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2012-01-07Fix threat level setting on osNpcPlayAnimationMelanie1-1/+1
2012-01-06fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon1-1/+1
2012-01-06Fix some syntax issuesMelanie1-2/+2
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie1-0/+44
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2-5/+40
2012-01-06Fixed llAngleBetween() to allow denormal rotationsJohn Cochran1-5/+9
2012-01-06Add script instruction count back to llRot2Euler. Other minor formatting/doc...Justin Clark-Casey (justincc)1-2/+12
2012-01-06Replaced llRot2Euler function.John Cochran1-18/+13
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie1-1/+4
2011-12-28Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie1-0/+1
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-3/+1
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon1-191/+65
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-18/+18
2011-12-03Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)1-1/+1
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)1-1/+1
2011-11-26Add missing property to llGetLinkPrimitiveParamsBlueWall1-0/+3
2011-11-26When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)1-1/+1
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake3-11/+11
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake3-15/+14
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-9/+6
2011-11-02Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie1-327/+334
2011-11-02Some positioning fixes from AVN trunkMelanie1-1/+42
2011-11-02Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie1-4/+3
2011-10-29Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)1-1/+1
2011-10-27Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake1-15/+9
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake1-10/+10
2011-10-26Added optional owner classes to existing OSSL agent PermissionsMichelle Argus1-6/+61
2011-10-26Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin1-4/+17
2011-10-26Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin1-4/+13
2011-10-22Add case to Lightshare/WindlightBlueWall1-0/+3
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-1/+1
2011-10-19Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)1-2/+0
2011-10-17refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)1-1/+1
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-0/+11
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+11
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)1-2/+0
2011-10-11osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen1-21/+28
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2-2/+2
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2-2/+2
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-1/+1
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-2/+1
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16
2011-10-01llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen1-0/+41
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen1-0/+14
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-1/+1
2011-09-09llSetPrimitiveParams Prim type params precision errorsMicheil Merlin1-19/+57
2011-09-07When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)1-6/+13
2011-09-01refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)1-4/+6