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2012-04-29 llGetGeometricCenter...UbitUmarov1-1/+2
2012-04-28fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov1-1/+1
2012-04-16fix (http://opensimulator.org/mantis/view.php?id=5965) llGetObjectMass was ↵UbitUmarov1-2/+23
bad for sitted avatars not checking for the null physicsactor
2012-04-16 Let llCastRay use ubitODE raycast if avaiable plus a few changes/fixes that ↵UbitUmarov1-22/+86
should be checked. PROBLEM: it will not detect nonphysical phantons :(
2012-04-09 llGetMass and llGetObjectMass (and push estimation) always use object mass ↵UbitUmarov3-9/+30
as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL.
2012-04-08Fix a LSL merge artefactMelanie1-10/+2
2012-04-07Store FromItemID for attachments once on SOG instead of on every SOP and ↵Justin Clark-Casey (justincc)1-1/+1
only ever using the root part entry. This eliminates some pointless memory use.
2012-04-06Implement PRIM_POS_LOCAL on llSetPrimitiveParams() and other prim params LSL ↵Justin Clark-Casey (justincc)1-0/+1
functions. This is the same as PRIM_POSITION
2012-04-06refactor: Use clearer part.ParentGroup.IsAttachment in LSL_Api.GetPartLocalPos()Justin Clark-Casey (justincc)1-4/+4
2012-04-06Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene ↵Justin Clark-Casey (justincc)1-10/+11
or attachments. Return relative position to root prim rather than 0,0,0. Should fix same issue with llGetLocalPos() http://opensimulator.org/mantis/view.php?id=5951
2012-04-06For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)1-3/+24
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass This is the mass as used by the physics engine (ODE or Bullet).
2012-04-06Addition of missing constants for llGetObjectDetails including for Mantis 5502Talun2-0/+82
Signed-off-by: nebadon <michael@osgrid.org>
2012-04-06Make llGetMass() return total mass of object when called on root prim.Justin Clark-Casey (justincc)1-1/+4
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass Aims to resolve http://opensimulator.org/mantis/view.php?id=5954
2012-04-03Fix more SOP.PhysActor race conditions in LSL_ApiJustin Clark-Casey (justincc)1-7/+19
2012-03-31Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing ↵Justin Clark-Casey (justincc)1-3/+3
ContainsPart method and remove method duplication. HasChildPrim is also misleading since the 'root' prim can also be returned.
2012-03-29Allow llTeleportAgent to work in attachmentsMelanie1-0/+10
2012-03-27Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer3-0/+82
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
2012-03-27User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer1-0/+3
creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-26Add a hust UUID to the script invocationsMelanie3-1/+16
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman3-74/+229
arguments and return values to the modInvoke family of functions. See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke
2012-03-23fix yield prolog so it compiles with mono 2.11 there has been a bugzillanebadon2-6/+6
report files with mono project in regards to this change, this simply lets us move forward with using mono 2.11 for now : https://bugzilla.xamarin.com/show_bug.cgi?id=4052
2012-03-22Fix merge issue from coreMelanie1-1/+1
2012-03-22refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code ↵Justin Clark-Casey (justincc)1-3/+3
clarity since non-default animations are handled completely separately from this class
2012-03-21Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)1-3/+3
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
2012-03-17Add osGetInventoryDesc() as per http://opensimulator.org/mantis/view.php?id=5927Justin Clark-Casey (justincc)3-0/+30
This allows one to get description data for a given prim inventory item. Thanks MarcelEdward and GuduleLapointe!
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman3-0/+133
from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...)
2012-03-14Allow llTeleportAgent to teleport gods when not in god modeMelanie1-1/+1
2012-03-13Implement llSetPrimitiveParams for physics shape and material. AddMelanie4-0/+77
llSetPhysicsMaterial support.
2012-03-12Add AVATAR_MALE flag to return values of llGetAgentInfoMelanie2-0/+6
2012-03-10Added osGetGridGatekeeperURI()Diva Canto3-0/+20
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient ↵Justin Clark-Casey (justincc)1-17/+7
(saving extra null checks, etc.) However, it looks like we should retain SP.ParentID since it's much easier to use that in places where another thread could change ParentPart to null. Otherwise one has to clumsily put ParentPart in a reference, etc. to avoid a race.
2012-03-09FireAndForget scripted rez - port from AvinationMelanie1-41/+46
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine ↵Justin Clark-Casey (justincc)5-12/+96
status" command. This is for diagnostic purposes.
2012-03-05Allow NPC to be removed by the owner of the parcel they're over.Melanie1-2/+9
Don't allow NPC creation unless the prim owner has rez rights.
2012-03-05Teleport users to the cornfield when they are teleported withMelanie1-3/+13
llTeleportAgentHome(). Don't try to teleport NPCs.
2012-03-05SL compatibility - return only points on segemtn, not ray in llCastRayMelanie1-0/+5
2012-03-02Move SenseRepeaters.Count check inside the SenseRepeatListLock.Justin Clark-Casey (justincc)1-4/+4
No methods in the List class are thread safe in the MS specification/documentation
2012-03-02lock SenseRepeatListLock when added a new sensor during script reconstitution.Justin Clark-Casey (justincc)1-1/+3
This is already being done in the other place where a sensor is added. Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception.
2012-03-01Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman3-0/+32
are osReplaceString(string source, string patter, string replace, integer count, integer start) The count parameter specifies the total number of replacements to make, -1 makes all replacements.
2012-03-01Fix indexing on string trimBlueWall1-1/+1
Thanks to zadark for pointing this out, smxy for deciphering the ?: operator and Plugh for the fix \o/ yay for IRC
2012-02-28Fix and hook up llTeleportAgentMelanie3-1/+7
2012-02-28Implement llTeleportAgentMelanie1-0/+22
2012-02-26Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie1-11/+11
other way because SOG doesn't technically exist in the DB
2012-02-26Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie1-2/+2
code.
2012-02-26Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie4-1/+158
2012-02-25PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implementedPixelTomsen2-4/+8
http://opensimulator.org/mantis/view.php?id=5763
2012-02-24llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: ↵PixelTomsen3-27/+105
http://opensimulator.org/mantis/view.php?id=5756 http://opensimulator.org/mantis/view.php?id=5755 http://opensimulator.org/mantis/view.php?id=5754
2012-02-24Stop spurious scene loop startup timeout alarms for scenes with many prims.Justin Clark-Casey (justincc)1-1/+3
On the first frame, all startup scene objects are added to the physics scene. This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame. This commit also slightly changes the behaviour of timeout reporting. Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check. Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-24In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set ↵Justin Clark-Casey (justincc)1-1/+3
speed.
2012-02-24llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTargetPixelTomsen3-5/+33