| Commit message (Collapse) | Author | Age | Files | Lines |
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number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
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in the compiler. Committed with changes.
Fixes Mantis #3325
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* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
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It's good practice to isolate unit tests so their outcome (pass/fail)
does not depend on whether another test has been run/passed/failed. A
method is used to populate the DB independently for each test, and a
TearDown method cleans up the database after each test.
Also adding extra comment in C-style comment test.
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This fixes Mantis #3199. opensim-libs SVN r87 contains the corresponding
changes.
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Deals with the multiple warning side affect introduced earlier.
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Adds a warning for an LSL construct that exploits a
popular list memory saving hack.
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* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
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logical and and logical or in LSL. Fixes Mantis #3174.
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This changeset fixes a rather nasty script compile bug that manifests
itself under heavy load.
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CSCodeGeneratorTest.TestStringsWithEscapedQuotesAndComments unit test to
pass on Windows. Fixes Mantis #3104.
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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
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a gratuitious asset fetch when region crossing.
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otherwise.
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* Need new NoOp(); generated part
* Not Homer's fault - this test ain't running under Windows! (needs fixing!)
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Thank you, idb, for a patch that fixes the jump function in LSL.
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translating from LSL to C#. Thanks idb for the patch. Fix issue 2546.
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Thank you, idb, for a patch that fixes the conflicts of lsl identifiers
with c# keywords
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Patch up a type name change in libomv. Thanks for tracking that down, idb
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ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
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the last ocmmit
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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in XEngine. This turned out to be a lot of work to catch up.
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that slip in will not cause it to break
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It wraps constants in new LSLType(x), so that lists with
constant values are processed correctly. Contains changes to
the lsl.parser.cs that are not (yet) reflected in opensim-libs,
since this experimental patch affects XEngine only. Also contains
nuts.
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Thank you, ralphos, for a patch that corrects the handling of compiler
warnings in the XEngine, which were erronoeously reported as errors!
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different than in SL. See http://opensimulator.org/mantis/view.php?id=1863 for
details.
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