTextureURLBlendFace(). thx djphil | UbitUmarov | 2019-10-19 | 1 | -1/+1 |
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* | change osSetDynamicTextureURL(Blend) to ↵ | UbitUmarov | 2019-10-19 | 1 | -6/+3 |
| | | | | ThreatLevel.VeryHigh,ESTATE_MANAGER,ESTATE_OWNER | ||||
* | Xengine: more on division by Zero | UbitUmarov | 2019-10-18 | 1 | -22/+70 |
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* | add LSL_Integer osIsNotValidNumber(LSL_Float v) | UbitUmarov | 2019-10-17 | 5 | -26/+40 |
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* | simplify last code a bit | UbitUmarov | 2019-10-17 | 1 | -8/+13 |
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* | Xengine: Error on division by Zero. Yengine will take a lot more work. If ↵ | UbitUmarov | 2019-10-17 | 1 | -9/+46 |
| | | | | your script gets killed by this, don't bother us, your script is just BAD | ||||
* | tests: windows does not have 1ms time resolution | UbitUmarov | 2019-10-16 | 1 | -3/+3 |
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* | fix some texts init | UbitUmarov | 2019-10-16 | 4 | -0/+18 |
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* | OSSL: threading issue | UbitUmarov | 2019-10-16 | 1 | -1/+1 |
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* | OSSL: stop reading configuration file on every script start. | UbitUmarov | 2019-10-16 | 1 | -63/+78 |
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* | make OSSL parsing error warning more clear | UbitUmarov | 2019-10-16 | 1 | -4/+8 |
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* | change OSSL functions allow control code. Behavior should stat pretty much ↵ | UbitUmarov | 2019-10-16 | 2 | -72/+121 |
| | | | | the same. Some help testing, please | ||||
* | add OSSL option PermissionErrortoOwner (true or false). if true ossl ↵ | UbitUmarov | 2019-10-16 | 2 | -97/+118 |
| | | | | functions permission errors will only be sent to prim owner, defaul false: send all around | ||||
* | add osResetAllScripts(LSL_Integer AllLinkset). use with care | UbitUmarov | 2019-10-11 | 4 | -1/+41 |
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* | remove useragentserviceconnector dns lookup also on ossl | UbitUmarov | 2019-10-06 | 1 | -1/+1 |
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* | fix saving appearence to notecard, so they can work on older regions | UbitUmarov | 2019-09-15 | 2 | -14/+8 |
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* | allow particles scale max to be 7.96m, supported by protocol | UbitUmarov | 2019-09-12 | 1 | -1/+1 |
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* | add osSlerp() | UbitUmarov | 2019-09-04 | 5 | -1/+72 |
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* | add a few lsl constants | UbitUmarov | 2019-08-28 | 1 | -1/+13 |
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* | mantis 8583: osGetRegionMapTexture(); now returns prim region map textureID, ↵ | UbitUmarov | 2019-08-27 | 3 | -6/+11 |
| | | | | without any requests to grid | ||||
* | mantis 8577: add key osGetInventoryItemKey(string name) to get a inventory ↵ | UbitUmarov | 2019-08-16 | 4 | -1/+26 |
| | | | | item ID within prim inventory. the llGetInventory does return the asset it, not item. | ||||
* | Merge branch 'master' of brain.opensimulator.org:/var/git/opensim | Melanie | 2019-08-07 | 9 | -169/+194 |
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| * | make sure XEngine does release script events when a script is destroyed | UbitUmarov | 2019-08-01 | 1 | -0/+3 |
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| * | mantis8548: let rotation division be -(olderResult) this is formally more ↵ | UbitUmarov | 2019-08-01 | 1 | -2/+6 |
| | | | | | | | | correct (and it is the same rotation), keep not normalizing, as SL seems to do | ||||
| * | mantis8548: change more LSL arguments declarations to their formal form. ↵ | UbitUmarov | 2019-07-31 | 3 | -100/+108 |
| | | | | | | | | Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues | ||||
| * | mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵ | UbitUmarov | 2019-07-31 | 1 | -66/+55 |
| | | | | | | | | since region start. There where ways do get it, but this makes life easier |