aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
| * | Added new Util function for reading config vars that's more generic than the ↵Diva Canto2013-02-221-2/+2
| | | | | | | | | | | | one I added yesterday -- this is for helping move config vars out of [Startup]
* | | Merge branch 'master' into careminsterMelanie2013-02-222-3/+11
|\ \ \ | |/ /
| * | Simplification of HG configs: HomeURI and GatekeeperURI now are defined as ↵Diva Canto2013-02-211-2/+10
| | | | | | | | | | | | default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
| * | Deleted all AssemblyFileVersion directivesDiva Canto2013-02-191-1/+1
| | |
* | | Merge branch 'master' into careminsterMelanie2013-02-141-2/+7
|\ \ \ | |/ /
| * | Fix a very unlikely-to-occur NullReferenceException race condition in ↵Justin Clark-Casey (justincc)2013-02-141-2/+7
| | | | | | | | | | | | llPushObject() where the code assumed that the physics actor it null-checked would still be null when it invoked a method on it
| * | Rename "Bounciness" to "Restitution"Melanie2013-02-071-1/+1
| | |
| * | Partial port of Avination's support for the new physics parameters.Melanie2013-02-062-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | Implements the parameters as properties, the serialization and database storage (MySQL only). Implements llSetPrimitiveParams for prim physics shape and the other 4 extra params. Only the prim shape type "None" is currently functional. No support for the Viewer UI (yet), that will be ported in due course. Lots more to port, this is a large-ish changeset.
* | | Merge branch 'avination' into careminsterMelanie2013-02-071-7/+9
|\ \ \ | | |/ | |/|
| * | Rename Bounciness to RestitutionMelanie2013-02-071-2/+2
| | |
| * | Make scripts shout a error but not stop when button count is overrun on llDialogMelanie2013-02-051-7/+9
| | |
* | | Rename Bounciness to RestitutionMelanie2013-02-071-2/+2
| | |
* | | Merge branch 'master' into careminsterMelanie2013-02-061-89/+15
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
| * | refactor: Move functions that lookup asset ids from task inventory or pass ↵Justin Clark-Casey (justincc)2013-02-061-89/+15
| | | | | | | | | | | | | | | | | | | | | them through to ScriptUtils class in OpenSim.Region.Framework.dll Renames functions to better reflect what they do. This is so that code registering with modInvoke() can reuse this code to provide functions that behave in a consistent manner with existing LSL/OSSL functions.
* | | Merge branch 'master' into careminsterMelanie2013-02-054-5/+65
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
| * | Fix bug where viewers would not see the "Module command functions not ↵Justin Clark-Casey (justincc)2013-02-051-2/+62
| | | | | | | | | | | | | | | | | | enabled" error if these were disabled and a viewer attempted to call one. This was not working because the shouter was wrongly signalled as an agent rather than a prim
| * | Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)2013-02-053-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
* | | Merge branch 'master' into careminsterMelanie2013-02-041-1/+1
|\ \ \ | |/ /
| * | Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2013-02-021-1/+1
| | |
* | | Merge branch 'master' into careminsterMelanie2013-01-261-3/+10
|\ \ \ | |/ /
| * | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun2013-01-261-3/+10
| | | | | | | | | | | | Correction so that scripts can turn Flexi off as well as on.
* | | Merge branch 'master' into careminsterMelanie2013-01-251-4/+17
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
| * | * This makes the non-physics llCastRay 'better'. It's not 'correctly ↵teravus2013-01-231-4/+17
| | | | | | | | | | | | working', and if you look deep enough, you see that the results are not really stable depending on the direction of the ray.
* | | Merge branch 'avination' into careminsterMelanie2013-01-243-12/+26
|\ \ \ | | |/ | |/|
| * | Make llGiveMoney async again. The return value is now the constant 1 to makeMelanie2013-01-241-8/+10
| | | | | | | | | | | | | | | scripts work properly. Scripts will no longer receive a failure indication through this return value;
| * | Reintroduce the return value of llGiveMoney. The grid will crash and burn ↵Melanie2013-01-243-12/+12
| | | | | | | | | | | | without it.
| * | Prevent double ground collisions and prefer the physics result if there is one.Melanie2013-01-231-3/+15
| | | | | | | | | | | | | | | ODE is known to not see the ground sometimes on raycast so the double test is needed.
| * | Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-231-8/+8
| | | | | | | | | | | | into the physics check patch for now since physics doesn't properly return land for some reason (as tested by Nebadon)
* | | Merge branch 'master' into careminsterMelanie2013-01-245-7/+17
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * | Merge branch 'master' into coopterminationJustin Clark-Casey (justincc)2013-01-245-51/+288
| |\ \
| | * | Add the Avination physics raycast glue so Core Physics can implement raycastMelanie2013-01-231-13/+77
| | | |
| | * | Remove the return value from llGiveMoney and add llTransferLindenDollars. AlsoMelanie2013-01-233-33/+114
| | | | | | | | | | | | | | | | | | | | make llGiveMoney async so the script thread is not held up waiting for comms to an external server.
| | * | Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenterRobert Adams2013-01-211-1/+1
| | | | | | | | | | | | | | | | | | | | routines on the physics engine. Won't make a difference for any existing scripts since ODE always returned Vector3.Zero.
| * | | Pass narrower WaitHandle rather than EventWaitHandle as co-op termination ↵Justin Clark-Casey (justincc)2013-01-234-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | wait handle to script APIs. APIs don't need to reference any methods on EventWaitHandle
| * | | Implement non-wait co-operative termination of scripts for XEngine in ↵Justin Clark-Casey (justincc)2013-01-171-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | addition to termination on wait. This involves inserting opensim_reserved_CheckForCoopTermination() calls in lsl -> c# translation at any place where the script could be in a loop with no wait calls. These places are for, while, do-while, label, user function call and manual event function call. Call goes through to an XEngineScriptBase which extends ScriptBase. IEngine is extended to supply necessary engine-specific parent class references and constructor parameters to Compiler. Unfortunately, since XEngineScriptBase has to be passed WaitHandle in its constructor, older compiled scripts will fail to load with an error on the OpenSim console. Such scripts will need to be recompiled, either by removing all *.dll files from the bin/ScriptEngines/<region-id> or by setting DeleteScriptsOnStartup = true in [XEngine] for one run. Automatic recompilation may be implemented in a later commit. This feature should not yet be used, default remains termination with Thread.Abort() which will work as normal once scripts are recompiled.
* | | | Merge branch 'avination' into careminsterMelanie2013-01-234-47/+71
|\ \ \ \ | | |_|/ | |/| |
| * | | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) andMelanie2013-01-233-31/+29
| | | | | | | | | | | | | | | | | | | | make the function async so the script thread is not held up waiting for comms to an external server.
| * | | Guard against XMLRPC module ref being null, which will happen if it's disabledMelanie2013-01-231-3/+7
| | | |
| * | | Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-211-2/+0
| |\ \ \
| | * | | Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFastMelanie2013-01-191-2/+0
| | | | |
| * | | | * Fix notecard loading - If the notecard name is formatted like a UUID but ↵teravus2013-01-211-11/+35
| |/ / / | | | | | | | | | | | | isn't an actual asset UUID, then try to load it like an asset id first, then try to load it as a task inventoryitem name. If the passed UUID is a string, try to load it like a task inventory item name.
* | | | Merge branch 'avination'Melanie2013-01-191-6/+8
|\ \ \ \ | |/ / / | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/ThrottleOutPacketType.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs
| * | | same for SetPrimParamsUbitUmarov2013-01-161-3/+4
| | | |
| * | | llSetPos on child prim, send only a part terse update and not a group oneUbitUmarov2013-01-161-3/+4
| | | |
* | | | Merge branch 'master' into careminsterMelanie2013-01-193-4/+96
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
| * | | New constants for llGetObjectDetailsTalun2013-01-192-0/+92
| | | | | | | | | | | | | | | | | | | | | | | | | | | | New constants for llGetObjectDetails OBJECT_CHARACTER_TIME, OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE, OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ also Pathfining constants, 3 of which are used by llGetObjectDetails
| * | | Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun2013-01-191-2/+2
| | | | | | | | | | | | | | | | The type of the keys returned by llGetAgentList corrected to LSL_Key
| * | | Restore previous client AO behaviour by not allowing them to remove the ↵Justin Clark-Casey (justincc)2013-01-182-2/+2
| | |/ | |/| | | | | | | | | | | | | | | | | | | | | | default animation but continue to allow scripts to do so. This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach.
| * | Implement co-operative script termination if termination comes during a ↵Justin Clark-Casey (justincc)2013-01-164-19/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | script wait event (llSleep(), etc.) This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability. If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread. This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period. Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented. This commit, unlike 1b5c41c, passes the wait handle as an extra parameter through IScript.Initialize() instead of passing IScriptInstance itself.
| * | Revert "Implement co-operative script termination if termination comes ↵Justin Clark-Casey (justincc)2013-01-161-24/+7
| | | | | | | | | | | | | | | | | | | | | | | | during a script wait event (llSleep(), etc.)" Doing this as a favour to Melanie. This will be back with passing the wait handles directly to the api. This reverts commit 1b5c41c14ad11325be249ea1cce3c65d4d6a89be.