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* Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParamsSnowcrash2009-10-221-3/+4
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* Make the LSL scripting delays take full effect. To tune, tweat theMelanie2009-10-221-56/+49
| | | | ScriptDelayFactor in config
* Merged master into prioritizationJohn Hurliman2009-10-211-7/+7
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| * Fix llParticleSystem to accept LSL variables and LSL constants in placeMelanie2009-10-211-1/+1
| | | | | | | | | | of the named constants for the rule selector. Information provided by Snowcrash
| * Fix for index error in llList2StringSnowcrash2009-10-201-6/+6
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* | Object update prioritization by Jim Greensky of Intel Labs, part one. This ↵John Hurliman2009-10-152-11/+11
|/ | | | implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
* Enable LSL dialogs to display group names properlyMelanie2009-10-141-0/+10
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* Fixing a few compile errors in the previous commitJohn Hurliman2009-10-061-1/+0
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* Merge branch 'diva-textures-osgrid'Melanie2009-10-042-2/+2
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-022-2/+2
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-022-26/+29
| | | | | | | | - adding LandDataSerializer to OAR mechanics
* | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵Melanie2009-10-021-4/+4
| | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-09-306-29/+83
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| * | Formatting cleanup.Jeff Ames2009-10-011-2/+2
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| * | Given the perverse way that strided works, ifAlan M Webb2009-09-291-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | there is only one element in the range, it must also coincide with the specified stride. The existing code assumes that the stride starts at start ( which is the expected and most useful behavior). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
| * | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-262-14/+22
| | | | | | | | | | | | minimally. A few bugs to catch now.
| * | * fix endlines in LSL_api.csTeravus Ovares (Dan Olivares)2009-09-231-6/+6
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| * | Thank you, Intari, for a patch that implements the missing pieces ofMelanie2009-09-223-8/+12
| | | | | | | | | | | | | | | | | | | | | | | | Http-in and makes the host name for URL generation configurable. Applied with changes: llGetSimulatorHostname was not changed, because the change breaks existing behavior and carries a data exposure risk. That value needs to be configurable, the proposed fixed change is not acceptable.
| * | Updatate llOpenRemoteDataChannel to provide the external hostname configured ↵BlueWall (James Hughes)2009-09-191-1/+5
| | | | | | | | | | | | in the Regions.ini (or xml) to the XmlRpcGridRouterModule
| * | addition of a new script function osSetParcelSIPAddress(string SIPAddress), ↵Rob Smart2009-09-183-0/+35
| |/ | | | | | | | | | | | | | | now including iVoiceModule This patch allows the land owner to dynamically set the SIP address of a particular land parcel from script. This allows predetermined SIP addresses to be used, making it easier to allow non OpenSim users to join a regions voice channel. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* | * Adding Scale to EntityBase * Fixing the incorrect initialization of ↵John Hurliman2009-09-161-4/+4
|/ | | | EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity
* This fix allows you to configure a script-to-console-log channelAlan M Webb2009-09-161-49/+70
| | | | | | | | | | | | | | association. Then, whenever there is an llSay to that channel, the message is directed to the OpenSim console log (and NOT forwarded to the client). This is a great way to capture scripting events to the log. To enable, add ScriptConsoleChannel = -xxx to the ScriptEngine parameters in the .ini file. Note that the message is written using Console.WriteLine rather than the rather more fragile log4net service. The console channel is also not subjected to the 1024 character limit imposed on regular say traffic. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* This fixes a boundary case error in the strided listAlan M Webb2009-09-161-0/+4
| | | | | | | | implementation. If the range included only a single item an empty list was always returned (has no-one been using this function?) Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
* reformatting.dr scofield (aka dirk husemann)2009-09-091-18/+17
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* fix: unicode notecards not surviving script treatment (fixes #4119 ---dr scofield (aka dirk husemann)2009-09-092-8/+8
| | | | perhaps).
* llRot2Euler() now returns angles -PI < angle < PIdahlia2009-09-071-3/+8
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* random drive-by maths optimization in llRot2Euler() and llEuler2Rot()dahlia2009-09-071-8/+8
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* remove warningJustin Clark-Casey (justincc)2009-09-061-1/+2
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* - making font name used by VectorRenderModule configurable: can be setdr scofield (aka dirk husemann)2009-08-313-0/+15
| | | | | | | | | | | via [VectorRender] font_name = "Comic Sans MS" in OpenSim.ini - adding osSetFontName OSSL function
* Implements osDrawPolygon, similar to already implemented osDrawFilledPolygonArthur Valadares2009-08-283-0/+25
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* Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows ↵Arthur Valadares2009-08-253-0/+15
| | | | | | using arrow, diamond, round and flat caps. * Made image request safer, if it can't find an image for any reason, draws a square where the image should be and a message alerting the user.
* Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing ↵Arthur Valadares2009-08-213-0/+25
| | | | | | functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far. * Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
* Add copyright header. Formatting cleanup.Jeff Ames2009-08-211-15/+17
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* * Moves NPC Creation across AppDomains to prevent a major perfomance issue.Adam Frisby2009-08-211-0/+2
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* * Protip: Declare publically accessible functions, as public functions.Adam Frisby2009-08-211-4/+6
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* * Addendum to previousAdam Frisby2009-08-211-0/+17
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* * Fleshes more of NPCModule out.Adam Frisby2009-08-212-0/+58
| | | | | | | | | * Implements some OSSL commands: key osNpcCreate(string user, string name, vector position, key cloneFrom); void osNpcMoveTo(key npc, vector position); void osNpcSay(key npc, string message); void osNpcRemove(key npc); * Untested. Requires ThreatLevel.High.
* * Implements a bunch of stuff in NPCModuleAdam Frisby2009-08-211-24/+24
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* osGetLinkPrimitiveParams fixJeff Lee2009-08-181-1/+25
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* Changed FromAssetID to FromItemIDDiva Canto2009-08-151-1/+1
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* Remove the script sponsor logic because scripts are timing out again.Melanie2009-08-143-13/+14
| | | | | | This needs to be looked into. This commit, unfortunately, reinstates a memory leak in regions that see significant script fluctuation, e.g. lots of scripted attachments, or script development.
* Formatting cleanup.Jeff Ames2009-08-094-12/+12
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* Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-08-082-6/+7
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| * This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)2009-08-072-6/+7
| | | | | | | | lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
* | Update threat level descriptionMelanie2009-08-081-0/+1
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* Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParamsMelanie2009-08-074-21/+53
| | | | | | | Fixes Mantis #3979 Applied with changes. Changed ThreatLevel to High since all discovery functions are a high threat. Overriding that is the responsibility of the grid owner.
* Another stab at cmickeyb's patch for script GC.Melanie2009-08-076-41/+32
| | | | | Moved the Close() for the appdomain-hosted parts into a new destructor on ScriptInstance.
* Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL ApiMelanie2009-08-071-1/+9
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* Revert the XEngine memleak patch, it causes premature GC.Melanie2009-08-076-32/+41
| | | | | This matches behavior seen with an earlier attempt to do this, apparently the sponsor mechanism does't work in Mono
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-066-41/+32
| | | | | | | | | | | | | | | | | | | |Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail.