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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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2013-02-25
Remove osParseJSONNew because it's "object" return type is not useful for LSL
root
3
-7
/
+1
2013-02-07
Rename Bounciness to Restitution
Melanie
1
-2
/
+2
2013-02-05
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
1
-7
/
+9
2013-01-24
Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
1
-8
/
+10
2013-01-24
Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
3
-12
/
+12
2013-01-23
Prevent double ground collisions and prefer the physics result if there is one.
Melanie
1
-3
/
+15
2013-01-23
Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
1
-8
/
+8
2013-01-23
Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and
Melanie
3
-31
/
+29
2013-01-23
Guard against XMLRPC module ref being null, which will happen if it's disabled
Melanie
1
-3
/
+7
2013-01-21
* Fix notecard loading - If the notecard name is formatted like a UUID but is...
teravus
1
-11
/
+35
2013-01-19
Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast
Melanie
1
-2
/
+0
2013-01-16
same for SetPrimParams
UbitUmarov
1
-3
/
+4
2013-01-16
llSetPos on child prim, send only a part terse update and not a group one
UbitUmarov
1
-3
/
+4
2013-01-15
Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()
Melanie
1
-5
/
+9
2013-01-11
make sure keyframe rotations are normalized
UbitUmarov
1
-1
/
+3
2013-01-09
fix llGetRot and parameters prim_rotation for attachments. Only on
UbitUmarov
1
-1
/
+27
2013-01-09
stop endless loop in lGetLinkPrimitiveParams
UbitUmarov
1
-0
/
+2
2013-01-09
Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
Melanie
1
-1
/
+1
2013-01-01
* ubit pointed out another place where that check needed to be updated and I ...
teravus
1
-6
/
+3
2013-01-01
* This is actually the fix described the last commit.. I had commented it o...
teravus
1
-1
/
+1
2013-01-01
* Fixes the attachment scripted rotation bug. The problem is the code was r...
teravus
1
-2
/
+11
2012-12-07
fix regression
UbitUmarov
1
-2
/
+2
2012-12-07
*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
1
-4
/
+25
2012-12-03
Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
1
-2
/
+2
2012-11-24
avoid potencial NullReferenceException
UbitUmarov
1
-2
/
+5
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
16
-1945
/
+959
2012-11-14
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
6
-0
/
+198
2012-11-09
llSetLinkCamera implementation
PixelTomsen
3
-0
/
+36
2012-11-05
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
1
-5
/
+5
2012-10-31
Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
1
-0
/
+3
2012-10-31
Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-10-29
refactoring llCollisionSound to use new KeyOrName method
SignpostMarv
1
-10
/
+1
2012-10-29
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
1
-6
/
+3
2012-10-29
refactoring llTriggerSoundLimited to not use the LSL methods, since that will...
SignpostMarv
1
-2
/
+2
2012-10-29
refactoring llGetPos() to take advantage of implicit converter
SignpostMarv
1
-2
/
+1
2012-10-29
shifting from two instances of typecasting to one instance of typecasting in ...
SignpostMarv
1
-4
/
+4
2012-10-29
80-character width terminal formatting of recent commits to llPlaySound, llPl...
SignpostMarv
1
-7
/
+15
2012-10-29
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
1
-4
/
+40
2012-10-29
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
1
-5
/
+17
2012-10-29
deduplicating code into a single LoopSound method
SignpostMarv
1
-21
/
+7
2012-10-29
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
1
-1
/
+1
2012-10-29
transposing LoopSoundMaster to Sound Module
SignpostMarv
1
-25
/
+3
2012-10-29
transposing preload sound onto sound module
SignpostMarv
1
-1
/
+2
2012-10-29
transposing stop sound into sound module
SignpostMarv
1
-37
/
+5
2012-10-29
moving comment for llStopSound inside the method block prior to transposition...
SignpostMarv
1
-1
/
+1
2012-10-29
Immediately setting gain to zero as a workaround for code not stopping sound ...
SignpostMarv
1
-0
/
+1
2012-10-26
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
1
-3
/
+3
2012-10-26
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
4
-0
/
+107
2012-10-26
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
1
-1
/
+1
2012-10-26
minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...
Justin Clark-Casey (justincc)
1
-0
/
+2
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