Commit message (Collapse) | Author | Files | Lines | ||
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2012-06-11 | Commitig the Avination implementation of llTeleportAgent and | Melanie | 3 | -0/+106 | |
llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like their SL counterparts because that permission is not yet understood by TPVs based on v1.x. | |||||
2012-06-08 | Make llTeleportAgent conform to Magnum SL Server and add ↵ | Melanie | 3 | -5/+73 | |
llTeleportAgentGlobalCoords() | |||||
2012-06-07 | Typo correction | Melanie | 1 | -1/+1 | |
2012-06-07 | Set collision sound type so custom sound types are recognized | Melanie | 1 | -0/+2 | |
2012-06-07 | Prevent a null ref when getting the velocity of an avatar during login or | Melanie | 1 | -2/+3 | |
logout. | |||||
2012-06-06 | Remove a null ref when an avatar's attachment gets the avatar velocity | Melanie | 1 | -4/+3 | |
while the avatar is logging in or out. Also remove some unlocking calls without matching locking call. Merge artefact cleanup, again. | |||||
2012-06-05 | revert last bad commit but fix recoil direction | UbitUmarov | 1 | -4/+4 | |
2012-06-05 | Stop llRezAtRoot() from applying velocity setting impulse in ↵ | UbitUmarov | 1 | -2/+3 | |
World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity. | |||||
2012-06-05 | Remove unused ScenePresence list structure in llGetAgentList() | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
2012-06-04 | Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach ↵ | Melanie | 1 | -1/+1 | |
positions. | |||||
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 1 | -7/+33 | |
2012-05-30 | Prevent multiple requests to go physical from reaching the physics plugin | Melanie | 1 | -0/+4 | |
2012-05-26 | minor: code formatting from 0b72f773 | Justin Clark-Casey (justincc) | 1 | -12/+11 | |
2012-05-26 | Mantis 6025 llRequestPermissions auto grant for NPCs. | Talun | 1 | -1/+23 | |
If the script requesting permissions is owned by either the NPC or the NPCs owner (if the NPC is created as owned) then grant any permissions automatically. | |||||
2012-05-26 | One can now get hyoergrid region co-ordinates with llRequestSimulatorData | Blake.Bourque | 1 | -5/+21 | |
2012-05-26 | Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type). | Justin Clark-Casey (justincc) | 1 | -17/+7 | |
Also removes small bug where calling this method would add 1 to LPS, evne though all callers already did this. | |||||
2012-05-26 | Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation ↵ | Justin Clark-Casey (justincc) | 1 | -14/+12 | |
instead of searching the task inventory manually. | |||||
2012-05-26 | refactor: replace LSL_Api.InventoryKey(string) largely with ↵ | Justin Clark-Casey (justincc) | 1 | -37/+15 | |
SceneObjectPartInventory.GetInventoryItem(string) Also gets llStopAnimation() to call KeyOrName rather than duplicating logic. | |||||
2012-05-25 | Mantis 6028 osAvatarStopAnimation not stopping animations via UUID | Talun | 1 | -7/+11 | |
Corrected to stop animations using the animation UUID similar to llStopAnimation. See http://opensimulator.org/wiki/OsAvatarStopAnimation | |||||
2012-05-23 | Fix llGetSimulatorHostname to return configured hostname | BlueWall | 1 | -1/+2 | |
2012-05-16 | Added a invalidCollisionSoundUUID so that scripts can stop all collision ↵ | UbitUmarov | 1 | -2/+8 | |
sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision. | |||||
2012-05-15 | Port Avination's collision fixes to core. | Melanie | 1 | -10/+11 | |
2012-05-14 | make llGetCameraPos and llGetCameraRot apply to avatar that granted ↵ | UbitUmarov | 1 | -4/+14 | |
permission and not owner | |||||
2012-05-14 | Completely revamp collision handling. Now works as it is supposed to. | Melanie | 1 | -10/+11 | |
2012-05-13 | Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ↵ | Chris Koeritz | 1 | -7/+21 | |
of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-05-11 | Mantis 6015 new LSL function llGetAgentList. | Talun | 4 | -0/+96 | |
Details in the lsl wiki | |||||
