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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-01-09
fix llGetRot and parameters prim_rotation for attachments. Only on
UbitUmarov
1
-1
/
+27
2013-01-09
stop endless loop in lGetLinkPrimitiveParams
UbitUmarov
1
-0
/
+2
2013-01-09
Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the real
Melanie
1
-1
/
+1
2013-01-04
Set default particle burst count to 1 instead of 0 in any set particle system...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-01-04
Fix build break caused by missing ) from dce2809.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-04
Automatically grant sit-related llRequestPermissions() for subsequent avatars...
Justin Clark-Casey (justincc)
1
-15
/
+1
2013-01-04
refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...
Justin Clark-Casey (justincc)
1
-7
/
+1
2013-01-04
Fix llGetLinkName() to return the name of the last avatar sat as the last lin...
Justin Clark-Casey (justincc)
1
-41
/
+35
2013-01-04
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
1
-17
/
+31
2013-01-03
Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...
SignpostMarv
1
-8
/
+15
2013-01-02
Fixed several problems with the Sun: some settings didn't work, or were incon...
Oren Hurvitz
1
-6
/
+4
2013-01-02
If an NPC is unowned, then always auto-grant permissions requested via llRequ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-01
* ubit pointed out another place where that check needed to be updated and I ...
teravus
1
-6
/
+3
2013-01-01
* This is actually the fix described the last commit.. I had commented it o...
teravus
1
-1
/
+1
2013-01-01
* Fixes the attachment scripted rotation bug. The problem is the code was r...
teravus
1
-2
/
+11
2012-12-31
Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)
Robert Adams
1
-2
/
+11
2012-12-18
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
1
-3
/
+4
2012-12-07
fix regression
UbitUmarov
1
-2
/
+2
2012-12-07
*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
1
-4
/
+25
2012-12-03
XmlRpcGridRouter
BlueWall
1
-0
/
+7
2012-12-03
Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
1
-2
/
+2
2012-11-24
avoid potencial NullReferenceException
UbitUmarov
1
-2
/
+5
2012-11-15
Revert "Merge master into teravuswork", it should have been avination, not ma...
teravus
5
-1241
/
+861
2012-11-14
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
1
-0
/
+33
2012-11-09
llSetLinkCamera implementation
PixelTomsen
1
-0
/
+30
2012-11-05
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
1
-5
/
+5
2012-10-29
refactoring llCollisionSound to use new KeyOrName method
SignpostMarv
1
-10
/
+1
2012-10-29
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
1
-6
/
+3
2012-10-29
refactoring llTriggerSoundLimited to not use the LSL methods, since that will...
SignpostMarv
1
-2
/
+2
2012-10-29
refactoring llGetPos() to take advantage of implicit converter
SignpostMarv
1
-2
/
+1
2012-10-29
shifting from two instances of typecasting to one instance of typecasting in ...
SignpostMarv
1
-4
/
+4
2012-10-29
80-character width terminal formatting of recent commits to llPlaySound, llPl...
SignpostMarv
1
-7
/
+15
2012-10-29
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
1
-4
/
+40
2012-10-29
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
1
-5
/
+17
2012-10-29
deduplicating code into a single LoopSound method
SignpostMarv
1
-21
/
+7
2012-10-29
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
1
-1
/
+1
2012-10-29
transposing LoopSoundMaster to Sound Module
SignpostMarv
1
-25
/
+3
2012-10-29
transposing preload sound onto sound module
SignpostMarv
1
-1
/
+2
2012-10-29
transposing stop sound into sound module
SignpostMarv
1
-37
/
+5
2012-10-29
moving comment for llStopSound inside the method block prior to transposition...
SignpostMarv
1
-1
/
+1
2012-10-29
Immediately setting gain to zero as a workaround for code not stopping sound ...
SignpostMarv
1
-0
/
+1
2012-10-26
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
1
-3
/
+3
2012-10-26
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
1
-0
/
+63
2012-10-26
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
1
-1
/
+1
2012-10-26
minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-10-26
Removing the apparently superfluous explicit namespace reference so that the ...
SignpostMarv
1
-8
/
+2
2012-10-26
system ints can end up in LSL lists, which can cause counter-intuitive unknow...
SignpostMarv
1
-0
/
+2
2012-10-25
Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...
Justin Clark-Casey (justincc)
1
-5
/
+6
2012-10-25
When scripts generate expected exceptions (e.g. due to checked bad parameter)...
Justin Clark-Casey (justincc)
3
-8
/
+8
2012-10-25
Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...
Justin Clark-Casey (justincc)
1
-8
/
+18
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