Commit message (Collapse) | Author | Files | Lines | ||
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2017-06-24 | add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ↵ | UbitUmarov | 3 | -1/+15 | |
string data, string extraParams, int timer, int face) to easy only setting a prim face | |||||
2017-06-24 | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 3 | -0/+15 | |
2017-05-26 | avoid some wrong watchdog timeouts | UbitUmarov | 1 | -2/+1 | |
2017-05-25 | move assetsconnector threads to whatchdog; Abort all alive threads known to ↵ | UbitUmarov | 1 | -0/+1 | |
watchdog before exit | |||||
2017-05-24 | give up on the code to stop AsyncCommandManager. It fails with many scripts ↵ | UbitUmarov | 1 | -1/+3 | |
running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did | |||||
2017-05-23 | fix lock position removing a not necessary function | UbitUmarov | 1 | -10/+1 | |
2017-05-23 | allow new thread creation if it was aborted on AsyncCommandManager | UbitUmarov | 1 | -3/+6 | |
2017-05-23 | protect AsyncCommandManager thread from fails on the several things it checks | UbitUmarov | 1 | -6/+7 | |
2017-05-23 | only remove AsyncCommandManager thread when last instance is deleted | UbitUmarov | 1 | -4/+11 | |
2017-05-23 | stop a few more threads on exit | UbitUmarov | 1 | -16/+14 | |
2017-05-20 | fix a cast that makes LitJson unhappy | UbitUmarov | 1 | -1/+1 | |
2017-05-20 | mantis 8172: fix llList2Json() in case of vector or rotation types | UbitUmarov | 1 | -4/+18 | |
2017-05-19 | reWrite lsl json functions, forward slash is not escaped as LitJson spec; ↵ | UbitUmarov | 2 | -139/+650 | |
code can use some cleanup. Scripts need to be recompiled | |||||
2017-05-12 | minor fix on sensorrepeat | UbitUmarov | 1 | -4/+10 | |
2017-05-04 | do the same in the cases we are just moving parts around and not changing ↵ | UbitUmarov | 1 | -1/+1 | |
their caches (ie their taskInventory) | |||||
2017-04-26 | mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵ | UbitUmarov | 1 | -3/+10 | |
entries in excess of 8 on the request | |||||
2017-04-24 | some fixes on the materials paramenters of llGetPrimitiveParams() | UbitUmarov | 1 | -8/+48 | |
2017-04-24 | add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵ | UbitUmarov | 1 | -0/+88 | |
PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong | |||||
2017-04-24 | fix (or actually break) llList2float() since LSL_Key is same as ↵ | UbitUmarov | 1 | -2/+3 | |
LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string | |||||
2017-04-21 | mantis 8154 dont let self lResetOtherScript mean harakiri | UbitUmarov | 1 | -89/+77 | |
2017-04-15 | several changes for osTeleportObject | UbitUmarov | 4 | -9/+8 | |
2017-04-05 | OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵ | UbitUmarov | 1 | -4/+28 | |
Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template. | |||||
2017-04-05 | give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.ini | UbitUmarov | 1 | -2/+2 | |
2017-04-04 | add a little speedup on repeated requests for same name on osGetLinkNumber. | UbitUmarov | 1 | -0/+1 | |
2017-04-04 | add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵ | UbitUmarov | 2 | -0/+14 | |
string to linknumber map, cache invalidations may still be missing :( | |||||
2017-04-04 | mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵ | UbitUmarov | 4 | -7/+14 | |
parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT | |||||
2017-04-03 | add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, ↵ | UbitUmarov | 3 | -0/+52 | |
LSL_Rotation rotation, LSL_Integer stop) | |||||
2017-03-31 | add OSSL functions to override linksets total mass, center of mass and ↵ | UbitUmarov | 3 | -0/+247 | |
inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. | |||||
2017-03-31 | Add the option to link a scene object with a monitoring object | Melanie Thielker | 1 | -0/+13 | |
For debugging purposes. | |||||
2017-01-26 | remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint | UbitUmarov | 1 | -2/+0 | |
2017-01-21 | fix llScriptDanger(); don't call old ScriptDamage on ossl health functions | UbitUmarov | 2 | -5/+6 | |
2017-01-20 | change CanObjectEntry() to use a SOG | UbitUmarov | 1 | -1/+1 | |
2017-01-17 | add more calls to effective permissions aggregation, some paths may still be ↵ | UbitUmarov | 1 | -0/+1 | |
missing on objects changes, but remove the aggregation on check paths, so all can be tested. | |||||
2017-01-08 | restore argument name material_bits | UbitUmarov | 2 | -3/+3 | |
2017-01-08 | mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type | UbitUmarov | 3 | -6/+6 | |
2017-01-07 | Revert "Allow OSSL scripts to softfail" | Melanie Thielker | 1 | -1/+1 | |
This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||||
2017-01-07 | Fix a compile issue and reintroduce the "GOD" script option | Melanie Thielker | 1 | -1/+10 | |
2017-01-07 | Allow OSSL scripts to softfail | Melanie Thielker | 1 | -1/+1 | |
2017-01-07 | rename OSSL enable option GOD as ACTIVE_GOD so its use is more clear | UbitUmarov | 1 | -2/+2 | |
2017-01-07 | change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵ | UbitUmarov | 1 | -6/+9 | |
original idea | |||||
2017-01-07 | Correct casing on isGod and isViewerUIGod | Melanie Thielker | 3 | -7/+7 | |
2017-01-07 | replace godlevel compares by the new faster bool isViewerUIGod | UbitUmarov | 3 | -7/+7 | |
2017-01-06 | Restructure god level and permissions | Melanie Thielker | 3 | -8/+8 | |
Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level. | |||||
2017-01-05 | remove code i started but didn't finish | UbitUmarov | 1 | -85/+0 | |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 14 | -203/+203 | |
2016-12-23 | Re-add GRID_GOD because in some cases an "employee-only" level is simply needed | Melanie Thielker | 1 | -3/+10 | |
2016-12-23 | replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. ↵ | UbitUmarov | 1 | -3/+5 | |
This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed | |||||
2016-12-21 | Change GRID_GOD script permission to do what it says on the tin. | Melanie Thielker | 1 | -1/+1 | |
Suggested by Mandarinka | |||||
2016-12-21 | remove a odd raycastv3 config option | UbitUmarov | 1 | -22/+14 | |
2016-12-21 | Add GRID_GOD to the list of values allowed for enabling OSSL functions | Melanie Thielker | 1 | -1/+10 | |