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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-01-12
Allow all NPCs to show up on sensors as all osNpc* script methods now check f...
Justin Clark-Casey (justincc)
1
-6
/
+9
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-20
/
+50
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-01-07
Fix threat level setting on osNpcPlayAnimation
Melanie
1
-1
/
+1
2012-01-06
fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check
nebadon
1
-1
/
+1
2012-01-06
Fix some syntax issues
Melanie
2
-4
/
+4
2012-01-06
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
3
-0
/
+56
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
5
-6
/
+48
2012-01-06
Fixed llAngleBetween() to allow denormal rotations
John Cochran
2
-20
/
+41
2012-01-06
Add script instruction count back to llRot2Euler. Other minor formatting/doc...
Justin Clark-Casey (justincc)
2
-16
/
+32
2012-01-06
Replaced llRot2Euler function.
John Cochran
2
-36
/
+92
2012-01-06
Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling
Melanie
2
-1
/
+5
2011-12-28
Introduce a LightShare kill packet ans send it when needed. Currently only
Melanie
1
-0
/
+1
2011-12-12
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
1
-3
/
+1
2011-12-11
Mantis 5816: osParseJSON Decoding Problems
nebadon
3
-191
/
+72
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-18
/
+18
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
Add missing property to llGetLinkPrimitiveParams
BlueWall
2
-0
/
+4
2011-11-26
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
3
-11
/
+11
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
3
-15
/
+14
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-9
/
+6
2011-11-02
Restore the recursive calling of PRIM_LINK_TARGET because the version I made
Melanie
1
-327
/
+334
2011-11-02
Some positioning fixes from AVN trunk
Melanie
1
-1
/
+42
2011-11-02
Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario
Melanie
1
-4
/
+3
2011-10-29
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-15
/
+9
2011-10-27
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
1
-10
/
+10
2011-10-26
Added optional owner classes to existing OSSL agent Permissions
Michelle Argus
1
-6
/
+61
2011-10-26
Implementation of PRIM_OMEGA, but only for setting
SignpostMarv Martin
2
-4
/
+18
2011-10-26
Implementing PRIM_LINK_TARGET, but only for setting params
SignpostMarv Martin
2
-4
/
+14
2011-10-22
Add case to Lightshare/Windlight
BlueWall
1
-0
/
+3
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-19
Fix resume scripts.
Justin Clark-Casey (justincc)
1
-8
/
+32
2011-10-19
Add "scripts suspend" and "scripts resume" commands.
Justin Clark-Casey (justincc)
1
-2
/
+4
2011-10-19
add current script status to "scripts show" command (running, suspended, etc.)
Justin Clark-Casey (justincc)
1
-4
/
+5
2011-10-19
Add "show scripts" command to show all scripts currently known to the script ...
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-10-17
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-17
rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
3
-0
/
+17
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
4
-0
/
+19
2011-10-12
Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-10-12
When shutting down XEngine, log how many scripts are being shutdown so the us...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-11
osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE
Pixel Tomsen
2
-21
/
+32
2011-10-10
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-10-10
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-10-04
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
1
-1
/
+1
2011-10-03
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
1
-2
/
+1
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