Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Experimental change to use an immutable array for iterating ScenePresences, ↵ | John Hurliman | 2009-10-23 | 2 | -9/+12 | |
| | | | | | | | | avoiding locking and copying the list each time it is accessed | |||||
| * | Implemented a Watchdog class. Do not manually create Thread objects anymore, ↵ | John Hurliman | 2009-10-22 | 1 | -5/+3 | |
| | | | | | | | | use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated | |||||
| * | Merge branch 'vehicles' | Melanie | 2009-10-22 | 1 | -14/+17 | |
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| * | | Fixing the patch to the patch | Snowcrash | 2009-10-22 | 1 | -3/+6 | |
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| * | | Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams | Snowcrash | 2009-10-22 | 1 | -3/+4 | |
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* | | | Add llRotLookat pt1. | KittoFlora | 2009-10-26 | 1 | -7/+11 | |
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* | | Merge branch 'master' into vehicles | Melanie | 2009-10-22 | 2 | -74/+67 | |
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| * | Make the LSL scripting delays take full effect. To tune, tweat the | Melanie | 2009-10-22 | 1 | -56/+49 | |
| | | | | | | | | ScriptDelayFactor in config | |||||
| * | Merged master into prioritization | John Hurliman | 2009-10-21 | 1 | -7/+7 | |
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| | * | Fix llParticleSystem to accept LSL variables and LSL constants in place | Melanie | 2009-10-21 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | of the named constants for the rule selector. Information provided by Snowcrash | |||||
| | * | Fix for index error in llList2String | Snowcrash | 2009-10-20 | 1 | -6/+6 | |
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| * | | Object update prioritization by Jim Greensky of Intel Labs, part one. This ↵ | John Hurliman | 2009-10-15 | 2 | -11/+11 | |
| |/ | | | | | | | implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon | |||||
* | | Merge branch 'master' into vehicles | Melanie | 2009-10-15 | 1 | -0/+10 | |
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| * | Enable LSL dialogs to display group names properly | Melanie | 2009-10-14 | 1 | -0/+10 | |
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* | | Merge branch 'master' into vehicles | Melanie | 2009-10-08 | 1 | -1/+0 | |
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| * | Fixing a few compile errors in the previous commit | John Hurliman | 2009-10-06 | 1 | -1/+0 | |
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* | | Merge branch 'master' into vehicles | Melanie | 2009-10-05 | 2 | -2/+2 | |
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| * | Merge branch 'diva-textures-osgrid' | Melanie | 2009-10-04 | 2 | -2/+2 | |
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| | * | * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵ | John Hurliman | 2009-10-02 | 2 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization? | |||||
* | | | Merge branch 'master' into vehicles | Melanie | 2009-10-02 | 2 | -26/+29 | |
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| * | | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 2009-10-02 | 2 | -26/+29 | |
| | | | | | | | | | | | | - adding LandDataSerializer to OAR mechanics | |||||
| * | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 1 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
* | | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 1 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
* | | | Merge branch 'master' into vehicles | Melanie | 2009-10-01 | 3 | -24/+35 | |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-09-30 | 6 | -29/+83 | |
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| | * | | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -2/+2 | |
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| | * | | Given the perverse way that strided works, if | Alan M Webb | 2009-09-29 | 1 | -4/+7 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | there is only one element in the range, it must also coincide with the specified stride. The existing code assumes that the stride starts at start ( which is the expected and most useful behavior). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | |||||
| | * | | First pass at the heart surgery for grid services. Compiles and runs ↵ | Diva Canto | 2009-09-26 | 2 | -14/+22 | |
| | | | | | | | | | | | | | | | | minimally. A few bugs to catch now. | |||||
| * | | | * Adding Scale to EntityBase * Fixing the incorrect initialization of ↵ | John Hurliman | 2009-09-16 | 1 | -4/+4 | |
| | |/ | |/| | | | | | | | EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity | |||||
* | | | Merge branch '0.6.7-post-fixes' into vehicles | Kitto Flora | 2009-09-30 | 3 | -8/+12 | |
