Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-14 | acting on feedback from justincc | SignpostMarv | 1 | -6/+7 | |
2012-07-14 | acting on feedback from justincc | SignpostMarv | 1 | -39/+42 | |
2012-07-14 | added in some extra variables, it sometimes thinks it is on the same parcel :( | SignpostMarv | 1 | -5/+7 | |
Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-14 | adding workaround for silent failure if position is outside the bounds of a ↵ | SignpostMarv | 1 | -13/+41 | |
region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-14 | Implementation of llSetRegionPos(). Does not implement failure on object ↵ | SignpostMarv | 3 | -4/+45 | |
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name> | |||||
2012-07-13 | Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). | |||||
2012-07-12 | Remove IClientAPI.GetClientEP() in favour of existing identical ↵ | Justin Clark-Casey (justincc) | 1 | -6/+2 | |
IClientAPI.RemoteEndpoint. | |||||
2012-07-11 | Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵ | Justin Clark-Casey (justincc) | 4 | -24/+14 | |
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. | |||||
2012-07-11 | Add regression TestDetachScriptedAttachmentToInventory() | Justin Clark-Casey (justincc) | 2 | -8/+15 | |
This currently only does a relatively crude check for a ScriptState node in the serialized xml | |||||
2012-07-11 | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 1 | -5/+23 | |
replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | |||||
2012-07-10 | Disable logging in regression test in OSSL_ApiAttachmentTests | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-07-10 | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 1 | -0/+1 | |
2012-07-10 | more work on llSetAngularVelocity() | UbitUmarov | 1 | -3/+1 | |
2012-07-09 | This script allows an object to be attached directly from prim inventory to ↵ | Justin Clark-Casey (justincc) | 4 | -5/+96 | |
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe | |||||
2012-07-07 | minor: remove some recent mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-07-07 | Remove redundant SetScene() function in Scene.AddSceneObject() | Justin Clark-Casey (justincc) | 2 | -10/+10 | |
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions. | |||||
2012-07-06 | Mantis 6063 osNpcTouch. | Talun | 3 | -0/+41 | |
Allow NPCS to touch obects. | |||||
2012-07-06 | added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵ | UbitUmarov | 3 | -1/+29 | |
this last may need fix) added also some code for llSetAngularVelocity but not working still | |||||
2012-07-05 | Add an EventType enum and Type field to the poll service event args. This allows | Melanie | 1 | -1/+1 | |
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before. | |||||
2012-07-05 | regrade osFormatString, osMatchString and osReplaceString to VeryLow. | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
I can't see that these present any real hazard to sim functioning. | |||||
2012-07-05 | Add OSSL function osForceAttachToAvatarFromInventory() | Justin Clark-Casey (justincc) | 7 | -6/+253 | |
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high. | |||||
2012-07-04 | Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵ | Justin Clark-Casey (justincc) | 1 | -40/+36 | |
dictionary | |||||
2012-07-04 | refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵ | Justin Clark-Casey (justincc) | 1 | -10/+4 | |
inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe | |||||
2012-07-04 | refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵ | Justin Clark-Casey (justincc) | 1 | -10/+4 | |
rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe | |||||
2012-07-04 | refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵ | Justin Clark-Casey (justincc) | 1 | -13/+9 | |
renamed from ScriptByName() | |||||
2012-07-04 | refactor: In llGetInventoryType() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -11/+5 | |
2012-07-04 | refactor: In llGetInventoryCreator() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -12/+8 | |
2012-07-04 | refactor: In llGetInventoryPermMask() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -24/+21 | |
2012-07-04 | refactor: in llGetInventoryPermMask use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -23/+19 | |
2012-07-04 | refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -20/+5 | |
2012-07-04 | refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵ | Justin Clark-Casey (justincc) | 1 | -22/+11 | |
GetInventoryItem() | |||||
2012-07-04 | refactor: In llGetInventoryKey() use existing GetInventoryItem() | Justin Clark-Casey (justincc) | 1 | -15/+9 | |
2012-07-04 | In llMessageLinked() use GetInventoryItems() rather than cloning ↵ | Justin Clark-Casey (justincc) | 1 | -4/+2 | |
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe | |||||
2012-07-04 | In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵ | Justin Clark-Casey (justincc) | 1 | -3/+2 | |
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe | |||||
2012-07-04 | refactor: In llCollisionSound() use existing GetInventoryItem() method ↵ | Justin Clark-Casey (justincc) | 1 | -11/+5 | |
rather than have it iterate through TaskInventory itself. | |||||
2012-07-04 | refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵ | Justin Clark-Casey (justincc) | 1 | -14/+9 | |
rather than have it iterate through TaskInventory itself. | |||||
2012-07-04 | refactor: make llGiveInventory() use existing GetInventoryItem() method ↵ | Justin Clark-Casey (justincc) | 1 | -24/+11 | |
rather than iterate through TaskInventory itself. | |||||
2012-07-02 | Implement the buggy version of llXorBase64Strings() for compatibility's sake | Melanie | 1 | -3/+84 | |
2012-07-01 | Bring casing of llSHA1String in line with SL | Melanie | 1 | -1/+1 | |
2012-06-29 | don't recoil attachments doing llRezObject() | UbitUmarov | 1 | -2/+8 | |
2012-06-28 | Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵ | Justin Clark-Casey (justincc) | 1 | -9/+6 | |
directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar | |||||
2012-06-28 | Revert "Mantis 5977 Corrections to llRegionSayTo" | Melanie | 1 | -6/+4 | |
This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||||
2012-06-28 | Return NPC instead of AGENT in the detect parameters for touch, collision and | Melanie | 1 | -0/+2 | |
sensor. | |||||
2012-06-28 | reactivate physics raycasts on llCastRay() until it's clear what is its ↵ | UbitUmarov | 1 | -1/+1 | |
problem if any... | |||||
2012-06-26 | Add stub for llCastRay | BlueWall | 1 | -0/+5 | |
2012-06-26 | Disable physics raycast until it can be seen to. Fix distance calculation | Melanie | 1 | -2/+3 | |
for some results. | |||||
2012-06-26 | Correct a wrong error constant | Melanie | 1 | -1/+1 | |
2012-06-23 | Fix script "Running" behavior | BlueWall | 2 | -0/+20 | |
Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057 | |||||
2012-06-21 | Add item id, name, prim name and id to log message when state exists but ↵ | Justin Clark-Casey (justincc) | 1 | -5/+5 | |
loading fails. Drop logging about memory limit exceeded to warn from error | |||||
2012-06-21 | Retrigger build - last jenkins run was glitched | Justin Clark-Casey (justincc) | 1 | -1/+2 | |