| Commit message (Collapse) | Author | Age | Files | Lines |
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EventAbortException() to ease debugging on Visual Studio
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This needs to be looked into. This commit, unfortunately, reinstates
a memory leak in regions that see significant script fluctuation,
e.g. lots of scripted attachments, or script development.
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Moved the Close() for the appdomain-hosted parts into a new destructor
on ScriptInstance.
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This matches behavior seen with an earlier attempt to do this, apparently
the sponsor mechanism does't work in Mono
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|Date: Wed, 5 Aug 2009 09:51:52 -0700
|Subject: [PATCH] Closed two major memory leaks for scripted objects
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|Two major memory leaks for the scripted objects were fixed
|- One leak had to do with remoting acrossing app domains. When a script and
| its controlling agent communicate across an application boundary, it calls
| functions on a stub proxy object that then invokes the remote method on
| the object in the other app domain. These stub objects (two for each script)
| were setup to have infinate lifetimes and were never being garbage collected.
|- The second leak was the result of adding a scene object part instance method
| to a scene event and never removing it. This cause the event's delegate list
| to maintain a link to that object which is then never freed as the scene event
| object is never destroyed.
Patch applied, please direct feedback to me. Possible issue: Longtime idle
scripts like vendors may fail.
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LICENSE.txt.
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scripts until that can be better debugged
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on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :)
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Thank you, idb, for a patch that fixes the jump function in LSL.
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Thank you, nlin, for a patch that fixes serialization of vector and
quaternion types for script state.
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* Might break something.. hard to say.. 0.o
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Change serialization to omit types it can't deal with.
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Fix unreachable code due to typo in llDetectedGroup.
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variables to their initializer values, rather then zeroing them.
Also handles lists properly now.
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an implicit reference into a proxied one and further reduces memory
consumption of XEngine
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Add LifetimeService overrides to all MarshalByRef derived classes
to prevent the remoting interfaces from expiring.
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api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
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