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| * | | * fix endlines in LSL_api.cs | Teravus Ovares (Dan Olivares) | 2009-09-23 | 1 | -6/+6 | |
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| * | | Thank you, Intari, for a patch that implements the missing pieces of | Melanie | 2009-09-22 | 3 | -8/+12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Http-in and makes the host name for URL generation configurable. Applied with changes: llGetSimulatorHostname was not changed, because the change breaks existing behavior and carries a data exposure risk. That value needs to be configurable, the proposed fixed change is not acceptable. | |||||
* | | | Commit initial version of KittoFlora's vehicle changes | opensim | 2009-09-30 | 1 | -14/+17 | |
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* | | Updatate llOpenRemoteDataChannel to provide the external hostname configured ↵ | BlueWall (James Hughes) | 2009-09-19 | 1 | -1/+5 | |
| | | | | | | | | in the Regions.ini (or xml) to the XmlRpcGridRouterModule | |||||
* | | addition of a new script function osSetParcelSIPAddress(string SIPAddress), ↵ | Rob Smart | 2009-09-18 | 3 | -0/+35 | |
|/ | | | | | | | | now including iVoiceModule This patch allows the land owner to dynamically set the SIP address of a particular land parcel from script. This allows predetermined SIP addresses to be used, making it easier to allow non OpenSim users to join a regions voice channel. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | |||||
* | This fix allows you to configure a script-to-console-log channel | Alan M Webb | 2009-09-16 | 1 | -49/+70 | |
| | | | | | | | | | | | | | | association. Then, whenever there is an llSay to that channel, the message is directed to the OpenSim console log (and NOT forwarded to the client). This is a great way to capture scripting events to the log. To enable, add ScriptConsoleChannel = -xxx to the ScriptEngine parameters in the .ini file. Note that the message is written using Console.WriteLine rather than the rather more fragile log4net service. The console channel is also not subjected to the 1024 character limit imposed on regular say traffic. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | |||||
* | This fixes a boundary case error in the strided list | Alan M Webb | 2009-09-16 | 1 | -0/+4 | |
| | | | | | | | | implementation. If the range included only a single item an empty list was always returned (has no-one been using this function?) Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | |||||
* | reformatting. | dr scofield (aka dirk husemann) | 2009-09-09 | 1 | -18/+17 | |
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* | fix: unicode notecards not surviving script treatment (fixes #4119 --- | dr scofield (aka dirk husemann) | 2009-09-09 | 2 | -8/+8 | |
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* | llRot2Euler() now returns angles -PI < angle < PI | dahlia | 2009-09-07 | 1 | -3/+8 | |
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* | random drive-by maths optimization in llRot2Euler() and llEuler2Rot() | dahlia | 2009-09-07 | 1 | -8/+8 | |
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* | remove warning | Justin Clark-Casey (justincc) | 2009-09-06 | 1 | -1/+2 | |
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* | - making font name used by VectorRenderModule configurable: can be set | dr scofield (aka dirk husemann) | 2009-08-31 | 3 | -0/+15 | |
| | | | | | | | | | | | via [VectorRender] font_name = "Comic Sans MS" in OpenSim.ini - adding osSetFontName OSSL function | |||||
* | Implements osDrawPolygon, similar to already implemented osDrawFilledPolygon | Arthur Valadares | 2009-08-28 | 3 | -0/+25 | |
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* | Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows ↵ | Arthur Valadares | 2009-08-25 | 3 | -0/+15 | |
| | | | | | | using arrow, diamond, round and flat caps. * Made image request safer, if it can't find an image for any reason, draws a square where the image should be and a message alerting the user. | |||||
* | Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing ↵ | Arthur Valadares | 2009-08-21 | 3 | -0/+25 | |
| | | | | | | functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far. * Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc) | |||||
* | Add copyright header. Formatting cleanup. | Jeff Ames | 2009-08-21 | 1 | -15/+17 | |
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* | * Moves NPC Creation across AppDomains to prevent a major perfomance issue. | Adam Frisby | 2009-08-21 | 1 | -0/+2 | |
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* | * Protip: Declare publically accessible functions, as public functions. | Adam Frisby | 2009-08-21 | 1 | -4/+6 | |
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* | * Addendum to previous | Adam Frisby | 2009-08-21 | 1 | -0/+17 | |
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