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| * Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck2010-11-261-7/+10
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-11-221-2/+4
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| * Thank you, thomax, for a patch making changed events CHANGED_REGION_RESTART ↵Marck2010-11-221-2/+4
| | | | | | | | | | | | and CHANGED_REGION work. Fixes Mantix #5214.
| * Change XEngine to use the new constantMelanie Thielker2010-08-061-1/+1
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| * Correct some script constants.Melanie2010-08-061-2/+2
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* | Actually set the PrivateBinPath in XEngine so relocating the scriptsMelanie2010-10-161-3/+4
| | | | | | | | directory works
* | Change XEngine to use the new constantMelanie Thielker2010-08-061-1/+1
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* | Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants ↵Tom2010-08-061-2/+2
| | | | | | | | which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-191-1/+1
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| * Stopgap measure. Disable the recent script startup changes until I can cure theMelanie2010-04-191-1/+1
| | | | | | | | race condition.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-04-191-118/+131
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| * All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+14
| | | | | | | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
* | Merge branch 'master' into careminsterMelanie2010-02-141-1/+1
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-121-1/+1
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
* | Merge branch 'master' into careminsterMelanie2009-12-221-1/+1
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| * FINALLY! Script compile errors now appear in the script error pane,Melanie2009-12-221-1/+1
| | | | | | | | not in a funky debug window.
* | Merge branch 'master' into careminsterMelanie2009-11-261-5/+0
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| * Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-5/+0
| | | | | | | | | | | | | | | | | | | | pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work.
* | Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim ↵CasperW2009-11-241-11/+11
| | | | | | | | | | | | | | | | lock handler. This gives us: - Faster prim inventory actions. Multiple threads can read at once. - Fixes the known prim inventory thread locks - In the event of a thread lock occurring, it will usually self heal after sixty seconds with an error message in the console
* | Swap the locking of m_EventQueue and m_Script to ease locks on script ↵CasperW2009-11-231-115/+119
| | | | | | | | inventory operations
* | Added some [DebuggerNonUserCode] modifiers to functions that throw ↵CasperW2009-11-231-1/+4
|/ | | | EventAbortException() to ease debugging on Visual Studio
* Formatting cleanup.Jeff Ames2009-11-231-12/+12
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* More performance improvements to XEngine script loadingJohn Hurliman2009-10-291-12/+12
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* * Misc. formatting cleanup for the previous patchJohn Hurliman2009-10-291-3/+5
| | | | * Added the new AppDomainLoading variable to the [XEngine] section in the example config
* OptimizationsDan Lake2009-10-291-10/+18
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* Add support for display of the script compilation errors in the script editor'sMelanie2009-10-171-7/+6
| | | | | | debug pane. This will still use DEBUG_CHANNEL currently, since it is not fully implemented. This also removes the "Compiled successfully" message that pops up in the viewer.
* Formatting cleanup.Jeff Ames2009-10-011-4/+4
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* fix to preserve UTF8 encoding in saved script state.dr scofield (aka dirk husemann)2009-09-141-4/+4
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* remove warningJustin Clark-Casey (justincc)2009-09-061-1/+2
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* Remove one more sponsor referenceMelanie2009-08-141-1/+1
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* Remove the script sponsor logic because scripts are timing out again.Melanie2009-08-141-6/+1
| | | | | | This needs to be looked into. This commit, unfortunately, reinstates a memory leak in regions that see significant script fluctuation, e.g. lots of scripted attachments, or script development.
* Experimental! Implement ISponsor in ScriptInstanceMelanie2009-08-071-12/+7
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* Another stab at cmickeyb's patch for script GC.Melanie2009-08-071-7/+14
| | | | | Moved the Close() for the appdomain-hosted parts into a new destructor on ScriptInstance.
* Revert the XEngine memleak patch, it causes premature GC.Melanie2009-08-071-18/+7
| | | | | This matches behavior seen with an earlier attempt to do this, apparently the sponsor mechanism does't work in Mono
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-061-7/+18
| | | | | | | | | | | | | | | | | | | |Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail.
* Slight change to state management for attach scheduling.Alan Webb2009-08-041-10/+7
| | | | Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* This change adds support for the attach event in scripts.Alan Webb2009-08-041-0/+16
| | | | | | | | | | | | | | | | | | | [1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-041-0/+5
| | | | allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
* Correct an error where the config file name was always considered to be aMelanie Thielker2009-06-061-0/+1
| | | | | | | local file. This caused llHttpRequest and llSetInventoryPermsMask to fail on regions that load their config from a web server
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-012-2/+2
| | | | LICENSE.txt.
* cleaning out warnings.Dr Scofield2009-05-221-9/+12
| | | | | | NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
* From: Alan Webb <alan_webb> & Dr Scofield<drscofield@xyzzyxyzzy.net>Dr Scofield2009-05-181-20/+20
| | | | | Disable use of log4net in script domains to avoid mono 2.4 aborts.
* Convert both script engines to new region module format. Add proper unloadMelanie Thielker2009-04-151-0/+7
| | | | | | handling to XEngine. Add needed stubs to DotNetEngine.
* Actually remove the script if it tries to remove itself.Melanie Thielker2009-04-121-4/+10
| | | | | | Fixes Mantis #2929
* Thanks BlueWall for a patch that adds Hypergrid dynamic linking to ↵diva2009-04-051-0/+1
| | | | osTeleportAgent. Fixes mantis #3408.
* Avoid writing script state to the filesystem if the state has not changed.Melanie Thielker2009-03-261-14/+19
| | | | | | | Remove the unneccessary double check that was only used to provide a meaningless warning message for a corner case.
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-4/+3
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-221-18/+18
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* * Consistently lock part.TaskInventory as pointed out in ↵Justin Clarke Casey2009-02-201-7/+21
| | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3159 * Not locking causes enumeration exceptions as described in this matis * part.TaskInventory needs to be locked for every access as it's a dictionary * Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is cloned instead
* Force plugin state update when region crossingMelanie Thielker2009-02-191-0/+4
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