index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
/
Api
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-01-13
Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-13
Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...
Justin Clark-Casey (justincc)
3
-12
/
+0
2012-01-12
Fix typo
Melanie
1
-1
/
+1
2012-01-12
Disable unowned NPCs
Melanie
1
-0
/
+3
2012-01-12
Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...
Justin Clark-Casey (justincc)
4
-0
/
+15
2012-01-12
Allow all NPCs to show up on sensors as all osNpc* script methods now check f...
Justin Clark-Casey (justincc)
1
-6
/
+9
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-20
/
+50
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-01-07
Fix threat level setting on osNpcPlayAnimation
Melanie
1
-1
/
+1
2012-01-07
Fix threat level setting on osNpcPlayAnimation
Melanie
1
-1
/
+1
2012-01-07
Force the group tag of NPCs to "- NPC -" unless the name is completely blank.
Melanie
1
-1
/
+9
2012-01-06
fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check
nebadon
1
-1
/
+1
2012-01-07
Make sure to prefix NPC names with "NPC:" so they can't be mistaken for users
Melanie
1
-0
/
+6
2012-01-06
Fix some syntax issues
Melanie
2
-4
/
+4
2012-01-06
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
3
-0
/
+56
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
5
-6
/
+48
2012-01-06
Fix some syntax issues
Melanie
2
-4
/
+4
2012-01-06
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
3
-0
/
+56
2012-01-06
Fixed llAngleBetween() to allow denormal rotations
John Cochran
1
-5
/
+9
2012-01-06
Add script instruction count back to llRot2Euler. Other minor formatting/doc...
Justin Clark-Casey (justincc)
1
-2
/
+12
2012-01-06
Replaced llRot2Euler function.
John Cochran
1
-18
/
+13
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
5
-5
/
+45
2012-01-06
Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling
Melanie
2
-1
/
+5
2011-12-28
Introduce a LightShare kill packet ans send it when needed. Currently only
Melanie
1
-0
/
+1
2011-12-24
Introduce a LightShare kill packet ans send it when needed. Currently only
Melanie
1
-0
/
+1
2011-12-24
Add PRIM_POS_LOCAL as an alias to PRIM_POSITION for setting the position.
Melanie
1
-0
/
+9
2011-12-17
Make raycast more efficient by checking exclusion flags earlier
Melanie
1
-15
/
+21
2011-12-17
Fix hit testing link sets properly. Fix raycasting for LSL.
Melanie
3
-98
/
+337
2011-12-12
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
1
-3
/
+1
2011-12-11
Mantis 5816: osParseJSON Decoding Problems
nebadon
3
-191
/
+72
2011-12-09
Fix llGetLinkKey to report avatars properly
Melanie
1
-19
/
+0
2011-12-07
Fix task inventory giving
Melanie
1
-15
/
+23
2011-12-05
Add the proper result code as per the LL announcement for llTransferLindenDol...
Melanie
1
-1
/
+1
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-18
/
+18
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-20
/
+20
2011-12-05
Fix setting seated avatar position and make llSameGroup work as in SL.
Melanie
1
-2
/
+4
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-01
Implement llTransferLindenDollars
Melanie
3
-0
/
+83
2011-11-26
Add missing property to llGetLinkPrimitiveParams
BlueWall
2
-0
/
+4
2011-11-26
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-05
Remove unused and broken OffsetRotation from ScenePresence
Melanie
1
-1
/
+1
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
3
-11
/
+11
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
3
-15
/
+14
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-9
/
+6
2011-11-02
Restore the recursive calling of PRIM_LINK_TARGET because the version I made
Melanie
1
-327
/
+334
2011-11-02
Some positioning fixes from AVN trunk
Melanie
1
-1
/
+42
2011-11-02
Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario
Melanie
1
-4
/
+3
2011-10-29
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-15
/
+9
[next]