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2012-01-15Disable using an agent ID to clone NPCs. The griefing potential is too greatMelanie1-7/+7
2012-01-14commented out redundant land owner checks for osTeleportAgent there isnebadon1-14/+24
2012-01-14Fix mergeMelanie1-56/+1
2012-01-14Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...Justin Clark-Casey (justincc)1-5/+0
2012-01-13Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman1-4/+4
2012-01-13Fix llRotLookAt and llLookAt for non-physical objects. Per conversationMic Bowman1-7/+23
2012-01-13Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...Justin Clark-Casey (justincc)1-1/+1
2012-01-13Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...Justin Clark-Casey (justincc)3-12/+0
2012-01-12Add missing assert to confirm owner delete succeeded to the end of TestOsNpcR...Justin Clark-Casey (justincc)1-0/+2
2012-01-12Add api level test for removing an owned npcJustin Clark-Casey (justincc)1-2/+55
2012-01-12Fix typoMelanie1-1/+1
2012-01-12Disable unowned NPCsMelanie1-0/+3
2012-01-12Add ossl level test for removing an unowned npcJustin Clark-Casey (justincc)1-0/+115
2012-01-12Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...Justin Clark-Casey (justincc)4-0/+15
2012-01-12Allow all NPCs to show up on sensors as all osNpc* script methods now check f...Justin Clark-Casey (justincc)1-6/+9
2012-01-12Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)1-20/+50
2012-01-12refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)1-5/+1
2012-01-07Fix threat level setting on osNpcPlayAnimationMelanie1-1/+1
2012-01-07Fix threat level setting on osNpcPlayAnimationMelanie1-1/+1
2012-01-07Force the group tag of NPCs to "- NPC -" unless the name is completely blank.Melanie1-1/+9
2012-01-06fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon1-1/+1
2012-01-07Make sure to prefix NPC names with "NPC:" so they can't be mistaken for usersMelanie1-0/+6
2012-01-06Fix some syntax issuesMelanie2-4/+4
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie3-0/+56
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie5-6/+48
2012-01-06Fix some syntax issuesMelanie2-4/+4
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie3-0/+56
2012-01-06Fixed llAngleBetween() to allow denormal rotationsJohn Cochran2-20/+41
2012-01-06Add script instruction count back to llRot2Euler. Other minor formatting/doc...Justin Clark-Casey (justincc)2-16/+32
2012-01-06Replaced llRot2Euler function.John Cochran2-36/+92
2012-01-06Replaced llRot2Euler function.John Cochran1-18/+79
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie5-5/+45
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie2-1/+5
2011-12-28Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie1-0/+1
2011-12-24Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie1-0/+1
2011-12-24Add PRIM_POS_LOCAL as an alias to PRIM_POSITION for setting the position.Melanie1-0/+9
2011-12-17Make raycast more efficient by checking exclusion flags earlierMelanie1-15/+21
2011-12-17Fix hit testing link sets properly. Fix raycasting for LSL.Melanie3-98/+337
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-3/+1
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon3-191/+72
2011-12-09Fix llGetLinkKey to report avatars properlyMelanie1-19/+0
2011-12-07Fix task inventory givingMelanie1-15/+23
2011-12-05Add the proper result code as per the LL announcement for llTransferLindenDol...Melanie1-1/+1
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-18/+18
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-20/+20
2011-12-05Fix setting seated avatar position and make llSameGroup work as in SL.Melanie1-2/+4
2011-12-03Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)1-1/+1
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)1-1/+1
2011-12-01Implement llTransferLindenDollarsMelanie3-0/+83
2011-11-26Add missing property to llGetLinkPrimitiveParamsBlueWall2-0/+4