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2019-07-25Gatekeeper -> GatekeeperURIonefang1-2/+2
Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s.
2019-07-24Revert list content type check.onefang1-6/+10
https://sledjhamr.org/mantisbt/view.php?id=19
2019-07-21TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2-8/+8
2019-07-20Allow menu items longer than 24 characters once more.onefang1-5/+2
I've never seen any problems with allowing this, my NPC tool does that.
2019-05-19Remove some script distance limits.onefang1-5/+1
2019-05-19One last big source of script slowness removed.onefang2-181/+14
No need to artificially slow stuff down. lol
2019-05-19More script speed ups.onefang4-540/+0
Don't waste time collecting bogus statistics. At least I think they are bogus.
2019-05-19Less Oh Silly Threat detection.onefang1-214/+24
Scripts run a little faster if they don't stop to be overly paranoid all the time.
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang22-2543/+6557
2016-11-22Don't throw exceptions on threat level checks and a few other script ↵David Walter Seikel3-96/+105
function errors. Instead, just complain quickly and return without doing the function.
2016-11-07Adjust OS script functions threat levels, and don't bother wasting time ↵David Walter Seikel1-139/+39
checking those with no threat level. Some went up, some went down. Should be more sane now.
2016-11-07Remove silly rezzing distance limits. They just make scripters work around ↵David Walter Seikel2-9/+1
them.
2016-11-07Excess white space removal.David Walter Seikel1-9/+9
2016-11-05Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2-170/+0
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel30-17287/+5956
2013-02-08Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun1-3/+10
Correction so that scripts can turn Flexi off as well as on.
2013-02-08Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun1-2/+2
The type of the keys returned by llGetAgentList corrected to LSL_Key
2013-01-25Restore previous client AO behaviour by not allowing them to remove the ↵Justin Clark-Casey (justincc)2-2/+2
default animation but continue to allow scripts to do so. This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach.
2013-01-25New constants for llGetObjectDetailsTalun2-0/+92
New constants for llGetObjectDetails OBJECT_CHARACTER_TIME, OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE, OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ also Pathfining constants, 3 of which are used by llGetObjectDetails
2013-01-25Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)2-32/+38
Also, "show sensors" changes to "show script sensors".
2013-01-25Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)1-32/+62
2013-01-04Set default particle burst count to 1 instead of 0 in any set particle ↵Justin Clark-Casey (justincc)1-3/+3
system script call that does not have an empty list. As per http://opensimulator.org/mantis/view.php?id=6353
2013-01-04Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)1-1/+1
Was hand-typing in a line of code I had tested before but not retested this time
2013-01-04Automatically grant sit-related llRequestPermissions() for subsequent ↵Justin Clark-Casey (justincc)1-15/+1
avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog. Resolves http://opensimulator.org/mantis/view.php?id=6478
2013-01-04refactor: simplify llGetNumberOfPrims() to return prim count + sitting ↵Justin Clark-Casey (justincc)1-7/+1
avatar count rather than independently inspecting every scene presence
2013-01-04Fix llGetLinkName() to return the name of the last avatar sat as the last ↵Justin Clark-Casey (justincc)1-41/+35
link number. As per http://wiki.secondlife.com/wiki/LlGetLinkName
2013-01-04Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)1-17/+31
As per http://wiki.secondlife.com/wiki/LlGetLinkKey This is done by keeping a scene-object wide list of sitters. This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim. This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists Addresses http://opensimulator.org/mantis/view.php?id=6477
2013-01-04Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs ↵SignpostMarv1-8/+15
based on doxygen error output
2013-01-04If an NPC is unowned, then always auto-grant permissions requested via ↵Justin Clark-Casey (justincc)1-1/+1
llRequestPermissions() This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated. Aims to address http://opensimulator.org/mantis/view.php?id=6483
2012-12-31Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams1-2/+11
by reversing the sign on the recoil computation and adding a [XEngine]RecoilScaleFactor parameter which defaults to zero. Testing in SL seems to show that there is not a recoil action there. Or, at least, it is very small. If someone knows how small, the default for the scale factor should be changed.
2012-12-18Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. ↵Robert Adams1-3/+4
Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags.
2012-12-03XmlRpcGridRouterBlueWall1-0/+7
Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called. See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or https://github.com/BlueWall/XmlRpcRouter for php gateway and test code.
2012-11-14Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto3-0/+99
2012-11-09llSetLinkCamera implementationPixelTomsen3-0/+36
wiki: http://wiki.secondlife.com/wiki/LlSetLinkCamera mantis: http://opensimulator.org/mantis/view.php?id=6397
2012-11-05Change user message on TeskInventoryAccepted to let the viewer format itMelanie1-5/+5
properly
2012-10-29refactoring llCollisionSound to use new KeyOrName methodSignpostMarv1-10/+1
2012-10-29Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the ↵SignpostMarv1-6/+3
LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint
2012-10-29refactoring llTriggerSoundLimited to not use the LSL methods, since that ↵SignpostMarv1-2/+2
will cause unnecessary calls to m_host.AddScriptLPS(1)
2012-10-29refactoring llGetPos() to take advantage of implicit converterSignpostMarv1-2/+1
2012-10-29shifting from two instances of typecasting to one instance of typecasting in ↵SignpostMarv1-4/+4
llTriggerSoundLimited
2012-10-2980-character width terminal formatting of recent commits to llPlaySound, ↵SignpostMarv1-7/+15
llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv1-4/+40
specifies a UUID rather than a string
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-5/+17
2012-10-29deduplicating code into a single LoopSound methodSignpostMarv1-21/+7
2012-10-29adjusting parameter order of PreloadSound to be more logicalSignpostMarv1-1/+1
2012-10-29transposing LoopSoundMaster to Sound ModuleSignpostMarv1-25/+3
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-1/+2
2012-10-29transposing stop sound into sound moduleSignpostMarv1-37/+5
2012-10-29moving comment for llStopSound inside the method block prior to ↵SignpostMarv1-1/+1
transposition to sound module
2012-10-29Immediately setting gain to zero as a workaround for code not stopping sound ↵SignpostMarv1-0/+1
started by llPlaySound