Commit message (Collapse) | Author | Files | Lines | ||
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2012-04-24 | OSSL: fixed the threat level check for osParseJSONNew | Oren Hurvitz | 1 | -1/+1 | |
2012-04-24 | Add osForceAttachToAvatar() and osForceDetachFromAvatar() | Justin Clark-Casey (justincc) | 5 | -49/+120 | |
These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help. Threat level high. | |||||
2012-04-23 | Replace common code to fetch self inventory item (as opposed to uuid) with ↵ | Justin Clark-Casey (justincc) | 1 | -155/+76 | |
GetSelfInventoryItem() However, at some point it would be far more convenient to receive the TaskInventoryItem in the constructor rather than just the item UUID, so we don't have to constantly refetch our self item. | |||||
2012-04-23 | refactor: Replace calls to InventorySelf() with existing m_itemID in LSL_Api | Justin Clark-Casey (justincc) | 1 | -94/+42 | |
There's no point look up an item ID that we already have. | |||||
2012-04-23 | Mantis 5977 Corrections to llRegionSayTo | Talun | 1 | -2/+6 | |
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-04-17 | refactor: Rename EstateSettings.IsEstateManager() to ↵ | Justin Clark-Casey (justincc) | 3 | -5/+5 | |
EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list. | |||||
2012-04-17 | Null reference in llGetObjectMass on a seated avatar. | Talun | 1 | -1/+1 | |
2012-04-16 | fix (http://opensimulator.org/mantis/view.php?id=5965) llGetObjectMass was ↵ | UbitUmarov | 1 | -2/+23 | |
bad for sitted avatars not checking for the null physicsactor | |||||
2012-04-16 | Let llCastRay use ubitODE raycast if avaiable plus a few changes/fixes that ↵ | UbitUmarov | 1 | -22/+86 | |
should be checked. PROBLEM: it will not detect nonphysical phantons :( | |||||
2012-04-13 | Missing or unimplemented LSL memory functions. | Talun | 4 | -13/+62 | |
Implemented to behave as if scripts were LSO. Signed-off-by: nebadon <michael@osgrid.org> | |||||
2012-04-14 | Correct whitespace error introduced by previous commit | Melanie | 1 | -1/+1 | |
2012-04-13 | Change threat level of osNpcStopMoveToTarget from Low to High to match other ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
NPC functions, and change OSSL permissions name to osNpcStopMoveToTarget instead of osNpcStopMoveTo Thanks to Oren Hurvitz for pointing out these mistakes. | |||||
2012-04-13 | Remove hardcoded god requirement from osSetRegionWaterHeight, ↵ | Justin Clark-Casey (justincc) | 1 | -36/+25 | |
osSetRegionSunSettings and, osSetEstateSunSettings no matter the threat level. Change threat level on osSetRegionSunSettings and osSetEstateSunSettings from nuisance to high to match similar functions. If you had enabled these functions but had relied on the hardcoded god check in the code, then please adjust your OSSL permissions config. Thanks to Oren Hurvitz for pointing this out. | |||||
2012-04-12 | Mantis 55025 Implement script time. | Talun | 1 | -4/+3 | |
Signed-off-by: nebadon <michael@osgrid.org> | |||||
2012-04-10 | New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as ↵ | Snoopy Pfeffer | 3 | -0/+68 | |
originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244). | |||||
2012-04-09 | Mantis5502 implementation of some of the new constants | Talun | 1 | -18/+24 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-04-09 | llGetMass and llGetObjectMass (and push estimation) always use object mass ↵ | UbitUmarov | 3 | -9/+30 | |
as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL. | |||||
2012-04-08 | Fix a LSL merge artefact | Melanie | 1 | -10/+2 | |
2012-04-07 | Store FromItemID for attachments once on SOG instead of on every SOP and ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
only ever using the root part entry. This eliminates some pointless memory use. | |||||
2012-04-06 | Implement PRIM_POS_LOCAL on llSetPrimitiveParams() and other prim params LSL ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
functions. This is the same as PRIM_POSITION | |||||
2012-04-06 | refactor: Use clearer part.ParentGroup.IsAttachment in LSL_Api.GetPartLocalPos() | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
2012-04-06 | Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene ↵ | Justin Clark-Casey (justincc) | 1 | -10/+11 | |
or attachments. Return relative position to root prim rather than 0,0,0. Should fix same issue with llGetLocalPos() http://opensimulator.org/mantis/view.php?id=5951 | |||||
2012-04-06 | For llGetMass(), return the mass of the avatar is the object is attached. | Justin Clark-Casey (justincc) | 1 | -3/+24 | |
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass This is the mass as used by the physics engine (ODE or Bullet). | |||||
