| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
default animation but continue to allow scripts to do so.
This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327
and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483
Animations may still exhibit different behaviour if both scripts and clients are adjusting animations.
A change in the behaviour of client AO to not remove all animations may be a better long term approach.
|
|
|
|
|
|
|
|
|
|
| |
script wait event (llSleep(), etc.)
This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability.
If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread.
This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period.
Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented.
This commit, unlike 1b5c41c, passes the wait handle as an extra parameter through IScript.Initialize() instead of passing IScriptInstance itself.
|
|
|
|
|
|
|
|
| |
during a script wait event (llSleep(), etc.)"
Doing this as a favour to Melanie. This will be back with passing the wait handles directly to the api.
This reverts commit 1b5c41c14ad11325be249ea1cce3c65d4d6a89be.
|
|
|
|
|
|
|
|
|
| |
script wait event (llSleep(), etc.)
This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability.
If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread.
This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period.
Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented.
|
|
|
|
|
|
|
|
| |
pass down IScriptInstance instead.
This is to allow the future co-operative script thread terminate feature to detect and act upon termination requests.
This splits the assembly and state loading out from the ScriptInstance() constructor to a separate Load() method
in order to facilititate continued script logic regression testing.
|
|
|
|
|
|
|
|
| |
the physics engines to return the name that is specified in the INI
file ("physics = XXX") as the type of engine.
This os function is a little different than the others in that it
does not throw an exception of one is not privilaged to use it.
It merely returns an empty string.
|
|
|
|
| |
Also, "show sensors" changes to "show script sensors".
|
| |
|
|
|
|
|
|
| |
system script call that does not have an empty list.
As per http://opensimulator.org/mantis/view.php?id=6353
|
|
|
|
| |
Was hand-typing in a line of code I had tested before but not retested this time
|
|
|
|
|
|
| |
avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog.
Resolves http://opensimulator.org/mantis/view.php?id=6478
|
|
|
|
| |
avatar count rather than independently inspecting every scene presence
|
|
|
|
|
|
| |
link number.
As per http://wiki.secondlife.com/wiki/LlGetLinkName
|
|
|
|
|
|
|
|
| |
As per http://wiki.secondlife.com/wiki/LlGetLinkKey
This is done by keeping a scene-object wide list of sitters.
This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim.
This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists
Addresses http://opensimulator.org/mantis/view.php?id=6477
|
|
|
|
| |
based on doxygen error output
|
|
|
|
| |
inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
|
|
|
|
|
|
|
| |
llRequestPermissions()
This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated.
Aims to address http://opensimulator.org/mantis/view.php?id=6483
|
|
|
|
|
|
|
|
| |
by reversing the sign on the recoil computation and adding a
[XEngine]RecoilScaleFactor parameter which defaults to zero.
Testing in SL seems to show that there is not a recoil action there.
Or, at least, it is very small. If someone knows how small, the default
for the scale factor should be changed.
|
|
|
|
| |
Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags.
|
|
|
|
|
|
|
|
|
| |
Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called.
See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or
https://github.com/BlueWall/XmlRpcRouter
for php gateway and test code.
|
| |
|
|
|
|
|
|
| |
wiki: http://wiki.secondlife.com/wiki/LlSetLinkCamera
mantis: http://opensimulator.org/mantis/view.php?id=6397
|
|
|
|
| |
properly
|
| |
|
|
|
|
| |
LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint
|
|
|
|
| |
will cause unnecessary calls to m_host.AddScriptLPS(1)
|
| |
|
|
|
|
| |
llTriggerSoundLimited
|
|
|
|
| |
llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited
|
|
|
|
| |
specifies a UUID rather than a string
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
transposition to sound module
|
|
|
|
| |
started by llPlaySound
|
| |
|
|
|
|
| |
general-purpose function to see if a given string matches a given regex
|
|
|
|
| |
OSSL to get git diff to not complain
|
|
|
|
| |
LSL_List when converting values from LSL for modInvoke()
|
|
|
|
| |
if-else-if-else block in ConvertFromLSL can have a consistent appearance
|
|
|
|
| |
unknown list element type errors in ConvertFromLSL (via modInvoke)
|
|
|
|
| |
appearance notecard does not exist, rather than returning UUID.Zero or silently failing.
|
|
|
|
|
|
|
| |
parameter) throw ScriptException instead of just a plain old exception.
This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests.
No functional changes.
|
|
|
|
| |
notecard name is invalid. Make osNpcLoadAppearance() fail silently in same circumstance rather than throwing exception.
|
|
|
|
| |
Add support for V2/3 CLICK_ACTION_ZOOM to llSetClickAction
|
|
|
|
| |
rather lengthy for a "summary".
|
| |
|