| Commit message (Collapse) | Author | Age | Files | Lines |
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* LSL Conformance: llSetPayPrice should accept more than four arguments in list
* Thanks kcozens!
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* Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine.
* Thanks Y. Nitta!
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* Implementation of LSL llBreakLink and llBreakAllLinks
* Thanks Y. Nitta!
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* llGround causes Array out of bounds exception in KanEd#11 script
* Thanks Y. Nitta!
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Now each function can be allowed, subject to threat level, disabled,
or restricted to certain UUIDs.
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the last ocmmit
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in the XEngine section
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Adds the fix from Mantis #2197 in it's new form.
Stage one of the scripting security changes, more to come.
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adds the new function osTeleportAgent().
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Prevent illegal color values from being set.
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Added clamping to 0.0 - 1.0 for R, G, B, and A.
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Remove some old dead code.
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Read animation data from avataranimations.xml to allow default animations
to be started and stopped by name from scripts.
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Thank you, tyre, for a patch that fixes the sender UUID in scripted IM
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works. Also makes llGetFreeMemory return the constant 16384.
LLGetFreeMemory is useless in SL, as it never goes up, only down.
So, the only thing it is used for, in practice, is to detect an imminent
stack/heap collision, a danger we don't have.
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This allows cross-api method calls on the implementation and also allows
"Meta APIs" that only provide common functionality to other APIs
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Remove some unused osFunctions that were left in the LSL function
file from the separation way back when. Inline the osSetParcelMediaURL
code to get rid of the osFunction. Really need to add a way for one API
to call another.
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functions return CLI strings, which, in the case of lists, don't
get wrapped. Therefore, the list had to be able to deal with
that CLI type here. The correct fix would be to change all LSL
function returns to LSL types.
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Allow parsing of hexadecimal int constants from strings.
Also fixes a DBNull value in the touch type field crashing the sim
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Fix unreachable code due to typo in llDetectedGroup.
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osSetDynamicTextureData() produces error on console if
ExtraParams passed empty string
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Make CHANGED constants consistent with LSL, and consistent across the
code base
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variables to their initializer values, rather then zeroing them.
Also handles lists properly now.
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same state
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touch, pay, etc script states correctly.
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new method for testing
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Thank you, ralphos, for a patch the adapts llSetColor and friends to
a change in the underlying types.
Also, thank you for a much cleaner way of casting types out of
lists, which I will adopt throughout.
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Adjust XEngine llSetAlpha to a change in the underlying type
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Fix a number of casting issues in XEngine's API
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Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
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- these functions are orthogonal to each other and the core implementation is in GroundSlope.
* Please note that this implementation has not been mathematically verified to be correct-as-described, it is probable that this implementation may produce differing results to Linden Lab. Testing (and test data) would be appreciated.
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duplicate delivery of state_entry if a region is restarted just after
saving the script. Changes script state saves to no longer abort long-
running event handlers. Queues the save instead. Adds shutdown handler
to save script state on irderly shutdown
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Thank you, HomerHorwitz, for a patch that fixes llGetKey()
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both llWind and llCloud and remove the
"NotImplemented" status leaving us with about
74 "NotImplemented" LSL-C# wrapper functions.
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Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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Types extracted from a LSL_Types.list have to be down-cast initially
to the exact type of value type object that the Object actually is.
This would make for very cumbersome, ugly code when extracting list
parameter items in ll functions where a few implicit conversions
should be applied such as key -> LSLString and LSLInteger -> LSLFloat
(but not LSLFloat -> LSLInteger). This patch adds a set of GetXXXItem
member functions to the LLS_Type.list class, where XXX is the name
of the LSL_Type to be extracted: LSLFLoat, LSLInteger etc. All take
a single, int parameter that is the item number to be extracted.
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