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* change a few more parcel eject code pathsUbitUmarov2017-08-241-1/+1
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* fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()UbitUmarov2017-08-161-14/+9
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* fix lsl group role powers to change parcel passesUbitUmarov2017-07-251-2/+2
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* osSetParcelDetails: add more land update codeUbitUmarov2017-07-121-5/+21
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* osSetParcelDetails: make seeAVs send updates. This is a temporary patch, ↵UbitUmarov2017-07-121-0/+15
| | | | this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now)
* osSetParcelDetails: allow parcel group to be cleared alsoUbitUmarov2017-07-121-7/+15
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* osSetParcelDetails: place hard restrictions on change owner,claimdate (both ↵UbitUmarov2017-07-122-17/+102
| | | | estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS
* remove wrong comment on lsl object rez. we can't add delays on async processUbitUmarov2017-07-111-3/+1
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* do lsl object rez checks on script thread before wasting time possible ↵UbitUmarov2017-07-111-19/+21
| | | | creating a new poll thread
* do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵UbitUmarov2017-06-301-208/+16
| | | | of course still wrong LPS does not mean api function calls
* put osGetAgentIP() in threat control with level Severe so it can be disabled ↵UbitUmarov2017-06-301-11/+5
| | | | even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
* put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-283-0/+24
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* remove osGetAgentIP() this was not a good idea to have :(UbitUmarov2017-06-273-32/+2
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* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-2/+2
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* dont list deleted ones, that still don't know they are goneUbitUmarov2017-06-261-1/+2
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* add osGetNPCList()UbitUmarov2017-06-263-0/+25
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* also on the actual source fileUbitUmarov2017-06-261-11/+13
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* add similar restrictions to osObjectTeleport :(UbitUmarov2017-06-261-2/+41
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* let osTeleport* always work on script prim ownerUbitUmarov2017-06-261-17/+15
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* put back restriction that on osTeleport the target must be on land owned by ↵UbitUmarov2017-06-261-15/+78
| | | | the script owner or this is a estate manager/owner, or target did gave script permission.
* some shortcuts on local osTeleport, reduce its time penalty, do it with ↵UbitUmarov2017-06-261-53/+49
| | | | script thread
* add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵UbitUmarov2017-06-253-11/+26
| | | | LSL_Float x, LSL_Float y)
* add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵UbitUmarov2017-06-243-16/+60
| | | | LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
* revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov2017-06-241-7/+7
| | | | internal code; let blend alpha work if < 255; let blend work with the selected face; etc
* change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
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* add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ↵UbitUmarov2017-06-243-1/+15
| | | | string data, string extraParams, int timer, int face) to easy only setting a prim face
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-243-0/+15
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* avoid some wrong watchdog timeoutsUbitUmarov2017-05-261-2/+1
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* move assetsconnector threads to whatchdog; Abort all alive threads known to ↵UbitUmarov2017-05-251-0/+1
| | | | watchdog before exit
* give up on the code to stop AsyncCommandManager. It fails with many scripts ↵UbitUmarov2017-05-241-1/+3
| | | | running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did
* fix lock position removing a not necessary functionUbitUmarov2017-05-231-10/+1
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* allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov2017-05-231-3/+6
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* protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov2017-05-231-6/+7
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* only remove AsyncCommandManager thread when last instance is deletedUbitUmarov2017-05-231-4/+11
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* stop a few more threads on exitUbitUmarov2017-05-231-16/+14
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* fix a cast that makes LitJson unhappyUbitUmarov2017-05-201-1/+1
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* mantis 8172: fix llList2Json() in case of vector or rotation typesUbitUmarov2017-05-201-4/+18
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* reWrite lsl json functions, forward slash is not escaped as LitJson spec; ↵UbitUmarov2017-05-192-139/+650
| | | | code can use some cleanup. Scripts need to be recompiled
* minor fix on sensorrepeatUbitUmarov2017-05-121-4/+10
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* do the same in the cases we are just moving parts around and not changing ↵UbitUmarov2017-05-041-1/+1
| | | | their caches (ie their taskInventory)
* mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵UbitUmarov2017-04-261-3/+10
| | | | entries in excess of 8 on the request
* some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov2017-04-241-8/+48
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* add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵UbitUmarov2017-04-241-0/+88
| | | | PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong
* fix (or actually break) llList2float() since LSL_Key is same as ↵UbitUmarov2017-04-241-2/+3
| | | | LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string
* mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov2017-04-211-89/+77
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* several changes for osTeleportObjectUbitUmarov2017-04-154-9/+8
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* OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵UbitUmarov2017-04-051-4/+28
| | | | Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template.
* give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov2017-04-051-2/+2
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* add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2017-04-041-0/+1
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* add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵UbitUmarov2017-04-042-0/+14
| | | | string to linknumber map, cache invalidations may still be missing :(