Commit message (Collapse) | Author | Files | Lines | ||
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2018-04-10 | sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵ | UbitUmarov | 2 | -14/+14 | |
viewers do fix its use (ignored for now) | |||||
2018-04-10 | mantis 8305: add osTriggerSoundLimited(..) | UbitUmarov | 3 | -0/+29 | |
2018-04-09 | some cleanup on ll sound functions | UbitUmarov | 1 | -38/+62 | |
2018-04-09 | mantis 8305: add several ossl sound funtions that accept a link number for ↵ | UbitUmarov | 3 | -0/+253 | |
the prim associated to that sound. The link number must point to a single prim | |||||
2018-04-04 | fix the comment about return value of osAngleBetween() its 0 to PI | UbitUmarov | 1 | -2/+2 | |
2018-04-03 | add auxiliar functions float osVecMagSquare(a), float osVecDistSquare(vector ↵ | UbitUmarov | 3 | -0/+55 | |
a), float osAngleBetween(vector a, vector b) and float osRound(ffloat value, integer ndigits) | |||||
2018-04-01 | several changes to materials, add llSet*PrimtiveParams*() support for them. ↵ | UbitUmarov | 1 | -80/+467 | |
They may be very broken now :( | |||||
2018-03-05 | fix some LSL functions to return type Key as they should and not string | UbitUmarov | 3 | -39/+39 | |
2018-03-05 | make more clear some magic numbers on SOP getnumberofsides(), reduce ↵ | UbitUmarov | 1 | -40/+68 | |
unnecessary calls to it on LSL api | |||||
2018-03-04 | Remove the work around for sphere number of faces since as of commit 846f35 ↵ | mewtwo0641 | 1 | -9/+1 | |
it initially has the correct number of faces and the workaround returns 2 more than the correct number of faces. | |||||
2018-02-02 | add experimental script engine XMRengine donated by mrieker (DreamNation) ↵ | UbitUmarov | 1 | -13/+15 | |
And our Melanie. ***DANGER*** ***TESTONLY*** ***disable HG*** dont leave running when not looking... tp/crossing to Xengine will reset scripts. i do see a few issues but should be testable, so we can decide if we should invest more on it. | |||||
2018-02-02 | let ossl have its own config section | UbitUmarov | 1 | -5/+10 | |
2018-01-14 | fix a string format | UbitUmarov | 1 | -1/+1 | |
2018-01-12 | fix a string format | UbitUmarov | 1 | -1/+1 | |
2017-11-14 | add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to ↵ | UbitUmarov | 2 | -0/+11 | |
exclude NPCs | |||||
2017-10-26 | Corrected name of function in call to CheckThreatLevel. | Kevin Cozens | 1 | -1/+1 | |
2017-10-26 | Whitespace cleanup. | Kevin Cozens | 1 | -19/+19 | |
2017-10-15 | add osGetSimulatorMemoryKB(). This allows work around the fact ↵ | UbitUmarov | 3 | -1/+23 | |
osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while | |||||
2017-10-01 | bug fix: add missing stub for osSetInertia | UbitUmarov | 2 | -0/+6 | |
2017-08-24 | change a few more parcel eject code paths | UbitUmarov | 1 | -1/+1 | |
2017-08-16 | fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle() | UbitUmarov | 1 | -14/+9 | |
2017-07-25 | fix lsl group role powers to change parcel passes | UbitUmarov | 1 | -2/+2 | |
2017-07-12 | osSetParcelDetails: add more land update code | UbitUmarov | 1 | -5/+21 | |
2017-07-12 | osSetParcelDetails: make seeAVs send updates. This is a temporary patch, ↵ | UbitUmarov | 1 | -0/+15 | |
this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now) | |||||
2017-07-12 | osSetParcelDetails: allow parcel group to be cleared also | UbitUmarov | 1 | -7/+15 | |
2017-07-12 | osSetParcelDetails: place hard restrictions on change owner,claimdate (both ↵ | UbitUmarov | 2 | -17/+102 | |
estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS | |||||
2017-07-11 | remove wrong comment on lsl object rez. we can't add delays on async process | UbitUmarov | 1 | -3/+1 | |
2017-07-11 | do lsl object rez checks on script thread before wasting time possible ↵ | UbitUmarov | 1 | -19/+21 | |
creating a new poll thread | |||||
2017-06-30 | do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵ | UbitUmarov | 1 | -208/+16 | |
of course still wrong LPS does not mean api function calls | |||||
2017-06-30 | put osGetAgentIP() in threat control with level Severe so it can be disabled ↵ | UbitUmarov | 1 | -11/+5 | |
even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information | |||||
2017-06-28 | put back getAgentIP bug restricted, script owner must be a Administrator (god) | UbitUmarov | 3 | -0/+24 | |
2017-06-27 | remove osGetAgentIP() this was not a good idea to have :( | UbitUmarov | 3 | -32/+2 | |
2017-06-26 | dont list deleted ones, that still don't know they are gone | UbitUmarov | 1 | -2/+2 | |
2017-06-26 | dont list deleted ones, that still don't know they are gone | UbitUmarov | 1 | -1/+2 | |
2017-06-26 | add osGetNPCList() | UbitUmarov | 3 | -0/+25 | |
2017-06-26 | also on the actual source file | UbitUmarov | 1 | -11/+13 | |
2017-06-26 | add similar restrictions to osObjectTeleport :( | UbitUmarov | 1 | -2/+41 | |
2017-06-26 | let osTeleport* always work on script prim owner | UbitUmarov | 1 | -17/+15 | |
2017-06-26 | put back restriction that on osTeleport the target must be on land owned by ↵ | UbitUmarov | 1 | -15/+78 | |
the script owner or this is a estate manager/owner, or target did gave script permission. | |||||
2017-06-26 | some shortcuts on local osTeleport, reduce its time penalty, do it with ↵ | UbitUmarov | 1 | -53/+49 | |
script thread | |||||
2017-06-25 | add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵ | UbitUmarov | 3 | -11/+26 | |
LSL_Float x, LSL_Float y) | |||||
2017-06-24 | add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵ | UbitUmarov | 3 | -16/+60 | |
LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings | |||||
2017-06-24 | revert the thread level change; remove unused dynamic texture timer from ↵ | UbitUmarov | 1 | -7/+7 | |
internal code; let blend alpha work if < 255; let blend work with the selected face; etc | |||||
2017-06-24 | change thread level of osSetDynamicTextureDataBlendFace to VeryHigh | UbitUmarov | 1 | -1/+1 | |
2017-06-24 | add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ↵ | UbitUmarov | 3 | -1/+15 | |
string data, string extraParams, int timer, int face) to easy only setting a prim face | |||||
2017-06-24 | osDrawFilledEllipse or string comand FillEllipse identical do Ellipse one | UbitUmarov | 3 | -0/+15 | |
2017-05-26 | avoid some wrong watchdog timeouts | UbitUmarov | 1 | -2/+1 | |
2017-05-25 | move assetsconnector threads to whatchdog; Abort all alive threads known to ↵ | UbitUmarov | 1 | -0/+1 | |
watchdog before exit | |||||
2017-05-24 | give up on the code to stop AsyncCommandManager. It fails with many scripts ↵ | UbitUmarov | 1 | -1/+3 | |
running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did | |||||
2017-05-23 | fix lock position removing a not necessary function | UbitUmarov | 1 | -10/+1 | |