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2012-08-25refactoring to local variable for cleaner codeSignpostMarv1-2/+5
2012-08-25since we will be making the Get return type the remaining ruleset as with the...Melanie2-137/+139
2012-08-25Also move the other avatar based overload out of harms wayMelanie1-261/+261
2012-08-25Temprary restructure to avoid conflictsMelanie1-183/+183
2012-08-25use SceneObjectPart instead of varMelanie1-10/+8
2012-08-25renaming to be similar to equivalent Set commandMelanie3-10/+10
2012-08-25refactoring to local variable for cleaner codeSignpostMarv1-2/+5
2012-08-25since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2-18/+22
2012-08-25use SceneObjectPart instead of varSignpostMarv1-3/+3
2012-08-25renaming to be similar to equivalent Set commandSignpostMarv3-8/+8
2012-08-24stripping superfluous whitespaceSignpostMarv1-3/+0
2012-08-24immediately returning the string.Join operation instead of checking if the li...SignpostMarv1-11/+5
2012-08-24refactoring using List.ConvertAll<string>SignpostMarv1-6/+5
2012-08-24Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)3-62/+0
2012-08-24implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv3-0/+62
2012-08-24Removed land checking as suggested by SignpostMarv.TBG Renfold1-12/+2
2012-08-24Adds osGetHealth.TBG Renfold3-1/+28
2012-08-22this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv1-5/+7
2012-08-21Implement seeing busy status in LSLMelanie1-0/+7
2012-08-20refactoring out SetFaceColorSignpostMarv1-2/+2
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-1/+1
2012-08-20single operation for PRIM_COLORSignpostMarv1-2/+1
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)1-2/+2
2012-08-18Add a reference to OpenMetaverseType.dll to compiled script assemblies.Melanie1-0/+2
2012-08-18integrating redundant code into operatorSignpostMarv2-14/+7
2012-08-18Rot2Quaternion is now redundantSignpostMarv2-12/+11
2012-08-18constructor means not having to manually refer to individual propertiesSignpostMarv1-2/+2
2012-08-18implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2-7/+5
2012-08-18adding missing refactor for LSL_VectorSignpostMarv1-1/+1
2012-08-18Implementing operators & constructors for QuaternionSignpostMarv1-0/+18
2012-08-18Fix the whitespace formatting error introduced by the last patchMelanie1-2/+2
2012-08-18refactoring for Vector3 operator & constructor tweaksSignpostMarv7-109/+111
2012-08-17adding null return to fix buildingSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv1-2/+4
2012-08-17implementedSignpostMarv2-0/+14
2012-08-17attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2-2/+17
2012-08-17adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv1-6/+5
2012-08-16Do a proper null check to avoid the overloaded operator == trapMelanie1-1/+1
2012-08-16Remove AreUpdatesSuspended flag because it does nothingMelanie1-12/+0
2012-08-16Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie1-12/+12
2012-08-16Fix casts and calls for link primitive param setting for avatarsMelanie1-4/+14
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-20/+8
2012-08-15Do a proper null check to avoid the overloaded operator == trapMelanie1-1/+1
2012-08-15Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv1-49/+74
2012-08-15Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv1-116/+106
2012-08-15adding ATTACH_*_PEC constantsSignpostMarv1-0/+2
2012-08-15Let the temp attachment module add a command to allow attaching without permi...Melanie1-31/+39
2012-08-15Let the temp attachment module add a command to allow attaching without permi...Melanie1-29/+22
2012-08-14Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)1-5/+20
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie1-1/+1