2012-05-09 | Mantis 6015 new LSL function llGetAgentList. | Talun | 4 | -0/+96 | |
Details in the lsl wiki | |||||
2012-05-08 | refactor: Eliminate local id parameter from api initialize. | Justin Clark-Casey (justincc) | 4 | -30/+22 | |
This is always available from m_host.LocalId | |||||
2012-05-08 | Instead of constantly looking up unchanging self item in script code, pass ↵ | Justin Clark-Casey (justincc) | 4 | -169/+118 | |
in self item on initialization. | |||||
2012-05-07 | For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and ↵ | Justin Clark-Casey (justincc) | 1 | -8/+10 | |
osGetGridCustom(), try to read from the [GridInfoService] section on standalone rather than [GridInfo] [GridInfoService] is the section that's actually in bin/config-include/StandaloneCommon.ini.example | |||||
2012-05-07 | remove default values from prior commit since mono cant deal with them | dahlia | 1 | -1/+1 | |
2012-05-06 | add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for ↵ | dahlia | 2 | -1/+3 | |
moving NPCs | |||||
2012-05-03 | Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause ↵ | Snoopy Pfeffer | 1 | -1/+1 | |
a runtime error. | |||||
2012-04-30 | llGenerateKey implementation. Creates a random UUID I.E: ↵ | TBG Renfold | 3 | -0/+13 | |
UUID.Random().ToString(); Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk> | |||||
2012-04-29 | llGetGeometricCenter... | UbitUmarov | 1 | -1/+2 | |
2012-04-28 | fix llGetCenterOfMass ( checked with ubitODE only) | UbitUmarov | 1 | -1/+1 | |
2012-04-27 | minor: style adjustments in SensorRepeat, mainly related to patch from stoehr | Justin Clark-Casey (justincc) | 1 | -3/+4 | |
2012-04-27 | Fixing wrong position of llSensor, SensePoint wasnt following the rotation ↵ | Stefan_Boom | 1 | -8/+22 | |
of the root prim. | |||||
2012-04-26 | OSSL: Removed check for CanRunConsoleCommand() in osKickAvatar. | Oren Hurvitz | 1 | -13/+12 | |
OSSL permissions are now controlled in OpenSim.ini. | |||||
2012-04-26 | Add a version of osNpcSay that takes a channel number Mantis 5747 | Talun | 3 | -1/+59 | |
osNpcSay(UUID npc, string message) left untouched New functions:- osNpcSay(UUID npc, int channel, string message) osNpcShout(UUID npc, int channel, string message) osNpcWhisper(UUID npc, int channel, string message) Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-04-25 | Port Avination link order to make OpenSim behave like SL. Make Primstar ↵ | Melanie | 1 | -5/+7 | |
scripts work. Fixes Mantis #5990 | |||||
2012-04-25 | Adapt some TeleportWithMomentum calls | Melanie | 1 | -1/+1 | |
2012-04-24 | OSSL: fixed the threat level check for osParseJSONNew | Oren Hurvitz | 1 | -1/+1 | |
2012-04-24 | Add osForceAttachToAvatar() and osForceDetachFromAvatar() | Justin Clark-Casey (justincc) | 5 | -49/+120 | |
These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help. Threat level high. | |||||
2012-04-23 | Replace common code to fetch self inventory item (as opposed to uuid) with ↵ | Justin Clark-Casey (justincc) | 1 | -155/+76 | |
GetSelfInventoryItem() However, at some point it would be far more convenient to receive the TaskInventoryItem in the constructor rather than just the item UUID, so we don't have to constantly refetch our self item. | |||||
2012-04-23 | refactor: Replace calls to InventorySelf() with existing m_itemID in LSL_Api | Justin Clark-Casey (justincc) | 1 | -94/+42 | |
There's no point look up an item ID that we already have. | |||||
2012-04-23 | Mantis 5977 Corrections to llRegionSayTo | Talun | 1 | -2/+6 | |
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-04-17 | refactor: Rename EstateSettings.IsEstateManager() to ↵ | Justin Clark-Casey (justincc) | 3 | -5/+5 | |
EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list. | |||||
2012-04-17 | Null reference in llGetObjectMass on a seated avatar. | Talun | 1 | -1/+1 | |
2012-04-16 | fix (http://opensimulator.org/mantis/view.php?id=5965) llGetObjectMass was ↵ | UbitUmarov | 1 | -2/+23 | |
bad for sitted avatars not checking for the null physicsactor |