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2015-03-12Lock around EventQueue manipulation in ScriptInstance.SetState() as queues ↵Justin Clark-Casey (justincc)1-17/+24
are not thread-safe structures. This should also make it less likely that an event will be erroneously posted during a state change by precluding a race condition with a thread calling ScriptInstance.PostEvent()
2015-03-12A workaround for the state change problem described best here ↵Bob Shaffer II1-1/+22
http://opensimulator.org/mantis/view.php?id=6960 which should make state changes behave more like is described here http://wiki.secondlife.com/wiki/State
2015-03-05Give llGiveInventory a way to querry Hypergrid visitors so network vendors ↵BlueWall1-2/+6
are able to give items to Hg visitors
2015-03-04Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() ↵Justin Clark-Casey (justincc)1-1/+5
script functions. This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN. By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04usability fixes for LSL APIFreaky Tech1-207/+1409
exception based error messages were cryptic for casual users Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04simplify llStringToBase64 and llBase64ToStringFreaky Tech1-2/+3
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-04usability fixes for LightShare APIFreaky Tech1-41/+328
exception based error messages were cryptic for casual users Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected osMakeNotecard(string data) text length was calculated wrong. The ↵Freaky Tech1-5/+15
Linden text format defines a byte count in that format. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected script notecard parser. It now handles notecards with inventory as ↵ft@noemail2-9/+13
well. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03Revert "corrected osMakeNotecard(string data) text length was calculated ↵BlueWall1-15/+5
wrong. The Linden text format defines a byte count in that format." This reverts commit b519a5e62ae5ce7d408a8206c06371e1316aa5e8. The function works ok in-world but tests are failing. will revert for now.
2015-03-03Pickup our version number for the functionBlueWall1-1/+1
2015-03-03added llGetEnv() implementationFreaky Tech3-6/+39
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected osMakeNotecard(string data) text length was calculated wrong. The ↵Freaky Tech1-5/+15
Linden text format defines a byte count in that format. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03changed llGetMemoryLimit to return 65536 as for Mono LSLFreaky Tech1-2/+2
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected memory info for scriptsFreaky Tech1-6/+6
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected llGetStartParameter according to ↵Freaky Tech1-0/+2
http://wiki.secondlife.com/wiki/LlGetStartParameter Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03corrected llResetScript according to description within LSL wikiFreaky Tech1-1/+2
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-02-28Correct PRIM_TEXT return value from trans to alpha.Magnuz Binder1-1/+1
2015-02-27Revert "Adding dynamic ossl permission control"BlueWall3-58/+0
This reverts commit a3681f3052fb5e98e31e7051329a5b748a8bdd8d until further testing. Jenkins now fails ossl tests.
2015-02-27Adding dynamic ossl permission controlBlueWall3-0/+58
Add permission by identifying uuid (owner/creator/group) and function. Revoke permission in the same manner. Permission adjustments immediately effect running scripts ability to call os functions. osGrantScriptPermissions(UUID key,string function) Threat Level Severe osRevokeScriptPermissions(UUID key,string function) Threat Level Severe work sponsored by: Rage
2015-02-25Reduce coupling in regression test task inventory creation methods to make ↵Justin Clark-Casey (justincc)6-19/+19
them usable in tests with no scene present
2015-02-24llLookAt(): use non-physical rotation if host prim is a physical attachmentdahlia1-1/+1
2015-02-02correct some minor comment misspellings in last commitdahlia1-2/+2
2015-02-02Compute rotation for llLookAt() with local positive X axis pointing downdahlia1-14/+11
2015-01-29Avoid a possible race condition by serializing plugin data outside the ↵Justin Clark-Casey (justincc)1-2/+9
EventQueue lock in ScriptInstance.SaveState() This takes the AsyncCommandHandler.staticLock. However, AsyncCommandHandler.DoOneCmdHandlerPass() already holds staticLock and may attempt to take the EventQueue lock via ScriptInstance.PostEvent() in XEngine.CheckListeners() This is a regression from faaf47a (Fri Jan 16 2015) but not simply reverting that commit since it will reintroduce a race between script removal, backup and event queue manipulating code.
2015-01-26On a multi-region simulator when AppDomain = true, make sure the DLL from ↵Justin Clark-Casey (justincc)3-81/+39
the appropriate script engines subdir is loaded rather than always that of the first engine to load the DLL. This resolves a DLL load failure on my Linux box when an attachment script was present on another region before the avatar arrived.
2015-01-23When deleting an assembly before re-compile, make sure its attributes allow ↵Justin Clark-Casey (justincc)1-1/+5
deletion. This is to see if this helps with the problem in http://opensimulator.org/mantis/view.php?id=7278 where some DLLs are not allowing this. Since OpenSim created the file it should always be allowed to delete it.
