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* added perms checking, duplicated functionality to methods that do not require...SignpostMarv2012-10-023-6/+86
* fixing copypastaSignpostMarv2012-10-021-1/+1
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-023-2/+53
* Fix llListFindList() returning no match when there is a match with a script c...Justin Clark-Casey (justincc)2012-09-221-8/+16
* passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...SignpostMarv2012-09-101-4/+4
* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv2012-09-082-10/+10
* 4096 is used in various places as the maximum height of a region, refactoring...SignpostMarv2012-09-081-1/+1
* Enables cast from int to float for MOD* functions;Mic Bowman2012-09-051-1/+1
* wrapping attachment functions in a regionSignpostMarv2012-09-043-2/+4
* Implementing functing to send messages directly to attachmentsSignpostMarv2012-09-044-0/+201
* refactoring the grunt work of MessageObject into a private method with a UUID...SignpostMarv2012-09-041-0/+5
* implementing a function to get the number of attachments wornSignpostMarv2012-09-043-0/+55
* Revert "made setting rotation match Second Life"Melanie2012-09-031-1/+32
* Revert "no need to assign rotation to a variable now"Melanie2012-09-031-1/+2
* Revert "formatting"Melanie2012-09-031-2/+2
* formattingSignpostMarv2012-09-031-2/+2
* no need to assign rotation to a variable nowSignpostMarv2012-09-031-2/+1
* made setting rotation match Second LifeSignpostMarv2012-09-031-32/+1
* Implementing a vastly simpler means of allowing region modules to access GetL...SignpostMarv2012-08-311-1/+1
* refactoring as the list funcs either skip invalid values or recall ToDoubleListSignpostMarv2012-08-301-12/+11
* This partially implements the LSL function to set the responseMic Bowman2012-08-293-1/+28
* implementing rule trackingSignpostMarv2012-08-291-6/+9
* track originating IScriptApi method for SL-like error messages. Will add rule...SignpostMarv2012-08-293-13/+17
* copying documentation from http://opensimulator.org/wiki/Threat_levelSignpostMarv2012-08-281-0/+59
* implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParamsSignpostMarv2012-08-252-11/+60
* minor formattingSignpostMarv2012-08-251-2/+2
* refactoring to local variable for cleaner codeSignpostMarv2012-08-251-2/+5
* since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2012-08-252-18/+22
* use SceneObjectPart instead of varSignpostMarv2012-08-251-3/+3
* renaming to be similar to equivalent Set commandSignpostMarv2012-08-253-8/+8
* stripping superfluous whitespaceSignpostMarv2012-08-241-3/+0
* immediately returning the string.Join operation instead of checking if the li...SignpostMarv2012-08-241-11/+5
* refactoring using List.ConvertAll<string>SignpostMarv2012-08-241-6/+5
* Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)2012-08-243-62/+0
* implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv2012-08-243-0/+62
* Removed land checking as suggested by SignpostMarv.TBG Renfold2012-08-241-12/+2
* Adds osGetHealth.TBG Renfold2012-08-243-1/+28
* this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv2012-08-221-5/+7
* refactoring out SetFaceColorSignpostMarv2012-08-201-2/+2
* making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-201-1/+1
* single operation for PRIM_COLORSignpostMarv2012-08-201-2/+1
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-2/+2
* integrating redundant code into operatorSignpostMarv2012-08-181-13/+1
* Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-181-2/+2
* implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
* adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
* Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-185-90/+63
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-182-26/+33
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