Commit message (Collapse) | Author | Files | Lines | ||
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2013-03-05 | Multiattach, part 1 | Melanie | 1 | -1/+1 | |
2013-03-03 | Add support for void return type | root | 1 | -1/+5 | |
2013-02-25 | Remove osParseJSONNew because it's "object" return type is not useful for LSL | root | 3 | -7/+1 | |
2013-02-07 | Rename Bounciness to Restitution | Melanie | 1 | -2/+2 | |
2013-02-05 | Make scripts shout a error but not stop when button count is overrun on llDialog | Melanie | 1 | -7/+9 | |
2013-01-24 | Make llGiveMoney async again. The return value is now the constant 1 to make | Melanie | 1 | -8/+10 | |
scripts work properly. Scripts will no longer receive a failure indication through this return value; | |||||
2013-01-24 | Reintroduce the return value of llGiveMoney. The grid will crash and burn ↵ | Melanie | 3 | -12/+12 | |
without it. | |||||
2013-01-23 | Prevent double ground collisions and prefer the physics result if there is one. | Melanie | 1 | -3/+15 | |
ODE is known to not see the ground sometimes on raycast so the double test is needed. | |||||
2013-01-23 | Fix a type (Suports => Supports). Also put the normal terrain collision check | Melanie | 1 | -8/+8 | |
into the physics check patch for now since physics doesn't properly return land for some reason (as tested by Nebadon) | |||||
2013-01-23 | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) and | Melanie | 3 | -31/+29 | |
make the function async so the script thread is not held up waiting for comms to an external server. | |||||
2013-01-23 | Guard against XMLRPC module ref being null, which will happen if it's disabled | Melanie | 1 | -3/+7 | |
2013-01-21 | * Fix notecard loading - If the notecard name is formatted like a UUID but ↵ | teravus | 1 | -11/+35 | |
isn't an actual asset UUID, then try to load it like an asset id first, then try to load it as a task inventoryitem name. If the passed UUID is a string, try to load it like a task inventory item name. | |||||
2013-01-19 | Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFast | Melanie | 1 | -2/+0 | |
2013-01-16 | same for SetPrimParams | UbitUmarov | 1 | -3/+4 | |
2013-01-16 | llSetPos on child prim, send only a part terse update and not a group one | UbitUmarov | 1 | -3/+4 | |
2013-01-15 | Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]() | Melanie | 1 | -5/+9 | |
regarding prim positioning. | |||||
2013-01-11 | make sure keyframe rotations are normalized | UbitUmarov | 1 | -1/+3 | |
2013-01-09 | fix llGetRot and parameters prim_rotation for attachments. Only on | UbitUmarov | 1 | -1/+27 | |
LSL_api to avoid side effects for now | |||||
2013-01-09 | stop endless loop in lGetLinkPrimitiveParams | UbitUmarov | 1 | -0/+2 | |
2013-01-09 | Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real | Melanie | 1 | -1/+1 | |
issue. | |||||
2013-01-01 | * ubit pointed out another place where that check needed to be updated and I ↵ | teravus | 1 | -6/+3 | |
normalized it. | |||||
2013-01-01 | * This is actually the fix described the last commit.. I had commented it ↵ | teravus | 1 | -1/+1 | |
out to see if the problem had affected all attachments or just HUD attachments. | |||||
2013-01-01 | * Fixes the attachment scripted rotation bug. The problem is the code was ↵ | teravus | 1 | -2/+11 | |
relying on m_host.ParentId = 0 to determine if the attachment should be rotated against root prim offset. To fix it for attachments, we also need to check if the host's localID == RootPart's localID. otherwise we are cumulatively rotating against the host's root part rotation offset (which in this case, is it's own rotation) | |||||
2012-12-07 | fix regression | UbitUmarov | 1 | -2/+2 | |
2012-12-07 | *TEST* add some avatar skeleton information and use it to calculate avatar | UbitUmarov | 1 | -4/+25 | |
height and bounding box. Change LSL acording. | |||||
2012-12-03 | Add a transaction ID to the money module path for llTransferLindenDollars | Melanie | 1 | -2/+2 | |
2012-11-24 | avoid potencial NullReferenceException | UbitUmarov | 1 | -2/+5 | |
2012-11-15 | Revert "Merge master into teravuswork", it should have been avination, not ↵ | teravus | 16 | -1945/+959 | |
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64. | |||||
2012-11-14 | Added AssemblyInfos to every dll in the OpenSim.Region namespace. | Diva Canto | 6 | -0/+198 | |
2012-11-09 | llSetLinkCamera implementation | PixelTomsen | 3 | -0/+36 | |
wiki: http://wiki.secondlife.com/wiki/LlSetLinkCamera mantis: http://opensimulator.org/mantis/view.php?id=6397 | |||||
2012-11-05 | Change user message on TeskInventoryAccepted to let the viewer format it | Melanie | 1 | -5/+5 | |
properly | |||||
2012-10-31 | Also add the additional ScriptException constructor necessary to get ↵ | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
[Serializable] to work. | |||||
2012-10-31 | Mark ScriptException as [Serializable] for when it has to cross AppDomains | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
2012-10-29 | refactoring llCollisionSound to use new KeyOrName method | SignpostMarv | 1 | -10/+1 | |
2012-10-29 | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the ↵ | SignpostMarv | 1 | -6/+3 | |
LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint | |||||
2012-10-29 | refactoring llTriggerSoundLimited to not use the LSL methods, since that ↵ | SignpostMarv | 1 | -2/+2 | |
will cause unnecessary calls to m_host.AddScriptLPS(1) | |||||
2012-10-29 | refactoring llGetPos() to take advantage of implicit converter | SignpostMarv | 1 | -2/+1 | |
2012-10-29 | shifting from two instances of typecasting to one instance of typecasting in ↵ | SignpostMarv | 1 | -4/+4 | |
llTriggerSoundLimited | |||||
2012-10-29 | 80-character width terminal formatting of recent commits to llPlaySound, ↵ | SignpostMarv | 1 | -7/+15 | |
llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited | |||||
2012-10-29 | shuffling code around so that the interface for ISoundModule.SendSound() ↵ | SignpostMarv | 1 | -4/+40 | |
specifies a UUID rather than a string | |||||
2012-10-29 | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 1 | -5/+17 | |
2012-10-29 | deduplicating code into a single LoopSound method | SignpostMarv | 1 | -21/+7 | |
2012-10-29 | adjusting parameter order of PreloadSound to be more logical | SignpostMarv | 1 | -1/+1 | |
2012-10-29 | transposing LoopSoundMaster to Sound Module | SignpostMarv | 1 | -25/+3 | |
2012-10-29 | transposing preload sound onto sound module | SignpostMarv | 1 | -1/+2 | |
2012-10-29 | transposing stop sound into sound module | SignpostMarv | 1 | -37/+5 | |
2012-10-29 | moving comment for llStopSound inside the method block prior to ↵ | SignpostMarv | 1 | -1/+1 | |
transposition to sound module | |||||
2012-10-29 | Immediately setting gain to zero as a workaround for code not stopping sound ↵ | SignpostMarv | 1 | -0/+1 | |
started by llPlaySound | |||||
2012-10-26 | Separate LSL's notion of the default anim from the actually playing anims. | Melanie | 1 | -3/+3 | |
2012-10-26 | adding ability for listeners to be filtered by regular expressions and a ↵ | SignpostMarv | 4 | -0/+107 | |
general-purpose function to see if a given string matches a given regex |