2012-04-06 | Addition of missing constants for llGetObjectDetails including for Mantis 5502 | Talun | 2 | -0/+82 | |
Signed-off-by: nebadon <michael@osgrid.org> | |||||
2012-04-06 | Make llGetMass() return total mass of object when called on root prim. | Justin Clark-Casey (justincc) | 1 | -1/+4 | |
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass Aims to resolve http://opensimulator.org/mantis/view.php?id=5954 | |||||
2012-04-03 | Fix more SOP.PhysActor race conditions in LSL_Api | Justin Clark-Casey (justincc) | 1 | -7/+19 | |
2012-03-31 | Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
ContainsPart method and remove method duplication. HasChildPrim is also misleading since the 'root' prim can also be returned. | |||||
2012-03-29 | Allow llTeleportAgent to work in attachments | Melanie | 1 | -0/+10 | |
2012-03-27 | Two new scripting functions osInviteToGroup(userID) and ↵ | Snoopy Pfeffer | 3 | -0/+82 | |
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups. | |||||
2012-03-27 | User level based restrictions for HyperGrid teleports, asset uploads, group ↵ | Snoopy Pfeffer | 1 | -0/+3 | |
creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. | |||||
2012-03-26 | Add a hust UUID to the script invocations | Melanie | 3 | -1/+16 | |
2012-03-24 | Add support for key, vector, rotation and list types for both | Mic Bowman | 3 | -74/+229 | |
arguments and return values to the modInvoke family of functions. See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke | |||||
2012-03-23 | fix yield prolog so it compiles with mono 2.11 there has been a bugzilla | nebadon | 2 | -6/+6 | |
report files with mono project in regards to this change, this simply lets us move forward with using mono 2.11 for now : https://bugzilla.xamarin.com/show_bug.cgi?id=4052 | |||||
2012-03-22 | Fix merge issue from core | Melanie | 1 | -1/+1 | |
2012-03-22 | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
clarity since non-default animations are handled completely separately from this class | |||||
2012-03-21 | Instead of loading default avatar animations in both SLUtil and ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit"). | |||||
2012-03-17 | Add osGetInventoryDesc() as per http://opensimulator.org/mantis/view.php?id=5927 | Justin Clark-Casey (justincc) | 3 | -0/+30 | |
This allows one to get description data for a given prim inventory item. Thanks MarcelEdward and GuduleLapointe! | |||||
2012-03-15 | Adds a new script command 'modInvoke' to invoke registered functions | Mic Bowman | 3 | -0/+133 | |
from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...) | |||||
2012-03-14 | Allow llTeleportAgent to teleport gods when not in god mode | Melanie | 1 | -1/+1 | |
2012-03-13 | Implement llSetPrimitiveParams for physics shape and material. Add | Melanie | 4 | -0/+77 | |
llSetPhysicsMaterial support. | |||||
2012-03-12 | Add AVATAR_MALE flag to return values of llGetAgentInfo | Melanie | 2 | -0/+6 | |
2012-03-10 | Added osGetGridGatekeeperURI() | Diva Canto | 3 | -0/+20 | |
2012-03-09 | Use SP.ParentPart instead of ParentID in places where it's more efficient ↵ | Justin Clark-Casey (justincc) | 1 | -17/+7 | |
(saving extra null checks, etc.) However, it looks like we should retain SP.ParentID since it's much easier to use that in places where another thread could change ParentPart to null. Otherwise one has to clumsily put ParentPart in a reference, etc. to avoid a race. | |||||
2012-03-09 | FireAndForget scripted rez - port from Avination | Melanie | 1 | -41/+46 | |
2012-03-06 | Add sensor, dataserver requests, timer and listener counts to "xengine ↵ | Justin Clark-Casey (justincc) | 5 | -12/+96 | |
status" command. This is for diagnostic purposes. | |||||
2012-03-05 | Allow NPC to be removed by the owner of the parcel they're over. | Melanie | 1 | -2/+9 | |
Don't allow NPC creation unless the prim owner has rez rights. | |||||
2012-03-05 | Teleport users to the cornfield when they are teleported with | Melanie | 1 | -3/+13 | |
llTeleportAgentHome(). Don't try to teleport NPCs. | |||||
2012-03-05 | SL compatibility - return only points on segemtn, not ray in llCastRay | Melanie | 1 | -0/+5 | |
2012-03-02 | Move SenseRepeaters.Count check inside the SenseRepeatListLock. | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
No methods in the List class are thread safe in the MS specification/documentation | |||||
2012-03-02 | lock SenseRepeatListLock when added a new sensor during script reconstitution. | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
This is already being done in the other place where a sensor is added. Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception. |