2015-01-23Fix regression where the stored state of every second script in an object ↵Justin Clark-Casey (justincc)1-0/+3
rezzed from inventory (e.g. attachments) was no longer loaded. Likely a regression since f132f642 (2014-08-28) Relates to http://opensimulator.org/mantis/view.php?id=7278
2015-01-16Prevent a race condition between the script engine backup thread and script ↵Justin Clark-Casey (justincc)1-30/+40
removal by locking on the script's EventQueue and only proceeding if it's flagged as still running. Relates to http://opensimulator.org/mantis/view.php?id=7407
2015-01-16For scripts in attachments, don't save .state files apart from the initial ↵Justin Clark-Casey (justincc)1-5/+22
one as these are ignored since .state is saved in the attachment's asset. This eliminates pointless work and exceptions when an appdomain is unloaded whilst an attachment script state is persisted. Adds test for this case. Relates to http://opensimulator.org/mantis/view.php?id=7407
2015-01-08minor: Add event name to existing debug output when a script event fails ↵Justin Clark-Casey (justincc)1-1/+2
with an exception. To aid debugging.
2014-12-10Fix a regression where objects crossing regions in the same simulator (on ↵Justin Clark-Casey (justincc)1-30/+36
their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc. This resolves the regression by passing the proper destination separately from the DLL retrieved. Probably a regression since commit d7b92604 (11 July 2014). Added regression test for this case. At least partly addresses http://opensimulator.org/mantis/view.php?id=7278
2014-12-03Always close script linemap file after reading and always dispose of other ↵Justin Clark-Casey (justincc)2-29/+29
streams in the script engine even if exceptions are thrown.
2014-11-25refactor: Move methods to start a monitored thread, start work in its own ↵Justin Clark-Casey (justincc)1-1/+1
thread and run work in the jobengine from Watchdog to a WorkManager class. This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management. Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget. Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995Justin Clark-Casey (justincc)1-1/+1
2014-11-25Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a ↵Justin Clark-Casey (justincc)1-0/+47
valid set pin in a destination prim rather than the unset no pin state Adds regression test for this case.
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ↵Justin Clark-Casey (justincc)2-10/+14
problem diagnosis. "show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25Add some more llGiveInventory() regression testsJustin Clark-Casey (justincc)1-48/+1
2014-11-25refactor: consistently put all test classes in the OpenSim.Tests.Common ↵Justin Clark-Casey (justincc)12-13/+0
package rather than some in OpenSim.Tests.Common.Mock the separate mock package was not useful and was just another using line to always add
2014-11-20LSL key should be implicitly cast to a boolean valueCinder1-0/+10
Signed-off-by: James Hughes <jamesh@ascent.bluewallgroup.com>
2014-11-11Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a ↵Justin Clark-Casey1-0/+48
valid set pin in a destination prim rather than the unset no pin state Adds regression test for this case.
2014-10-16Add some more llGiveInventory() regression testsJustin Clark-Casey (justincc)1-0/+71
2014-10-11Change name of just added OSSL osForceSit() to osForceOtherSit()Justin Clark-Casey (justincc)3-11/+12
This is somewhat more in keeping with something like osForceAttachToOtherAvatarFromInventory() and potentially allows a separate osForceSit() command with High threat rather than VeryHigh that only sits the owner and can be enabled without enabling sit of other avatars.
2014-10-11minor: spacing cleanup from previous commit 79a4d1eaJustin Clark-Casey (justincc)1-3/+3
2014-10-11Implements osForceSit(string avatar) & overload osForceSit(string avatar, ↵Vegaslon3-0/+64
string target) Allows a script IN the target prim to force an avatar to sit on it using normal methods as if called by the client. Overload method of osForceSit() to allow a script NOT in the target prim to force an avatar to sit on the target prim using normal methods as if called by the client. This patch is based on previous work from http://opensimulator.org/mantis/view.php?id=4492 and also includes the suggestions from justincc including change of threat level Thank you Christos Lightling.
2014-10-08Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from ↵Justin Clark-Casey (justincc)1-1/+1
Severe It fits much better in this category.
2014-10-04Add LSL transaction_result event.Justin Clark-Casey (justincc)3-10406/+11381
This is cinderblocks' transaction_result.diff from http://opensimulator.org/mantis/view.php?id=7329 but I have used lsl.parser.cs and lsl.lexer.cs files generated directly from opensim-libs rather than those supplied in the patch. I also added scriptEvents.transaction_reuslt. The required parser/lexer generation file changes were made in commit d564f28 in the opensim-libs repo. Thanks!
2014-09-17Changes to be committed: modified: ↵Edward1-0/+6
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc.
2014-09-02Fix recent regression from 473c5594 where camera started to judder on moving ↵Justin Clark-Casey (justincc)1-3/+3
vehicles. Other parts of OpenSimulator are relying on SP.Velocity == 0 for vehicles. So add and use SP.GetWorldVelocity() instead when we need vehicle velocity, along the same lines as existing SP.GetWorldRotation()
2014-08-30As per the LL grid, for attachments make llGetObjectDetails() ↵Justin Clark-Casey (justincc)1-1/+15
OBJECT_VELOCITY return the avatar's velocity and not always Vector3.Zero. This completes http://opensimulator.org/mantis/view.php?id=7177